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WillLight

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Everything posted by WillLight

  1. Well, JonS mentioned earlier that when in their "visible surrender" state, there is a limited amount of time for them to be recovered by being in close proximity to their own side again, after which they disappear from the map, just like routed units do now in CMSF. I would also suggest that, while not realistic, having them appear with their hands up is a useful game mechanic to indicate their state and doesn't stretch realism too far given they disappear.
  2. To be fair, I don't think Steve was claiming that CMx2 is 100% realistic. In fact he's mentioned several times how CM and wargames in general result in higher casualties than real life. All he was claiming is that CMx2 is more realistic in infantry combat than CMx1 was, and I think anyone who's played both knows this is true. As to ASL being more realistic in terms of outcomes, being designed for outcome, I would claim that it's far easier to design a board game for outcomes due to the far reduced variability of situations needing outcome designed for them. So yeah, maybe ASL produces realistic outcomes in a way that a high fidelity game like CMx2 can never hope to, but I know I'd rather play CMx2 any day. Cheers
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