Jump to content
Battlefront is now Slitherine ×

Battlefront Repository

Members
  • Posts

    2,448
  • Joined

  • Last visited

Everything posted by Battlefront Repository

  1. Here's a Brit version of this scenario. Playable as Blue or Red. Only tested for turn-based play. Place the files in your CMSF/Game Files/Scenarios folder. Please mod as desired or use the map for new scenarios. Thanks for checking this out. More...
  2. A chart of armour values and main gun penetration values for all AFVs, infantry weapons and tanks found in the game More...
  3. EDIT: Corrected errors, improved map and unit stats. Here's a scenario. US Combat Engineers clash with Syrian paras. Small semi-urban map. Mission time 1 hour. Playable as blue or red. Please feel free to mod as desired. All necessary files are included. Place files in CMSF/Game Files/Scenarios folder. Thanks for checking this out. More...
  4. Here's a scenario. US Combat Engineers clash with Syrian paras. Small semi-urban map. Mission time 1 hour. Playable as blue or red. Please feel free to mod as desired. All necessary files are included. Place files in CMSF/Game Files/Scenarios folder. Thanks for checking this out. More...
  5. An alternative set of loading screens to the first set I posted but a similar theme. The image used is public domain. Place files in your CMSF/Data/z folder. Thanks for checking this out. More...
  6. Here are some custom loading screens. My idea was to pick up on the themes Blue v Red and NATO v Syria. To use - place the files in your CMSF/Data/z folder. Thanks for checking this out. More...
  7. This map is divided in half by 2 bridges and a foot bridge across a canal intersecting a town. It is a modification of an existing map under a different name.Zip file contains 3 folders and a readme explaining where to plop the 3 folders. Good luck. Special thanks to Tatari for allowing me to use his ported bridge data files. More...
  8. Mission for "one vs. one" multiplayer game for "TOW. Liberation of Byelorussia" with JSH mod. As all multiplayer missions this one is playable as single-player mode with virtual opponent-player. This is a variant of previous MPU_Storm_1946 mission. From previous MPU_Storm_1946 mission there are the following changes:1) for attackers:- APC have been changed to recon AVC (also some exotic ones of camerad Schreder from JSH mode);- for all the recon infantry squad have been added;- for Americans (US, army 3) heavy airborne infantry squad have been added;- for Germans (army 6) 2 SPG Jagdpanzer IV/70 have been changed to additional 2 tanks Pz.IVH;2) for defenders:- for Russians (army 1) 2 HMG Maxim have been changed to 2 infantry AT sections;- for Briton's (army 2) 2 tanks Churchill have been changed to 2 tanks Challenger;- for all the SPGs have been changed their positions from the village to the long distance flanks.3) end mission conditions:- if the player (include virtual player) has one or more vehicles with OK armaments and four not panic soldiers;- if the player (include virtual player) has one or more vehicles with OK armaments and not panic soldiers at square around the village or has one or more vehicles with OK armaments and OK moving ability and nine not panic soldiers out from square around the village. More...
  9. This is the intro song from the 1984 Red Dawn movie. It will replace the CMSF title music. I always loved the movie and the intro music. So I figured other Red Dawn fans may like it too for their CMSF. Hope you like it, enjoy!Just unzip to your Z folder and your good to go. Oh and one more thing... WOLVERINES More...
  10. Here are some National/Army flags culled from Google and then Photoshopped. They can be imported into the briefing screen to sit alongside the operational maps. The idea is to give scenario makers a few ready-to-go images for REDFOR and BLUEFOR. More...
  11. Here's a map if anyone wants to use it. It's 320X320 and is semi-urban. Maybe someone could build a scenario with it? More...
  12. z-Bee 1.4 Mod ManagerThis is a Microsoft Access database that helps you keep track of all of your CMSF mods. This REQUIRES Microsoft Access 2007 -or- the free download of Microsoft Access 2007 Runtime. DO NOT GO OUT AND PURCHASE Microsoft Access 2007!!! Just download the free runtime version and you'll be able to use this database.Manage CMSF mods:TexturesSoundsSaved GamesScenariosCampaignsKeyboard SettingsCreate Mod SetsQuick Access to ALL Necessary Folders More...
  13. OK, apologies for messing about. This is an updated version of the earlier 'Blind Date' scenario but, hopefully, tightened up and more focused. Playable only as Blue. Put all files in your CMSF/Game Files/Scenario folder. Please mod as desired. Thanks for checking this out. More...
  14. OK, apologies for messing about. This is an updated version of the earlier 'Blind Date' scenario but, hopefully, tightened up and more focused. Playable only as Blue. Put all files in your CMSF/Game Files/Scenario folder. Please mod as desired. Thanks for checking this out. More...
  15. OK, apologies for messing about. This is an updated version of the earlier 'Blind Date' scenario but, hopefully, tightened up and more focused. Playable only as Blue. Put all files in your CMSF/Game Files/Scenario folder. Please mod as desired. Thanks for checking this out. More...
  16. An updated version that replaces version 1. Please use this version instead. Place the files in your CMSF/Game Files/Scenarios folder. More...
  17. This mod puts a FBCB2 frame around the tactical map. An example display is also present. It is a photoshop file with all layers intact. NOTE: This mod requires that you can do graphics work to modify it to fit your scenario. I will not make briefings on request. More...
  18. EDIT: An updated version - hopefully more of a challenge for Blue. Here's my second attempt at a scenario. This features an enlarged version of my previous Al Qaryatayn map (1200m x 1200m). This scenario is a BLUE only scenario. But all the files are included in the RAR, so please feel free to mod or create a totally new scenario. The scenario title is the motto of the Yorkshire Regiment, which is featured in the scenario. The scenario is a BLUE assault on a specific objective with strict conditions relating to friendly casualties. BLUEFOR is armoured infantry plus an engineer section. REDFOR is mechanised infantry plus militia and uncons. Unzip the RAR and take the files contained within the placement folder and put them in your CMSF/Game Files/Scenarios folder. Thanks for checking this out. More...
  19. A British platoon on a night foot recce clashes with Syrian infantry. Blue only scenario. Thanks for checking this out. Please feel free to mod the files or use them to create your own scenario. Take the files from the placement folder and put them in your CMSF/Game Files/Scenarios folder. More...
  20. V1.2, for details see the forum, and remember to DL the Media files in Media 1 and 2 here in the repository. More...
  21. MPU_Storm_1946Mission for "one vs. one" multiplayer game for "TOW. Liberation of Byelorussia" with JSH mod More...
×
×
  • Create New...