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Void

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  1. Now it's much worst. The page says $75, and the store says $90.
  2. Not true in practice. WeGo allows to rewind back in time and take care of the other task force you've neglected for last minute. With realtime you can't rewind and check where from they were attacked and react according to it.
  3. With WeGo I can watch the history of all my task forces separately. When playing realtime sometimes I had a though that I should check my flanking force, how their approach goes. And they were already gone... I even had no idea what happened to them. last think I miss with WeGo is sort of probe command. If a scoud goes under fire he should retreat. Now I have to watch him getting pounded for 1 minute, without even attempt to use a smoke.
  4. There's no point in holding the module sale. I was asking, as there's no announcement of the bundle in the future.
  5. Pure realtime would be great with cooperative multiplayer, where each player leads no more then one platoon. As I can't lead flanking attack and main force the same time I am forced to play WeGo.
  6. So I'll postpone a bit my shopping. It's always nice to save even $5.
  7. Hi Is there any chance for a Fortress Italy bundle including the base and Gustav Line?
  8. I don't see all the icons/units when I am making a flanking move, so that kind of argument is invalid. Of course I'm not interested in iformation about every bullet, just in the fact, that one of the units from the other maneuver group get's in trouble. The reality has nothing to do about it, because in reality the leader of company A don't need to worry about company B, but it's a game and I'm only one.
  9. Hi Is there a way to get noticed about important events, like one of my units getting under fire? Even Starcraft has it.
  10. That's a pity there's no way to preorder the bundle.
  11. No, thanks. As a force commander I don't need it at all. However a tool allowing me to check what a unit can see would be very useful.
  12. 3x no - that's bad. I suppose there are also no mods to change that issues?
  13. Hi I've played the demo. I still have some questions regarding the full version of cmx2. I like playing Steel Panthers series a lot and I hope this game is similar. Is it possible to set the turn time for less then 1 minute, for example 15s or 30s? I have problems tracking my forces when I divide them. Is it possible to auto pause on selected events like: enemy spotted, enemy killed, own unit attacked etc.? Is is possible to tell the vehicle to follow infantry and cover them from a set distance unit without having to adjust their relative position every minute?
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