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ridethe415

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Posts posted by ridethe415

  1. TBH, I would be surprised if any of those other than the Market-Garden module make it out by the end of this year.

    I'm actually in no hurry. Gustav Line will take at least 4 months to get through completely, and I still haven't done all of CW.

    I think two more games this year would be too much gaming material. I'd still buy them...

  2. A few quotes from the losing side:

    "All I had to do was to cross the river, capture Brussels, and then go on to take the port of Antwerp. The snow was waist-deep and there wasn’t room to deploy four tanks abreast, let alone six armored divisions. It didn’t get light until eight and was dark again at four, and my tanks can’t fight at night. And all this at Christmas time!"

    - Sepp Dietrich

    "The Ardennes battle drives home the lesson that a large-scale offensive by massed armour has no hope of success against an enemy who enjoys supreme command of the air. Our precious reserves had been expended, and nothing was available to ward off the impending catastrophe in the east."

    - General von Mellenthin

  3. I did take your name in vain during the Scottish Corridor. That was one tough campaign.

    The more time I put into learning the mechanics and application proper use of forces, the more I enjoy the game. There is such a depth to this game series I doubt I'll ever move to anything else.

    And with OMG and Bagration due later this year...I don't see how I'll get to play every scenario / campaign.

    Great work BTW. Thanks

  4. I think that a good scenario should present the player with a number of meaningful problems that have to be resolved. Each problem should be solvable in a number of different ways, but should also require the player to actually think through the problem, come up with a plan to overcome it, and then execute that plan with a modicum of competence.

    Precisely. This is why I have been gaming for so long.

    Never used the editor but hoping to learn.

  5. However, I still think from reading player's AAR's that Casualties are pretty high overall ( close to %50 and still functional ), and above the already high %25.

    I just played "Men in Suspicious Hats" in Gustav Line. In the briefing, there is a quote from a German soldier stating that they took the town with no casualties.

    I, obviously, was not able to do so. Not 50%, but probably 30%...urban environments are brutal.

  6. I am in the beginning of Men with Suspicious Hats.

    There are 4 HMG units and one HMG Team.

    I am noticing the same thing. I have a Fallschirmjager HMG Team, deploy time says 2.3M {?} whereas an HMG deploy time is 10 seconds?

    I moved the Team into a building, after 2.3 minutes (3 turns) still not deployed. Stopped saying "deploying" and it is still semi-deployed.

  7. **********SPOILERS**************

    Devils to Isernia scenario, which is a great battle btw.

    My Stummel exposed it's flank to the AAHT (wasn't MY fault). The rate of fire is very fast, light armored vehicles don't stand much chance.

    Good news: It was rather easy to convince the AAHT crew to dismount their vehicle :). There isn't much protection.

    First shot hits the Stummel

    aa1.png

    Multiple shots (.5 seconds later) destroy it

    aa2.png

    Game over

    aa3.png

  8. ****SPOILERS****

    I finished this last weekend. One of the things that made it so frustrating were the German barrages. I'd lose whole platoons five minutes into the scenarios. So I began to deploy troops further back in the set up area...only to STILL lose a platoon or so.

    I did get the bonus mission and thought it would be a great finishing scenario...til I saw TWO king Tigers lurking on the far end of the map. How I am supposed to survive them?!?

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