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A Canadian Cat

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Posts posted by A Canadian Cat

  1. 20 hours ago, Artkin said:

    The only problem people have is a lack of communication. That's it.

    I just don't by that. 

    20 hours ago, Artkin said:

    Other developers share their progress

    Like what? Weekly statements "we have 8 scenarios started for the new module and 5 new models" and later "we still have 8 scenarios started and no no models". Or monthly the same. And again and again. I think it would start a whole new area of complaint "why aren't they working on <insert favourite project> nothing is changing what are they doing. They are just wasting time. 

    LOL

    19 hours ago, JM Stuff said:

    I dare to hope that you yourself will one day be in this undecided situation and that you will ask yourself what stage a project is at, just to inform yourself, just to know and perhaps have the information you are looking for, like everyone does.

    LOL every damn day man. I have several photo and video editing tools I use and have zero visibility into what they are actually working on until they release something new. I hit the odd bug. Some are annoying some bloody inconvenient. I never have any clue if or when they are going to be fixed. Hell only some of the time can I tell they have been confirmed.

    I follow this advice - sound familiar?

    21 hours ago, A Canadian Cat - was IanL said:

    buy the products that are available that fits your needs. If non are available you have to wait.

    Exactly and I do and I use them to edit my photos and videos and get work done as best I can.

     

    21 hours ago, A Canadian Cat - was IanL said:

    Wouldn't you rather have a working product in some future time than crap now?

    Hell yes I would rather have working product when it's ready.

  2. As a Canadian I would vote Canadian.

     

    On 3/2/2024 at 11:05 AM, MOS:96B2P said:

    opening scenario be a "choice" scenario where the player chooses if he wants to use Canadian forces or the US 82ND Airborne.

    Wow that would be cool though. It's a lot of work. I suppose you can cut that work down by setting up the forces for one formation and play testing and tweaking. Then creating a roughly equivalent force from the other formation. That would at least cut down the play testing required to less than double.

     

    On 3/2/2024 at 3:34 PM, dragonwynn said:

    the map size is large I may cut it down for each scenario

    A very good idea. Plus map damage does not get preserved between fights so fighting on different parts of the map helps any continuity issues that can create.

  3. 4 minutes ago, Butschi said:

    Also, while we all want to know how long we have to wait, I'll take "when it's done" over a fixed release date at which the product has to ship at all costs every time if it ensures the product is properly finalized.

    100% or the endless bitch session that would result here if the decision was made to delay and issue a new date was made. 

    There are really only three choices with regard to this: 

    1. Pick a date and ship whatever you've got - obvious downside is bugs and issues with content
    2. Pick a date and delay to a new date if things are not as you want them - obvious downside here is complaints and erosion of "trust"
    3. Don't pick a date (or I should say don't say one publicly because all projects have dates) and just repeat the mantra "it will be done when it is ready" - is there a downside here - I don't know one. Marketing people will say they cannot build the sales collateral - BS just have it ready and book the interviews and reviews in the final weeks or after release but what do I know? I only have 30 years of software development experience and no marketing experience - other than watching them do it and not make sweet **** all of a difference if the campaign starts before release or after. Customers say they cannot plan or rely on you - BS: buy the products that are available that fits your needs. If non are available you have to wait. Wouldn't you rather have a working product in some future time than crap now? If you say you want working product now that's just stupid because that doesn't exist does it? Hence this question.

    You can end up in a combo of 1 and 2 that either turns into a death spiral: the product is not ready so we will delay it but that means you need to add feature X because the competition has changed which leads to more delays and feature Y needs to be added etc.; or you delay one or two times but piss off everyone and eventually you are forced to end up releasing early even though you tired to do the right thing and fix your problems.

    I have worked in through all of these scenarios. The choices that BFC make are absolutely the best framework for managing projects I have lived with. I have worked for other places that get it right too BFC are not unique but doing this right is not the norm - sadly.

  4. I would really like it too. We seem so close with Fortress Italy. Would require the time pushed back a little more and some new equipment I suppose but not a lot. There would be some buildings that would need to be changed / added plus all the usual TO&E work plus some scenarios. I would love to have such a game. In CM1 AK was my favourite.

  5. 37 minutes ago, Battlefront.com said:

    having Mitch McConnell waive the white flag and surrender to Trumppublicans is not good for anybody,

    To be fair he's not in the best of health. It may not be as much a surrender and he just cannot do the job any more - or can see that day coming rapidly. He certainly has given enough service to get a break.

  6. 18 hours ago, Fernando said:

    Never attribute to malice that which is adequately explained by stupidity.

    I do love that saying - it is always a good avenue of thought when trying to figure out if some conspiracy theory is true or not. 🙂

    I fear in this case there is some malice too - those agents are likely fully aware of the **** they are sending people too.

  7. 18 hours ago, Butschi said:

    a) the supposed Russian estimate of 2 days for the initial invasion (not CIA)

    No one took a shot at this. I don't have a source that proves it but I think you can look at the attack actions and infer the plan was to take out the head and end the whole thing in a few days:

    • Columns of mech streaming in from the north and just trying to drive on the roads to Kyiv
    • Air mobile landings at air ports around major cities especially Kyiv
    • Saboteurs activated in the capital as the attack got started.

    You don't drop air mobile guys that far behind enemy lines with a plan that says it will take three weeks to get to where you dropped them off.

    You don't just start driving on the highway if you expected significant resistance.

    The combination of these actions points, in my opinion, strongly towards a 2 day plan. Or at least a quick win plan. To me it looked like a plan to attack on a broad front in the east and south but the victory path was to take over the capital. Decapitate the current regime and insert a favorable one that would then take over the army and have it stand down. With that new government in place your forces in all parts of the country can then concentrate on mopping up those that choose not the listen to the new leadership. Maybe not a 2 day plan but 2 days to be a unstoppable several week process.

  8. On 2/17/2024 at 5:10 PM, IMHO said:

    seems no one of BF answering there

    Correct that is the user to user self help forum not the location for official support. For that go here: https://battlefront.mojohelpdesk.com/

    On 2/17/2024 at 5:10 PM, IMHO said:

    Downloaded Base Game v.2.18

    The correct thing to do.

    On 2/17/2024 at 5:10 PM, IMHO said:

    I downloaded separate Engine 4 and run update installer.

    Oh that's not a good thing. That will revert the version you have.

    So, for openers uninstall what you have and reinstall using the Download for the Base Game v2.18. Stop downloading and installing anything else - unless the pros at the help desk tell you to.

    On 2/17/2024 at 5:10 PM, IMHO said:

    ...How can I get to Engine 4 v.2.18?

    You have it. That is what the base game download for v2.18 is version 2.18 of CMBS based on game engine 4.

    On 2/17/2024 at 5:10 PM, IMHO said:

    Should I download and run Engine 3 first and then Engine 4 or the base game is now Engine 4?

    No stop downloading random stuff. Just stop. 🙂

    On 2/17/2024 at 5:10 PM, IMHO said:

    might it be that since I bought the games long time ago my links need to be first used for Engine 3 installation then Engine 4?

    No.

    On 2/17/2024 at 5:10 PM, IMHO said:

    In what sequence I should run Activate Product?

    Entering your keys is not order dependent so no order. 

    On 2/17/2024 at 5:10 PM, IMHO said:

    Should I have deactivated that? Can tech support deactivate it on their side now?

    There is no deactivation. Over time more activations are supposed to automatically be made available. You can confirm with support thought to be sure.

     

  9. 10 hours ago, Andrew Kulin said:

    Wondering aloud now if when you first log on to PBEM+, if you specify that button about sharing your email with your opponent, if that is what causes Slitherine to send you email notifications or not (depending how you choose). 

    No. All that does is place your email in a place that your opponent can see when you start up a game.

    6 hours ago, Brille said:

    Maybe check your spam folder.

    Very good advice. I have had that happen. Not just to Slytherine's mail but lots of things I actually want.

    Partly this is some pattern matching by the email providers and partly it comes from user interaction. Have you ever been annoyed at a news letter that you don't remember signing up for or that comes way more often than you are happy with? We all have. If you and a bunch of other people mark them as spam then at a certain point the system may tip everyone's stuff in to the bin. Recently Google prompts with a message checking if you want to unsubscribe instead of report spam for those messages that have an unsubscribe link. I do hope there is careful consideration happening there because unsubscribing from actual spam must confirms a human reads that email box.... We know what that means :D 

  10. First off nice overview of how to make a QB map.

    1 hour ago, benpark said:

    -If AI plans use these 3 AI plans primarily, they seem to distribute each AI plan to a higher HQ. If the AI force has 3 Platoons, each one seems to always be assigned to a different AI plan.

    Did you mean AI group here instead of plan? If there are three platoons I would think they would be assigned to different groups.

  11. On 2/11/2024 at 2:07 AM, markshot said:

    Any of you who have high end machines and have played with open source AIs like Stable Diffusion know that photo realistic CM is possible. 

    It would be super cool to see soldiers with four arms handle two MGs at once and 12 fingered soldiers will be better for throwing grenades. :D

    That's what I currently think of when I hear AI image generation.

    On a side note someone even 3D printed an add on finger you can wear so you can later claim that any video capture of you was actually a deep fake :D 

  12. The other way to go would be to give the Soviets x points just straight up. Then the US earns up to y points by preventing the forces from exiting. If they prevent none from exiting have the soviets get all of x and the US gets zero for y. Tweak the values so that if the US prevents half from exiting you get the victory conditions you want.

    This utility created by @Ithikial_AU really helps no matter which path you choose: https://www.thefewgoodmen.com/cm-mod-warehouse/uncategorized/ithikials-combat-mission-victory-calculator-version-2/

     

  13. 5 minutes ago, GreenMonkey said:

    I have the Steam version of the game.

    Same .exe used in all installs - occasionally there can be secondary file install issue but all the versions are the same code. Good to report that though - I'm just clarifying.

    6 minutes ago, GreenMonkey said:
    Windows 11 64 bit
    Processor: Intel(R) Core(TM) i9-10900F CPU @ 2.80GHz   2.81 GHz
    Graphic Card:  Nvidia geFroce RTX 2080 Super
    Ram: 32,0 GB

    Not uncommon. I'm an i7 and a 3080.

    I do not have this issue. Sorry so I'm not a lot of help.

    7 minutes ago, GreenMonkey said:

    To my understanding, there is a "patch" in planning that should make the games work "better" on newer generations of computers?

    Yeah that's the engine 5 upgrade and its not mean to fix bugs like that but help out with general graphic performance issues.

    Given what you are experiencing I would recommend asking the professionals here: Battlefront Help desk

  14. Hold up. This cannot work, currently. I reread your instructions and though what about the rare occasion that a new scenario or campaign is added. What does that look like? So, I cracked open the "CM Final Blitzkrieg v211 Update.rar" file and found that what @JM Stuff is suggesting is not possible to do. There is no new game .exe and no new .btt files available for you to. They are wrapped up inside the setup program.

    You need a new game .exe to make a valid patch.

    So, if you were just talking about a hypothetical new way to distribute the patches OK but if you are patching your games using this then you are not correctly patching your games. 

    Do not actually try and follow these instructions - they will not patch your game.

  15. 2 hours ago, JM Stuff said:

    Feedback ??

    That is far to complicated for most humans to follow.

    Worse it will not work - you missed handling the .exe file.

    You are correct, the most common problem people have is installing to the wrong place. My personal suggestion is to have a check in the install that verifies that the .exe and .brz files already present are where they are expected to be relative to the user chosen install location. That way the install will not proceed if it is all going into the wrong place.

    I should probably pitch that idea :D

    My personal strategy to handle any roll back need is to copy the current install to a new location. In windows I just <ctrl>C <ctrl>P and end up with a new install of the game. I tweak the folder name to show which version it will be after the patch and install the patch there. I actually do this to allow continuing to play PBEM games with opponents who have not upgraded yet.

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