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6plus1SMC

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Everything posted by 6plus1SMC

  1. Hi I'm am making My first scenario to system "cm new engine" It's a remake of a scenario I first made for SL, then again for ASL ( both wellplayed in the club at the time) I made a version to cmbb, fairly reviewed and downloaded) so I thought take that one again to try out the new editor - as practice:-) But when testing I can't get the the atacker ( in this case the russians ) to do more than stand with idle motors at the jump off point. What am I doing wrong - or rarther what have I overlooked? Best regards Morten Lundsteen
  2. I once made my workplace into a doom 2 level - My boos being the super monster :-) - so I know what you mean :-) Best regards Morten
  3. I guess they all sat back in the very old days saving - " ok now I'll jump over that pedant and move one to the left, I could get this guy" Bach in the 80's I remember standing in a street, after playing SL saving:" this hexside goes so I can point a Mg up that street and cover that too" - or seeing things, furniture and decoations in rooms, during a setting of DD, that the DDmaster never talked about ! I like that in games still :-)
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