Apocalypse 31
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Posts
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Posts posted by Apocalypse 31
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Hmm.
I have that. Not hearing it change in game.
Are you sure the M249 SAW doesnt use the M4.wav? In game it sounds like it does.
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A listing of every .wav file name in the sound folder?
Yes. I'm trying to change the M249 sound, but it seems that I cannot find the propper name.
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Which is odd isn't it, since everywhere I read that it is the *shape* of the grates by which they defuse an RPG rather than the strength of them. They could be made of hard plastic, theoretically, if the "fuze" thesis is correct.
Hmm. Well it needs to be tough enough to STOP the RPG. It is a rocket, afterall.
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Hope you guys enjoy this!
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How much time and how many men would it take to put the slat kit on a single stryker?
A few hours to put it all on. Of course a crane of some sort would be required. The stuff is ALOT heavier than you think.
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Sounds good.
As always, Steve delievers.
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Steve,
2nd ACR (formally known as) is now referred to as 2nd SCR (Stryker CAV regiment). You're right in that the unit is organized as a traditional cav unit, however they have strykers. Its a weird mix.
Also,
you mentioned 3-2 SBCT...the first Stryker bde...thats right, and dont you forget. THE FIRST STRYKER BRIGADE. 3BDE 2ID. Arrowhead
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Is Coop supported in game?
Can me and my Army buddies run missions together?
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Hooahh sir! Then off to Captains Career Course for more education. Do you plan on staying in the SBCT or migrating over to heavy/light side of the house? 82/101st a great enhancer for your career.
Stryker till I die.
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The LT may know, having endured months of OBC (or now BLOC 2 & 3) textbook tactics and military graphics classes.......
I'm far beyond that.
Did my PL time in Iraq, did the XO time last year, and now a staff officer. I pin captain in another month.
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Yep, I get all that
It's this bit ...
... I was asking about.
How does that system ( {BDE #}-{DIV #} BDE ) work to differentiate between bdes from 1 CAV DIV and 1 INF DIV and 1 ARMD DIV?
To be honest, Division really has no control any more. 2nd Infantry Division is a good example. We have a Brigade in S. Korea and two BDE's at Fort Lewis. They really have nothing to do with each other. As StrykerPSG said, a BDE is self sustaining in combat, so the Division echelon really doesnt have a whole lot to do with it.
This, of course, doesnt have the same effect in all Army units. Some units are organized to where all of their BDE's have the same mission and same location.
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eh. I'm not going to download FRAPS just to take screen shots.
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Hi Lt Mike! Welcome back.
LRAS3 has the ability to send GPS info into FBCB2 and that, in turn (or does it bypass it?) goes to fixed-wing aircraft with GPS munitions. Remember that these days the stuff they use are dual purpose LGB/GPS guidance systems, so they can be dropped using either as primary. When used as LGB the GPS can be set as a backup in the event that the laser signal is interrupted/lost.
Yes, LRAS3 IS hooked up to the FBCB2. That information CAN be sent to aircraft in the form of a Call For Fire request, HOWEVER, I'm not aware of that info getting to LGB munitions any faster than a pilot entering it manually.
I think the game capabilities of the LRAS are slightly off target.
The LRAS3 isnt a system designed for making call for fire any easier than manually calling it in it. Yes, the LRAS is hooked up to the FBCB2 and it will grab a grid for you, but thats about it. It doesnt hold a laze and cannot direct any munitions on to target. We do have other systems in the military that can do that. Not the LRAS3
WHAT THE LRAS DOES DO is aquire targets much easier and effectively than any other optic or aquisition system out there. I have personally lased targets up to 24km in distance. Its pretty awesome.
As far as how this relates to the video game, I would suggest altering the LRAS capabilities in game. It can spot enemies quickly, and call for fire is much more accurate with it (since it can laze a target and grab a grid)
Does that make sense?
As far as the M2 vs Mk19 thing.
I was referencing the map/scenario editor. I tried to give player 1 the option to purchase a stryker recon platoon, but the only thing available were RV's with mk19's.
EDIT: While we're talking about call for fire. In game I noticed there are FSO's in game (Fire support officers) BRAVO to battlefront for including these guys. FSO's really bring the fight to the enemy via several assets (mortars, arty, air, etc).
I'm not sure if it is programmed in game, but any time an FSO calls for fire, the result should be a very effective and ACCURATE fire mission.
While playing I didnt notice any difference than an average rifle squad vs FSO when it came to calling for fire.
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That doesnt work. Just produces a black screen shot
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Partly. It has a function, it's just under the hood. If you're calling arty down, it decreases the time spent dialing in the mission and you need fewer (if any) corrections. I *think* it also makes it so that aircraft carry laser-guided munitions never fail to spot the target, but I'm having problems setting up a scenario where I can consistently get the conditions right to test that theory.
I might be mixing it up with the FSV though, because in-game I use both vehicles the exact same. I'm pretty sure the 4km by 4km maps we get don't do the LRAS3 justice though. You're better equipped to answer that than I am.
Ok. I can see how it can dial down Call for fire TIMEs, but the LRAS3 has no effect on guided munitions hitting their target. there is no laser beam that can direct guided munitions on the LRAS3.
However, better visibility, better SA and improved target aquisition SHOULD be increased when vehicles outfitted with the LRAS3 are put into the fight.
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Alright..
I'm a real life Stryker Cavalryman..
I was highly disappointed to find that in game the Stryker RV only comes with a Mk19 on it.
Whats up with that!?!?!
We mount 50cal's on our strykers in real life too. You can check the MTOE, two trucks have 50cal, two have mk19.
Also...the LRAS3 has no function in game? Am I missing something?
Thanks.
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Sorry guys.
Cant talk about it, but ill just say that itll never happen.
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As a Stryker guy here, I will tell you that this will not happen.
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I searched again, but was just hit in the face with SO much but not the answer.
How do you take a screen shot? Print screen is producing a black empty image.
Thank you.
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So nobody has a full sound listing?
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Thanks for the quick response.
What about file names?
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OLD OLD OLD. Yes I know. I did a search but got back 10000 modding threads but not the answer I was looking for.
How do I mod the sound in game? i didnt see any wav files like the old CM games.
Thank you!
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Yeah.
Been back since September 07'.
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I HATE the 2nd ID patch. I havnt even sewn it on my class As. It looks like some kind of indian reservation deputy badge, the coloring is also ugly </font>Originally posted by PLM2:</font><blockquote>quote:</font><hr />Love the Second ID patch, not all that thrilled about the MP patch though So where is it to download them?
Resolution
in Theatre of War 2
Posted
I tried to change my resolution in game. It's not changing.
Also tried the options.exe shortcut. not working either.
Any clarity on this?