Battlefront Repository
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EDIT: Corrected errors, improved map and unit stats. Here's a scenario. US Combat Engineers clash with Syrian paras. Small semi-urban map. Mission time 1 hour. Playable as blue or red. Please feel free to mod as desired. All necessary files are included. Place files in CMSF/Game Files/Scenarios folder. Thanks for checking this out. More...
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This map is divided in half by 2 bridges and a foot bridge across a canal intersecting a town. It is a modification of an existing map under a different name.Zip file contains 3 folders and a readme explaining where to plop the 3 folders. Good luck. Special thanks to Tatari for allowing me to use his ported bridge data files. More...
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Mission for "one vs. one" multiplayer game for "TOW. Liberation of Byelorussia" with JSH mod. As all multiplayer missions this one is playable as single-player mode with virtual opponent-player. This is a variant of previous MPU_Storm_1946 mission. From previous MPU_Storm_1946 mission there are the following changes:1) for attackers:- APC have been changed to recon AVC (also some exotic ones of camerad Schreder from JSH mode);- for all the recon infantry squad have been added;- for Americans (US, army 3) heavy airborne infantry squad have been added;- for Germans (army 6) 2 SPG Jagdpanzer IV/70 have been changed to additional 2 tanks Pz.IVH;2) for defenders:- for Russians (army 1) 2 HMG Maxim have been changed to 2 infantry AT sections;- for Briton's (army 2) 2 tanks Churchill have been changed to 2 tanks Challenger;- for all the SPGs have been changed their positions from the village to the long distance flanks.3) end mission conditions:- if the player (include virtual player) has one or more vehicles with OK armaments and four not panic soldiers;- if the player (include virtual player) has one or more vehicles with OK armaments and not panic soldiers at square around the village or has one or more vehicles with OK armaments and OK moving ability and nine not panic soldiers out from square around the village. More...
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This is the intro song from the 1984 Red Dawn movie. It will replace the CMSF title music. I always loved the movie and the intro music. So I figured other Red Dawn fans may like it too for their CMSF. Hope you like it, enjoy!Just unzip to your Z folder and your good to go. Oh and one more thing... WOLVERINES More...
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z-Bee 1.4 Mod ManagerThis is a Microsoft Access database that helps you keep track of all of your CMSF mods. This REQUIRES Microsoft Access 2007 -or- the free download of Microsoft Access 2007 Runtime. DO NOT GO OUT AND PURCHASE Microsoft Access 2007!!! Just download the free runtime version and you'll be able to use this database.Manage CMSF mods:TexturesSoundsSaved GamesScenariosCampaignsKeyboard SettingsCreate Mod SetsQuick Access to ALL Necessary Folders More...
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EDIT: An updated version - hopefully more of a challenge for Blue. Here's my second attempt at a scenario. This features an enlarged version of my previous Al Qaryatayn map (1200m x 1200m). This scenario is a BLUE only scenario. But all the files are included in the RAR, so please feel free to mod or create a totally new scenario. The scenario title is the motto of the Yorkshire Regiment, which is featured in the scenario. The scenario is a BLUE assault on a specific objective with strict conditions relating to friendly casualties. BLUEFOR is armoured infantry plus an engineer section. REDFOR is mechanised infantry plus militia and uncons. Unzip the RAR and take the files contained within the placement folder and put them in your CMSF/Game Files/Scenarios folder. Thanks for checking this out. More...