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scottsmm

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Posts posted by scottsmm

  1. You know the same thing happend to me Arado234, when I tried to play SC2 Blitzkrieg, but that was just to try it out, and see how it worked. I got a new laptop with new settings, and I wanted to see what the game looked like on it. I then tried it on WAW, and was amazed at my new laptop, and the game of course. One major pain with my new laptop is it has Vista which is a major PAIN :(. I probably should have mentioned this early to you Hubert, but I had other issues with downloading WAW, PDE, (thanks madmatt you were a real help) and then SC2 Pacific theater so it just got put on the back burner for a while. This problem however didn't come up in any other games besides the base SC2 game. I also had directX9 if not DirectX10.

  2. Bill101,

    Whenever there are two capable air units to intercept an enemy unit it always depends on there readiness/morale. So it doesn't play much of a part in it, because it's the single deciding factor, just as long as there are two capable units ready to intercept the enemy unit. I think though that it goes by readiness first, and then morale decides it if readiness is tied.

  3. Kuniworth, Every battle between Germany and the USSR, there were always more casualties on the USSR side then the German side. It really didn't matter though to the Soviets, because they would simply replace all there losses with brand new conscripts, but Germany in mid to late 44' was running into a man shortage problem. It was at this point that 5 years of a long bloody war was taking it's tool on the German Civilians.

  4. Army group Center was destroyed basically on June 22, 1944. Does this date have a historic meaning or what (for Russia). Think about it Napoleon Bonaparte invaded Russia on this date, Hitler did the same, and the Russians repaid Germany for it on the same date. It should be a holiday for the Russians, because of what has happenend on that day.

  5. Stitch, you can definitely be funny sometimes, but unfortunately you need a little more then that to get this to go through.

    Blashy,

    If Hubert gets rid of HQ's all together all that will happen is he would have gotten rid of the most important unit in the game. I hope that will NEVER happen. Off subject your strategy against Colin was flawless, and I have to admit you changed my thinking on how the Allies should work to defeat Japan.

  6. Thanks once again Hubert, It's just it's a shame though that it comes up in so many threads. I've counted 5 so far that the same problem has come up in. I thought the thread of segmentation violation was a good one :(.Just out of curiosity though are segmentation violations suppose to come up or not? In other words did you program them into the game to prevent people from manipulating the game and it's functions? One segmentation violation that is notorious with me is when you try having a minor paratrooper unit drop any where in the game (SC2, and WAW haven't tested it in the Pacific theater and in Patton drives east).

  7. not sure, but what I am sure about is it would be better to disband a unit in that situation then to just continuely reinforce it, because the unit (HQ) doesn't fight back at ALL in Operation Z. So what would you rather do disband, and get something back for it, or continuely reinforce it with your mpps while your opponent AI or human uses it for target practice? Seems fairly obvious to me, but then again everyone has to make their own choices in the game. I know that sometimes on the internet things can get misintepreted so I just want to say that I'm not trying to be rude or mean in any way by this last post of mine.

  8. If it was me I would just disband the HQ. Although since it's the AI your right it will just continuely throw mpps at it until it runs out of mpps. I used this strategy a lot against the allies in DDay. All you had to do was leave an HQ hammer away at, and eventually it would bring there mpps below the ammount to reinforce a corps one point (then I destroyed them). Up to you Lampcord, ( If you want to help the AI out though destroy it immediately).

  9. Boy this topic has really taken off. From a newbie's question to the talking of the next game of the series. I guess were just going to have to wait, and see what Hubert Cater and company are going to put out there.

    Out of curiosity though who was the one that decided to move from traditional Europe to Asia and the Pacific? I forget who he is now. I'm pretty sure though it wasn't Hubert although of course he went along with the good idea. In other words who first mentioned the idea of the Pacific theater?

  10. I don't see any need to go back to hexes. The point my posts were trying to make was what if the SC team went away from WWII all together. In honesty though I think (think being the key word because I haven't been told anything from the SC team) that we will see a Global theater campagin before we will see anything else. It's just what comes after that... I suppose you could do a global post WWII campagin, but what's after that, and so on...

  11. yes, I'm sure it would be the easiest, but if you wanted to you probably could design a WWI campagin from the editor by yourself. So if that's the case people probably wouldn't be as interested in it, and then there is little reason to make it in the first place. Personally though I would much rather see a WWII global theater campagin before I see anything else come up from the SC team.

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