Cymru
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Posts
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Posts posted by Cymru
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A PNG is as compact, generally, as a JPG.
JPG has some copyright attached to it blah blah, boring browser/open source/proprietary software debate.
Also, PNG is lossless and allows transparencies, which is why it is becoming the format of choice.
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Command-Shift-3 to take a Mac screenshot.
Latest version of QuickTime lets you record videos of your favourite scenes too . . .
S
And CMD-Shift-4 lets you pick a portion of the screen
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(there seems to be some bug in the game that manifests itself in all my tanks blowing up and all my troops becoming dead).
That’s not a bug: it’s a feature!
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I wonder if it has anything to do with the mac.com or me.com address: I have noticed some sites do not recognize them as valid domains.
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I got neither notice.
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Are engineers suppose to be able to clear hedgehogs? I've set up a little test to see what engineers can clear or blast. I've tested them with bunkers, barbed wire, mines and hedgehogs. And I have not been able to get them to do anything with hedgehogs. I have attempted to blast them. I have left the engineers in place in the same tile with hedgehogs for several minutes to see if anything happens. Nothing.
I take it hedgehogs were not that easily removed?
A dish of milk and bread will usually lure them out. Hamsters are another story altogether.
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Of course WEGO is very artificial: in real life we don't have time to go round the battlefield giving individual orders to each unit individually. On the other hand, what is the largest group where that could be done? I reckon a company is about the limit, larger than that you have to give general orders (take that hill) and let subordinates take care of the fine details. I suspect this is why I enjoy small unit scenarios the most, I can have the illusion that I really could control that number of men in detail.
One question about the AI in RT. Are the units 'aware' of the victory conditions and behave accordingly in the absence of orders from the player? In other words could you have AI vs AI battles?
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After 10 years absence I am very happy with the game. I am managing victories against the AI so far, though I get the feeling I am playing a fairly sloppy game. I seem to have units scattered all over the place and don’t know if this is more because of the 1:1 ratio, or whether I am not handling them as tightly as I used to.
Anyway: congratulations to the entire BF team: a long wait, but worth it.
One weird bug: infantry getting out of the trucks come through the sides with disembodied legs sticking through the canvas.
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I realize this is probably not doable (at least not easily), but I would love to be able to overlay contour lines on a map. One of the few things I was good at in my limited experience was the ability to determine LOS between any two points on a map. This saved a lot of trial and error in positioning observers and ordnance. One of the small frustrations with the game is trying to find out where a unit can be placed to see point X.
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I didn't need it - just clicked on the link provided in the email I received after placing the pre-order. Sent me to the download section, with the key already loaded in (nice touch) and then away I went.
At 40kB/s for 7 hours. :-(
Before I went to work. :-)
Thanks: so simple. 6 minutes later. Happy, happy, happy!
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Still no email. Is there a timeline for when to expect it?
Thanks
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Nostradamus predicted all the major events in history, so of course the release of CMBN had to be in there!
It's been something like 8 years since CMAK came out so this really is a major event!
We already covered that. Though the date was a bit off!
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I don't think we should encourage pagan religions
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As a fence-straddler I like combined arms but, if I had to choose, then infantry. Armor battles tend to be all-or-nothing. One second you are 40 tons of steel and guns, the next a flaming heap of metal filled with exploding ordnance.
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The designers didn’t make bocage as a gamey ploy; they were trying to recreate an integral part of the Normandy landscape. Is no use complaining that it is too hard to penetrate, it is what it is.
This is a hedge
http://www.battlefront.com/community/images/attach/jpeg.gif
This is bocage
http://www.battlefront.com/community/images/attach/jpeg.gif
Nuff said.
I suppose when the Russian campaign comes out people will complain that there is too much snow, and could they have snowplows to remove it
Edit: clearly I don’t know how to attach pictures : hedge on the left, bocage on the right in case there was any doubt
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Well, I will double check my orders next time. As my wife will tell you I tend to be certain I did X when I really did Y.
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Could it be that you accidentally double clicked its parent HQ and gave them a movement order, thereby accidentally moving all the units under its command? Just a thought. Happens to me.
I doubt it: the HQ was part of the suicide mission, and I am pretty certain I told them all to stay put.
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I am not sure just how much initiative the AI is supposed to have. In my latest game I had two MG set up in bocage, providing covering fire across an open field. Next thing I know they have decided they are bored or something and both are trudging across the field, straight at the enemy and are all knocked out within a minute. How do I stop this kind of dumb behavior?
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Are you proposing to slaughter our tenants?
Was that not in the plan?
But, there will be no lumps of flesh flying out of the windows and discommoding the passers-by.
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Seems like most of the naysayers are stuck in the "back in my day our squads of infantry were rendered as 3 lego men, and WE LIKED IT!" kind of attitude. They just need to give CMx2 a chance and they will see how much better it is.
Guys like me are just itching to play the game and coming up with things to complain about in the meantime.
I understand their feeling: I reached a comfort level with CMBO that allowed me to play without having to think about the process. As a result playing was pure fun. Of course ten years have passed and I may be having a senior moment of false memories. Now the mechanics have changed (and seem more complex), so I am not enjoying the playing process as much. I am sure the enjoyment level will go up as I become more comfortable with the CMX2 engine but for now it seems like a struggle.
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I really hope that the Brit tanks will come with the requisite 'tea maker' installed.
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One joker in the bunch ? I would have thought Bunch of Jokers was more accurate.
I call all my units Kevin
Of course, when the Australians show up, they will all be called Bruce
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Thanks akd !
Ok, looks like any hedgerow larger then knee-high can not be crossed by infantry, thats something to remember...
Also i would like to have the scenario designers use small holes in those hedges, that could simulate points where it is possible to jump over or go through as well.
But then it would not be true to reality. These are very dense growths *designed* to prevent animals from moving through them, so having small holes would be pointless.
Edit: Sorry YankeeDog, we must have posted almost simultaneously
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But so much of it IS the same as in CMSF Imagine people running around asking what "automobiles" are and exclaiming how awesome they are. Just because you chose to live in a [combat mission] cave for the past few years doesn't make old things new
Its not that we chose to live in a cave: we were locked in it when the games no longer ran on our Macs.
Tanks with 'anti-climb' paint?
in Combat Mission Battle for Normandy
Posted
And used paint shells: I want those DayGlow beauties in my tanks!