Armuss
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Everything posted by Armuss
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Thanks for answers! Pzgndr, I know is these are editable parameters. I would like to learn opinion of other player on this theme. If it good/bad idea? Scottsmm, I think too , that there would be honestly, that in final WaW patch (1.04, 1.05... ?) is official Global Campaign. In PDE is OK, but in WaW too! 4 Proposal. Special Forces reduced SD/TD to 0/0.
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Global War conversion for WaW by Sami
Armuss replied to Samichlaus's topic in Strategic Command 2 Scenario and Mods Forum
Samichlaus, Your Global Campaign WaW (VERY GOOD JOB) there will be in official WaW patch or only cmmods.com? -
1. Tactical Bombers improved cost upgrade Anti- Tank 10% to 20%. They are powerful, but power is with history consistent. 2. Rockets improved all atack parameters 0 to 1. Has not to produce their meanings of currently. 3. Tanks improved cost upgrade Motorisation 5% to 10%. Accustoming is expensive at Tanks than at Anti-Air, Anti-Tank... But you how think you? Though this way, they let's help by Hubert Cater.
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Global War conversion for WaW by Sami
Armuss replied to Samichlaus's topic in Strategic Command 2 Scenario and Mods Forum
In oryginal Global Campaign all armies have 3/2 1/1 (SA/TA SD/TD) in Your G.C. WaW too? -
Tactical Bombers is powerful...
Armuss replied to Armuss's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
In cmmods.com is only beta (0.8) version "Thrawn European Theater" mod. You have newest? -
If meaning is produce Army in Italy (and France)? Italy Army have 2/1 1/1 (SA/TA SD/TD - other parameters are not so important), Corps (all nations) 1/1 1/1. Action Points Army 2, Corps 3! Cost: Army (all nations) 175 MPP, Corps 100 MPP. In Honch Mod all armies have 3/2 1/1. Meybe this is good idea? Or reduced cost weaknes armies (and improved cost stronger armies)?
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Tactical Bombers is powerful...
Armuss replied to Armuss's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Idea by Tactical Bomber? SA by 1 & TA by 3? -
Patch 1.03 reduced all attack parameters to 0. I think return improved to 1. Cost 200 is good.
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Tactical Bombers is powerful...
Armuss replied to Armuss's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Yes, Anti-Aircraft by 2 strikes and max level is 3 is very good idea. Tactical Bomber - meybe reduced started not-TA (Tank Attack) parameters by 1? PS.Tactical Bomber cost upgrade Naval Warfare is too big - my proposal reduced to 5% -
Two question
Armuss replied to Armuss's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Hmm... scottsmm in game I find in fortifications prosperites "anti-aircraft radar 0(2)". As make "anti-aircraft radar 2(2)"? If I must use Engineer unit? Otherwise? [ April 02, 2008, 05:15 AM: Message edited by: Armuss ] -
Two question
Armuss replied to Armuss's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Thanks! Fortification - they are not improved as well as cities... In editor is cost 0%. Are some special conditions? -
1.If it is possible upgrade Fortification by anti-aircraft radar? 2.Why not have in Special Forces motorisation move icon?
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How is possible it to talk (with beta-testers) about proposals of changes in game?
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1.In scenario Poland is wrong name Przemsyl - good is PRZEMYSL. 2.Names Corps Saudi Arabia is many... Saudi, Saudi, Saudi etc...
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1.Soft attack armies France, Spain and Sweden value is 2. 2.Destroyer range attack value is 1 (not 5). 3.Motorisation cost is 20% is only infranty units, other haves 5%.
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1) Tanks is too strong - my proposal: reduced soft/hard attack by -1; 2) Special Forces is too strong - my proposal: upgrade (Infranty Weapon, Anti-tank) is only soft/hard attack - not defense (allways 1); 3) Anti-tank is too weak - my proposal: hard attack/defend improved by +1; 4) Anti-air is too weak - my proposal: is two strikes. [ March 26, 2008, 06:14 AM: Message edited by: Armuss ]