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Ivan Zaitzev

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Posts posted by Ivan Zaitzev

  1. You have to edit the mds skeleton files of the infantry with a software like Notepad++ and replace all mention of Mk2 with Mk3, it's a bit more involved but that's the basic you should start looking into.

    When you open the file you will see a lot of strange symbols, bot just press CTRL+F and search for the exact denomination of the MK2 file that's probably inside the uniforms folder and replace it with the exact name of the MK3 helmet. Again, it might be more complex, but this is the basic.

    Hope it helps.

  2. Ok, I asked this in another topic but it might get some more attention here:

    I edited a bolt action rifle in CMFI with a new obj, have clip, muzzle and extraction. Managed to export as mdr from blender. But when I fire the game, the rifle is invisible. I'm guessing this is a texture problem. The file I have renders textures in Blender, all wood and metal. But when I go to UV editing there is nothing there. And the textures are three separate files (two for metal, one for wood).

    Can someone point me in the right direction? Thanks

  3. I gave this a shot, but it's not working.

    I edited a bolt action rifle with a new obj, have clip, muzzle and extraction. Managed to export as mdr from blender. But when I fire the game, the rifle is invisible. I'm guessing this is a texture problem. The file i have renders textures in Blender, all wood and metal. But when I go to UV editing there is nothing there. And the textures are three separate files (two for metal, one for wood).

    Can someone point me in the right direction?

  4. I shouldn't give so much Vodka to my troops before the battle, they coudn't spot your sniper a few meters away.

    To be fair, after all this years I didn't know you had troops in that hill. I knew there where troops in the other two hills, but not in "mine". So I thought I was being all clever sending those units in a flanking maneuver and I bumped with your guys.

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