Jump to content

TOG

Members
  • Posts

    74
  • Joined

  • Last visited

Everything posted by TOG

  1. Well I see that very rarely, while enemy BMP's fire them all the time. I've read somewhere in other topic that BMP has to opened up to fire the ATGM. I tried that too. One time opened gunner buttoned up and started to fire 73mm. Another thing I saw was BMP1 firing 73mm HE rounds into back of T64 at point blanc. He actually killed it after few rounds, but wouldn't it be faster to use HEAT? Another question - does ATGM equipped version of BRDM have to be opened up to use missiles? Had some of them in a quick battle. They stood helplessly in front of enemey (the distance was about 500m, some targets a litte closer, other a little farther) and got killed without firing a shot.
  2. I'd like to hear a cling after each US troop epties his garand clip.
  3. When RPG guy in infantry squad gets killed and the squad leaves launcher (no one else uses it anyway), squad's inventory still shows RPG launcher and ammo.
  4. Actually it's PT-91 Twardy. This tank was included in Steel Panthers 2. It doesn't vary much from other upgraded T72s but it would be nice to have it. Together with Leopard 2 which will be avalible with German module and some Russian equipment we already have avalible its only some infantry weapons and KTO Rosomak (Patria in Polish service), and you can field Polish Army in CMSF. [ September 21, 2007, 03:02 AM: Message edited by: TOG ]
  5. And outcome of every other battle is not?
  6. The best thing that could happen to CMSF is going out of Syrian conflict and evolving the game into something like Steel Panthers 2, where you could choose forces from about 30 countries, and any time setting from 1945 to 1999. Of course the forcepool and organisation of units would never be absolutly correct but you had the ability to make almost any battle you could imagine.
  7. It sounds good. Especially for uncons. The larger civilian density in scenario is, the harder they could be spotted. If it is modelled like that, I like it.
  8. possibility to place walls, trecnches, etc. also on edge of map squares (at least closer to the edge)
  9. There seem to be more small-size UAVs available now at least at the battalion level. In the 2nd campaign scenario you actually have the battalion commander present on the field, so presumably you should have access to at least some battalion-level assets. Not sure if he continues to be present in followup scenarios as I'm currently still in the midst of the 2nd scenario. </font>
  10. I just thought that M4 seems to have too short barrel, and that army DM's use some sort of M16's. But if army DM's are actually equiped with M4's with ACOGs, then everything seems alright.
  11. I wonder if Battlefront is considering changing DM weapons in any of the future patches.
  12. By now I only played the demo, but playing US side one stryker left about 200-300 meters behind started blasting away at somenthing. As none of my units saw enemy, and there even was no question marks I guess it must've been shooting at my infantry advancing through the oarchard. So I guess that friendly fire works. Unfortunately I don't know if there were any casualties. Another interesting type of battlefield mistakes simulated by game could be false contacts, especially in low-light conditions, or friendly fire the other way - when soldiers misidentify enemy, and think that they are friendlies. This could often happen in uncons vs uncons scenarios, where everyone looks quite the same. Think of the chaos:)
  13. Huntarr Is M16A4 also standard issue for designated marksmen? In photos you can see some Marines armed with M14. Edit: there was a horrible mistake [ September 17, 2007, 11:35 AM: Message edited by: TOG ]
  14. Don't forget about kills for artillery and air support. In CMx1 spotter had artillery kills, but in CMSF support assets are separated. I always liked to check after battle if that shelling hit anyone. I would also like more detailed statistics at the end of the combat. Not only how many infantry, vehicles, etc. killed but also how many infantry killed by infantry, by tanks, by artillery, etc. I always liked statistics.
  15. Actually I've once seen Iranian military parade in tv somewhere and there were motorcycle teams. Two guys on cross bike. One was driving and the other one had RPG.
  16. Some time ago there was a game Laser Squad Nemesis, which operated in sort of WEGO, but each turn you could not only see last turn, but you could rewind the whole battle to the start. Of course it was far less complicated than CMSF, but the ability to do it was fun. I don't remember if you could save the replay. Putting this functions to CMSF would make me really happy, as I like to watch how things happened.
  17. What about M14 EBR, does anyone use that? Anyway, in CMSF DM's have M4 showed as their weapon. I read somewhere in other topic that this actually is more precise weapon than M4's used by other squad members. It would be good if the weapon icon for DM would show the difference. In syrian squads we get different assault rifles mixed, and it's no problem.
  18. Shouldn't the Designated Marksman use some kind of M16 or M14 rifle instead of M4's? Maybe some people who are currently in the US Army could say somenthing about what weapons DM's use currently. M4 doesn't seem to be a good choice due to its range. Maybe I'm wrong. Please correct me.
  19. The problem with acquire in WEGO is that you need two minutes to do it right now (I think, I plated only the demo yet). On one turn squad enters, on the other acquires items and leaves. If Acquire would be used as a move order, you could approach the vehicle at any speed you like then after reaching waypioint next command would be acquire (in planning turn when you give the command you would point from which vehicle and what equipment to take), some troops would enter the vehicle, take items and leave, the rest of the squad would cover. After that squad would execute any other commands it was issued, like advance, move or other. Leaving equipment in vehicles is also good idea, this way you could for example leave heavy javelin behind when there are no more tanks around.
  20. I'd like to see some Polish troops. Right now they are in Iraq and Afghanistan, so why not in Syria. They would be actually quite easy to do, some of vehicles are already in red force.
  21. I think it would be good idea to allow Acquire order from outside of vehicle. You don't have to put all squad into Stryker to get one javelin missile out. Only few soldiers could enter. The whole process would be faster, and there would be no more problems wiht humvees
  22. It would be really fun if you could record your whole battle and watch it later. Watching it later without fog of war would be even better.
×
×
  • Create New...