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Flanker15

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Posts posted by Flanker15

  1. I have said before that the TUSK M1's should have some of their loadout changed to HE just to give them a boost to anti-infantry. After you play with the Syrian tanks (which have HE) it's hard to go back to just HEAT which can't take out whole squads and destroy buildings with ease.

  2. I was having a look at the current French army and read about the new Felin system which is like the infantry upgrade the US was doing but seems to have stalled. They're actually sending this stuff out on the field apparently which means that standard French soldiers will be covered in hi-tech stuff if they keep going.

    Helmets with HUD and NV built in, infantry weapons with NV/thermal/helmetlinked camera sights as standard, computer systems intergrated into the armor that links every solider into a network. It sounds like the stuff from the GRAW games but apparently it's real and they're equiping it now.

  3. okay i figured there must have been some progress on this from say 1916 to 1940, after all 24 years, but did the role really change that much?

    The WW1 TBs (the ones in Jutland) are a completley different kind of boat, fast displacment hull boats with torpedo launchers and light guns. The larger versions of these boats are commonly called destroyers and in WW2 the destroyers made up almost all of the TB class.

    The MTB appeared towards the end of WW1 (it's not in Jutland) tiny often planing-hull boats with usually only 2 tubes built into the hull. These are the boats that people would think of when they thought of torpedo boats today.

  4. Back when it came out in Russia people were complaining about there being no areas of damage (you hit the boat or you don't, no subsystems). Your boat (and the other boats) had a trio of damage types (fire, engine, something else) and a health bar (boat sinks when it's out of health). Is the more recent releases/version better in this aspect, the more recent videos do still show a health bar for your boat?

    I agree with your main complaint that trying to turn the game into a Battlestation's:Midway game is bad for the sim.

  5. The dev ran into trouble a good while back and it looked like it was fish food.

    Then 1C picked it up but at a cost to the game, the good news: the games come out, the bad news: the origonal PT sim is now buried under a Battlestations:Midway'ish game. Apparently that was 1C's fault according to a dev on a Russian forum. Some of the origonal stuff for the sim is still there to an extent but allot's missing or inactive, the game is very moddable though.

    It's already out in allot of places in various forms (it's even out in Australia at the game stores, I saw it last week and was very surprised!). Reviews are unfavourable from what I've read, the main reason being what I wrote above and that what the game is now isn't all that great.

    Akella have broken off from 1C I've read and are making a Medateranian expansion that is more like the origonal idea hopefully.

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