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Taranis

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Everything posted by Taranis

  1. I don't know if it's a good movie but can be interesting for uniforms. Dear Elsa (Draga Elza) Teaser: https://www.youtube.com/watch?v=H4A3QLPEXEQ
  2. You're right. Now, editor is my new friend. It's fast and easy when editing QBs.
  3. If I load a QB map in the editor, will there be an AI attack plan(from the QB)? I know that the AI plans are not really difficult but I think it's always better than knowing it in advance (if i created my own AI attack plan). I agree but elite troops with elite support need "elite money". I think that values already resolves all that problems. Moreover if player put a great purchase value, it's because it's what he want. I said that for arguing why playing KM. You can play it historicaly (like i want) or if you're more casual, you can play it for fun or because they're cheap. Thank you again !
  4. Firstly, thank you, for your reply and your opinion. I think that making scenario each time would be lots of work for only few plays hours. QBs are fast to set up, it's why they're my favorites. Moreover, (i'm not expert) I think it's not super hard to add this option. It will not be an obligation for the player, who, if he want, can play only one faction (IA too). Kriegsmarine: only for fun and originality. It's why i think, it would be nice to make "kampfgruppen", because (according to me) actually they're near of useless. An other example (just for fun ^^), the B1 Flammpanzers (221.pz-Kp?)from Heer served with SS-Schule (Kampfgruppe Von Tettau). An other reason why play Kriegsmarine infantry. They will be cheap infantry, so the player will have more money for tank units and use them for "aggressive scouting". In my opinion, it can make good tacticals problems. Sorry, if i've got bad English. Thank's for reading !
  5. @Steve: Will it be possible to adding "mix" in the QB's faction selection? Like it is in the editor It will be a nice addition. On that way, in CMFI, 504's Tigers can fight with Hermann Göring. On CMBN, kriegsmarine soldiers will fight with SS of Von Tettau's Kampfgruppe, and formed Kampfgruppen like it was in reality. According to me, Kriegsmarine will be played more commonly and it will not be more unbalanced than an Italian Infantry only VS US Tank. Thank you ! PS: Keep that way, CM rocks!
  6. Herr Kommandant ! Fresh troops are ready for our winter counter-attack ! Welcome to the German-Supervoicepack-v2.2 for CMRT: http://cmmods.greena...ds/5424/details Also compatible with CMBN/CMFI, but there is some rare voices like "Russian Troops!" etc. Merry Christmas !
  7. Herr Kommandant ! Fresh troops are ready for our winter counter-attack ! Welcome to the German-Supervoicepack-v2.2 for CMRT: http://cmmods.greenasjade.net/mods/5424/details Also compatible with CMBN/CMFI, but there is some rare voices like "Russian Troops!" etc. Merry Christmas !
  8. +1 Moreover, as far as i know, the main example of begleitgrenadiere during Bagration was in the first step of the offensive with the 78.Sturmdivision
  9. I can't update the post but the greenasjade's post it is. Thank you again
  10. Soldat-Hans: sorry, i can't refind your pseudo. I will update it mater because, i'm notre at home this week. Sorry again
  11. @shrek2: I understand, some are clearly spicy !
  12. Thank you para ! Drop here, your wishlist. For example: More rally sounds for British etc.
  13. German V2.1: http://cmmods.greenasjade.net/mods/5381/details Some bug corrected
  14. German V2.1: http://cmmods.greenasjade.net/mods/5381/details Some bug corrected
  15. Hi everyone, I make this subject for informing you that i've made a Supervoicepack mod also for CMBN/CMFI. US 1.0 version: http://cmmods.greenasjade.net/mods/5379/details British 1.0 version: http://cmmods.greenasjade.net/mods/5377/details German 2.0 version: (primarly used for CMRT) http://cmmods.greenasjade.net/mods/5380/details To know more: go to the CMRT-mod forum I hope you enjoy it Enjoy !
  16. Herr Kommandant ! The Reich gave us new High-tech equipments for return the course of the war. For the Fatherland ! Angriff ! Welcome to the German-Supervoicepack-v2.0 for CMRT: http://cmmods.greenasjade.net/mods/5380/details The major improvement is the addition of voices from CoH1 and CoH2 Also compatible with CMBN/CMFI, but there is some rare voices like "Russian Troops!" etc.
  17. Commanders ! The free world is on march ! You are about to embark upon the Great Crusade. You will bring about the destruction of the German war machine, the elimination of Nazi tyranny over the oppressed peoples of Europe, and security for ourselves in a free world ! Welcome to the US-Supervoicepack-v1.0 for CMBN/CMFI: http://cmmods.greenasjade.net/mods/5379/details
  18. Tovarishch komandir ! The tireless people of the workers' Soviet Union is ready again to launch the offensive ! Za Stalina ! Za Rodinu ! Houuuurrrrraaa ! Welcome to the Russian-Supervoicepack-v1.0 for CMRT: http://cmmods.greenasjade.net/mods/5378/details
  19. Thank you for your help StieliAlpha. I resolved the problem with Audacity (that's why, the package is so long to make), by changing frequency (22000 Hz instead the game use 44000)
  20. Her Majesty's Commanders, Your reinforcements have arrived ! Welcome to the British-Supervoicepack-v1.0 for CMBN/CMFI: http://cmmods.greenasjade.net/mods/5377/details The major improvement is the addition of some CoH1's voices. I will improve it slowly. Be carreful, some strong language !
  21. Hi everyone, The US 1.0 pack is ready less one thing. Could someone give me the exact name for the file of the "roger fire mission request out" ? (like "requesting fire mission over 0", for the calling). When this issue will be done, the pack will be out ! You will find inside: DH artillery callings, CoH1 chatter etc. If my memory serves me right, lots of more sounds thant the German version . It's insane !^^
  22. News again: CoH1 voices found. Results will be really awesome, but will take lots of time. Be patient !
  23. Thank you Saferight. You're clearly the co-creator of this mod ! If you can put all the russian voices of RO2 which were not used in your mod and the US artillery call of Rising Storm, it would be awesome ! News: US:I'm actually packaging the US voices, using the awesome mods : Mord's Immersive American Voices Mod and Saferight's RS-DH Voices. British: In an other hand, British package failed with the British "Gateway to Caen" voices. Because when they played it's like in a sloooooowww moooootiiooooonn while they work perfect with VLC and German voices work with the game. Soviet: I'm reloading CoH2, will put russian language and extract the voices. If someone has CoH1 and is installed. Please, make me a sign. It would be a great addition for British and American voices since the CC British bug... Thank you all!
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