Baneman Posted March 8, 2012 Share Posted March 8, 2012 NB: This thread has nothing to do with CW and the issue may have been fixed in CW/1.10. Something I've noticed a lot lately playing scenarios with Armoured Cars/Light tanks is their tendency to massively oversteer ie. I give an AC a command to turn 90 degrees to its right, then to drive off at some speed in that direction. The AC obeys its command and dutifully turns 90 degrees to its right - but then, instead of driving off, it continues to turn - up to an additional 45 degrees, then suddenly moves off, swinging back to the commanded direction. Not only does this take extra time, but in tight terrain, it can lead to all sorts of weird facings. In a battle I'm playing at the moment, an AC was told to move forward about 20m, then turn right ( about 90 degrees ) onto a road and move down it. After turning onto the road, it continued to turn so much that it moved back off the road, up the embankment, crossed a hedge then travelled about 100m alongside the road before turning back to rejoin it. It's a bit weird because during the process, it is facing in exactly the direction it needs to be, but ignores it in favour of the "extra". Easily reproducible. 0 Quote Link to comment Share on other sites More sharing options...
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