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Topo

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Posts posted by Topo

  1. I finished yesterday the second mission (airport) and it's been very fun and challenge to me.

    At the start of mission, i've noticed some units are weaked due to casualties from first mission; A campaign more dynamic certainly add fun, and immersion depth, but even so, in my opinion, this game is great although with a few bugs and some things to improve (coverage and protection, for example).

    Excuse my english and

    Saluti.

  2. I agree, but Sirians vs Sirians or US vs US sound less realistic than, eg Russians vs Ukraine or Russians vs US.

    Russian vs US arent't perfectly matched, but they are less "asimmetrical" than US vs Siria;

    The risk IMHO, with US and Sirya only is to play any scenario with an "ambush" or "antiambush" role.

    Excuse my english.

    Saluti :)

  3. Rollstoy is right.

    Another weak point, imho, is the asimmetrical warfare as a single option; sirians vs sirians or US vs US sound unrealistic for me.

    Hope to see more modern red armyes in future addons, and a "non desertic" terrain option.

    Yes, user made scenarios are great, thanks for this service.

    Saluti.

  4. I think in relations with the 1st mission outcome (Total Victory, victory etc..) you can advance in different mission, with different value of fitness, ammo replenish etc.. or with "auxiliary" units attached to "core units".

    I'm not a good scenario designer, but i think little campaigns can be very interesting.

    Thanks for your effort Pandur.

    Excuse my poor english and saluti.

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