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theFightingSeabee

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Posts posted by theFightingSeabee

  1. Here's a few that I know of...

    "Afghani Stan" is one of mine and is very small. US Special Forces squad ambushing some Taliban.

    While not extremely tiny, a USMC campaign called "From the Dawn to Setting Sun" follows a small group of Marines through a really tough day at the office.

    "YI_USMC_PlTraining1" is a small yet fun scenario.

    "Scoops Big Adventure" is a tiny one for you... :D

    "Only about 10 minutes" is pretty small. (Maybe I'm thinking of "Back for Dinner").

    USMC "310 to Yuma" isn't too big. There are quite a few enemies to deal with, but great fun.

  2. I downloaded a utility called powerstrip and also changed a couple registry entries. I can now select 1600x900, which is the perfect size for me, but in Windows the fonts and icons are all blurry.

    In windows, I'll either have to go with a stretched 1440x900 or the "too small for my eyes" 1920x1080 HD mode.

    In some of my games however, I can now select 1600x900 and it looks great, while others still don't look right.

    Also, I'm afraid to download the newest Catalyst drivers because of the problems with CMSF. Unless, ofcourse, that issue has been fixed where ATI users can't use higher than catalyst 9.3. I don't know what else to do. :(

  3. What monitor resolutions work with CMx2?

    Another birthday, another great gift from my woman... a new huge-screen 23" monitor.

    I know I can change resolutions in the text file, but which ones are supported that work with a 16:9 aspect ratio? Or should I use a 16:10 and just have black edges?

    On a side note, my Radeon HD4670 doesn't seem to support 1600x900, which would be ideal. 1360x768 doesn't come in clear at all. Does anyone have any suggestions?

  4. I'll check out the sounds. Having been in a military unit for 6 years and having fired and witnessed firing of many of these weapons, I'll give you my opinion. Barring totally unrealistic sounds, individual tastes will determine the best. For example, firing an M16 sounds much different than actually standing behind someone firing one, and much different still than having one shot in your direction. Being some distance away will actually also make it sound differently. These are due to many factors including the air, humidity, weather, distance, direction, and environment. A gunshot in the woods on a hot and humid day will sound different than the same shot on a cold night in an urban area. Whatever the case, I will give you my humble opinion later.

  5. Nice sound Ryujin. What I've always specifically been looking for is the clear POP of gunshots. It's cool to hear the linkage dropping and the action of the gun itself, but really only the gunner is going to hear that. The rest of the battlefield will not hear that, only the crisp pop. The problem with recorded sounds are that they are almost always distorted by the microphone. If you watch/listen to a bunch of different videos, you'll notice they all sound different.

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