Armuss
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Posts posted by Armuss
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Game: I Axis, AI Allies (Int+1)
1940 my fast attack & occupied UK &...
1941-1947 USA stand in USA... Why? Why not attack/invading in France?
UK stand in North Africa... Why? Why not attack/invading in Italy?
1941-1942 USSR stand in Nieman Line... Why? Why not attack in Germany (my forces is very easy)?
1943-1945 USSR stand in Nieman Line... Why? Why not total attack from all cost in Germany?
1946 my fast attack & occupied Moscow...
1947 Axis Major Victory
3*Why???
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OK:)
Your Mod = Official 1.06a Patch?
(Hubert Cater accepted?)
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Meybe (?):
1. USA Engineers +2TA and +2TD cost+50MP.
2. All strong Army (Germany, UK, Finland...) cost+25MP, weak Italy Army cost-25MP.
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My games with AI: (inter.+1) AI Allies - Allies win, I Allies - Allies win...
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Chance of victory:
Allies (good player) - Axis (good player)
90% - 10%
How this change?
Undo "USSR Siberian Reserves" & "USSR Urals Fabric"?
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Superb! I play fair (option load/save with undo last turn or turns - never), and I play only versus AI, also... good game AI - very happy game with me
Reply Canuck_TAR (expert & +2) I think meybe re-edited cost all AI unit (UK,USA,USSR,France or Germany,Italy) by 20% - Thanks! Now I know that it isn't necessary:)
PS. I play intermediate & +1/+1,5 - is cool:)
In SC1 - comp with expert & +2 is very very weak...
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So... also AI is too easy... "Expert+2" - Fall Weiss - You or Comp win?
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I play with AI: difficulty+50% & comp.bonus+1.
Chances from victory (human/computer)in two game (one scenario) is: fifty/fifty.
My question: Yours settings with AI?
(sorry my bad english...)
I made a MOD I call a Mini Patch MOD
in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Posted
Your Patch to find a solution to a problem
"AI failed..."?