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fugazy

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Everything posted by fugazy

  1. steiner14-18, without hitler and his nazis there have been no worldwarII simply...
  2. GeorgeMC Thanks for your answer. The first example I outlined it was about the artillery observer in plane like piper club. about the tank riding the paragraph is front the picture showing a rhino tank through a hedgerow with infantry ride on his back: it was the last tactic developed during July in the bocage theatre and applying during Cobra operation.i am happy to know that maybe this fonction can appears in the future third module. when you playing do you say to yourself like the officers say in the report:"General Bradley called the Bocage the "damndest country I've seen." General Collins of VII Corps was equally surprised by the nature of the hedgerow terrain and told General Bradley on 9 June that the Bocage was as bad as anything he had encountered on Guadalcanal. Brigadier General James M. Gavin, the assistant division commander of the 82d Airborne, best summarized the surprise of the senior American leadership: "Although there had been some talk in the U.K. before D-Day about the hedgerows, none of us had really appreciated how difficult they would turn out to be.""
  3. When the Tank botton up open up, there is a sound like in CMx1? a sound when the tank drives along in a wood ( sound of dead wood broken) when it drive along an alsphat road ( loud sound of the tracks)? a sound when the tank's turret rotates (like in theatre of war games)? no sound when tank stop turn off engine to hiding camouflage, and a sound when engine restart? a sound when the tank passes through a fence? ( the fence disappears or lying in ground?)
  4. George MC, after reading the exellent document posted by JSj,do you feel that CM:BN will well simulate the tactics describes in it. About Artillery Obs i read this:"During the Normandy battles, aerial forward observers conducted the majority of target-fire missions with "universally excellent" results." Aerial artillery obs will be in the game? Another thing i read:"Artillery observers rode in the lead tanks and brought accurate, indirect fire down on the enemy. Infantry battalion commanders with manpack radios rode in command tanks to better coordinate tankers and riflemen. The commander of the 22d Infantry reported that his soldiers were enthusiastic about riding the Shermans "Russian style." The infantry found that riding on tanks gave them several advantages. The height of the tanks put the riflemen above grazing fire and gave them better observation. Riding on tanks that moved at irregular speeds also made the infantry more difficult targets." i know the unit can't mount on the tank in CM:BN, but artilley Obs will can?
  5. for the Shoot-n-Scoot, a link to the cmsf tactic forum show what CMx2 can do, (and understand why CMx1 is a neolithic game now...)http://www.battlefront.com/community/showthread.php?t=82035
  6. now our dear Schultz still alive:D making an helmet 3D design it is not an easy work, because it is an item in interaction with another item, the head. Now ,the english FJ and Para brit helmet will be a piece of cake to do.:cool:
  7. About american helmet nothing to say;)....a closeup of a screenshot from the AAR: Shermans vs Pz IVs. Look the camouflage net on the helmets! (It is the first screenshot where i see that)
  8. Ma Normandie!! de la pluie! de la pluie! et des nuages.... the sreenshot n°16: pure beauty!!
  9. "you know what? i am happy!.. " so a last feedback. (sorry for my drawing, i don't work with photoshop cause my own computer is dead...) Webding, thank a lot. be carefull with the inclination i point in the rear of the helmet. If the inclination is too soft you will loose the characteristic light on the lower edge of this helmet, on your original helmet it was ok. As you change the chinstrap to his right position, be carefull with position of the strap on the face, next ears . so now talking about the american helmet....
  10. yes, it is only a matter of aesthetics, visual appearance. no gameplay influence, of course.
  11. Ken would you follow me outside please, i have something to explain to you... you know this guy Para, now he wants to jump without parachute and ... yes Ken, i know it is not your fault but, sometimes it is best to remain silent...
  12. sorry the pictures are not visible if you are not logged in.. so i post here all these pictures and I hope everyone like guess can see them.
  13. hé! hé! ok i stop here, i don't wan't to flood my thread myself by
  14. Blackcat, doesn't matter about their jokes, everybody are welcome:) i like the humor à la Woody Allen, but i don't understant the humor a la American Pie movie:rolleyes:... thanks for your message
  15. http://www.battlefront.com/community/attachment.php?attachmentid=732&d=1301849246ok so i finish with a congratulation to BFC 3D model team about american helmet. the lines american helmet are all curves, more fine than the german's helmet. And look the BFC pics the soldiers' helmets in the halftracks are very good! look impressive. good job!
  16. http://www.battlefront.com/community/attachment.php?attachmentid=730&d=1301847551 http://www.battlefront.com/community/attachment.php?attachmentid=731&d=1301847580 it is only a matter of aesthetics. do you see the difference with this picts, between original BFC and retake?
  17. I use the picts posted by Destraex1. I hope the helmet will be correct in the future modules... and again i say CMBN will be a phantastic game, BFC make a great job.
  18. yep the devil is in the details. BFC makes this mistake since cmbo, with the playmobil doen't matter, but with the CMBN fine models infantry , beurk! One inch more, as says Finalcut ,and this helmet will be perfect ... Destraex1 thank for yours pics (but with the ss sigle pouah...).See all pics photograph about WWII and examine how the ears are positionned with helmet. The american helmet design is difficult to 3D design, more than german helmet, and in CMBN americans helmet seems good.
  19. ok i repost the picture can you see it now?
  20. sorry, i have to improve my english. i am not english or american but french, i use the wrong words, my vocabulary is not extended. Gunnersman,do you see the picture with helmet i join to this thread,my own design with pics? Pherhap it didn't appears
  21. hi the helmet is not well modeled. the notch of the lower part of the helmet should be at the cheek and not on the ear. The helmet strap is positioned on or just behind the notch, and not front. can BFC fix that? So i think this game will be great
  22. A big bravo to your module Nato, but the Shilka and Syrian trucks do not seem to belong to the same game,their textures are awful. The structures of the vehicles are sometimes unreadable because of the texture of dust and mud, especially on the Fuchs and Lv canadien. I await the French units, the game will be perfect (France is in nato, and currently the Leclerc tanks are near the Syrian border, in Lebanon...)... In CM Normandy, what I expect: is true textures of vehicles destroyed, and an improvement in flames. By examples, the trucks destroyed could miss the wheel, covers on the tanks that have exploded, textures of burnt metal, a track missing, or if the tank was destroyed by a plane, the turret is absent ... what I'd like found in cm Normandy is the sound of hatches that open, and luxury: the sound of the turret that rotates ... The first when I played combat mission , is with a cm scenario 'Last Stand'. I hope you will repeat this scenario as a kind of birthday ..; cm is almost a tool to understand the battles and the history of WW2, as I have preference for the historical scenarios or semi- history, in any cm, bb and bo ak, I never played the fictional scenarios, or QB. Well I thank battlefront to create CMSF, because before I knew nothing about modern combat and I think this game is useful for understanding the history of time présent. After be playing CMSF I want more before that, there have never ever at war with Syria, as would be terrible for the 2 sides, there be no war with Iran or with China or Korea, and especially that occident do not clash them ,the Russians against Americans, because even without nuclear weapons, with what to do gives CMSF, said a classic confrontation would be apocalyptic ... I look forward cm-normandy arnhem, and I encourage you to continue to develop CMSF, congratulations to your team. (Sorry I have to improve my english…)
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