Armuss
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Posts
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Posts posted by Armuss
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Samichlaus,
Your Global Campaign WaW (VERY GOOD JOB) there will be in official WaW patch or only cmmods.com?
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So, there will not be Global Campaign in official him patch 1.04?
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1. Tactical Bombers improved cost upgrade Anti- Tank 10% to 20%. They are powerful, but power is with history consistent.
2. Rockets improved all atack parameters 0 to 1. Has not to produce their meanings of currently.
3. Tanks improved cost upgrade Motorisation 5% to 10%. Accustoming is expensive at Tanks than at Anti-Air, Anti-Tank...
But you how think you?
Though this way, they let's help by Hubert Cater.
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In oryginal Global Campaign all armies have 3/2 1/1 (SA/TA SD/TD) in Your G.C. WaW too?
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It is possible Global Campaign in 1.04 WaW patch?
So official WaW version?
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Thanks, and... USSR HQ too not cooperative with Allies?
Manual is not information...
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As you substantiate:
-reduced France Army SA to 2 from 3 (Desert Dave);
-reduced Spanish and Swedish Army SA to 2 from 3 (Gunnar)?
Now they are weakest (SA) from all Minors.
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Why USSR Navy not supply in UK ports?
What for so, swim USSR Navy in Atlantic?
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In cmmods.com is only beta (0.8) version "Thrawn European Theater" mod. You have newest?
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I deleted my needless post...
[ April 08, 2008, 05:46 AM: Message edited by: Armuss ]
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If meaning is produce Army in Italy (and France)?
Italy Army have 2/1 1/1 (SA/TA SD/TD - other parameters are not so important), Corps (all nations) 1/1 1/1. Action Points Army 2, Corps 3!
Cost: Army (all nations) 175 MPP, Corps 100 MPP.
In Honch Mod all armies have 3/2 1/1.
Meybe this is good idea?
Or reduced cost weaknes armies (and improved cost stronger armies)?
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Idea by Tactical Bomber?
SA by 1 & TA by 3?
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Patch 1.03 reduced all attack parameters to 0. I think return improved to 1. Cost 200 is good.
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Yes,
Anti-Aircraft by 2 strikes and max level is 3 is very good idea.
Tactical Bomber - meybe reduced started not-TA (Tank Attack) parameters by 1?
PS.Tactical Bomber cost upgrade Naval Warfare is too big - my proposal reduced to 5%
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Hmm...
scottsmm
in game I find in fortifications prosperites "anti-aircraft radar 0(2)". As make "anti-aircraft radar 2(2)"?
If I must use Engineer unit?
Otherwise?
[ April 02, 2008, 05:15 AM: Message edited by: Armuss ]
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... so meybe increased cost upgrade (Tactical Bomber) anti-tank 10 to 15%, and decreased cost upgrade (Tactical Bomber) naval warfare 10 to 5%?
[ April 02, 2008, 05:02 AM: Message edited by: Armuss ]
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Thanks!
Fortification - they are not improved as well as cities... In editor is cost 0%. Are some special conditions?
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1.If it is possible upgrade Fortification by anti-aircraft radar?
2.Why not have in Special Forces motorisation move icon?
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How is possible it to talk (with beta-testers) about proposals of changes in game?
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SC2-Waw is the Best World War II turn-based game!
Buy it!
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Is possible AI attack to UK?
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1.In scenario Poland is wrong name Przemsyl - good is PRZEMYSL.
2.Names Corps Saudi Arabia is many... Saudi, Saudi, Saudi etc...
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1.Soft attack armies France, Spain and Sweden value is 2.
2.Destroyer range attack value is 1 (not 5).
3.Motorisation cost is 20% is only infranty units, other haves 5%.
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1) Tanks is too strong - my proposal: reduced soft/hard attack by -1;
2) Special Forces is too strong - my proposal: upgrade (Infranty Weapon, Anti-tank) is only soft/hard attack - not defense (allways 1);
3) Anti-tank is too weak - my proposal: hard attack/defend improved by +1;
4) Anti-air is too weak - my proposal: is two strikes.
[ March 26, 2008, 06:14 AM: Message edited by: Armuss ]
Proposals to 1.04 WaW (Final???) patch...
in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Posted
Thanks for answers!
Pzgndr,
I know is these are editable parameters. I would like to learn opinion of other player on this theme. If it good/bad idea?
Scottsmm,
I think too , that there would be honestly, that in final WaW patch (1.04, 1.05... ?) is official Global Campaign. In PDE is OK, but in WaW too!
4 Proposal. Special Forces reduced SD/TD to 0/0.