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Sound mod request


rocketman

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There are four various calls for a medic in my US mod...if you are using it look in the casualty folder, you'll find them there.

There are two types of wavs when a dude is shot/hit...one that is shared between all nations which is labeled screams and the other is the casualty folder. Germans have their own and Americans have their own. I am not sure but I think when a guy is lightly wounded wavs are played from the casualty folder and when they are severely wounded, from the screams folder. Or it could just be random from both folders.

Mord.

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Here's one way you can test it...When a US soldier is hit and you hear a phrase like "oh, god, I'm hit" or some such, just keep replaying that spot in the turn (if you are playing WEGO) and it should cycle through a good amount of the casualty wavs. You might hear a grunt or scream or two (I added some for variety) but eventually you'll get some calls for a medic.

In my CMSF mod I had calls for medic (Army) and corpsmen (Marines) to give it accuracy.

Mord.

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