It appears that the effects of command and control on speed of reaction to orders has changed. It used to be in CM 1.0 that if you wanted to make new orders you might have to wait as much as several minutes for you units to listen and react (depending on their command/control status and veterancy status). Now (at least in the tutorial) it seems they react right away to new orders. Is that because I am not spotting the delays?
Obviously, higher quality units in C2 would be less likely to break/panic and might be more accurate (?) - what, broadly, are the other effects? It would be amusing if green units actually got orders wrong... Come to think of it you might want to introduce a difficulty level where if units aren't in C2 they simply can't be given orders at all (or only very reduced sets of orders) and react according to AI-set behaviour. But I digress!
Any other CM v1 people have questions about the differences that could be collected and answered here?