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GI Jas

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Everything posted by GI Jas

  1. I have the same problem to in the full game with the campaign missions. After playing it awhile it locks up? There is no event in the event viewer that states what happen. It sound to me that this game is a memory hog and needs to be optimized badly.
  2. I'm having the same problems with the game "locking up" or freezing up on me. Just when I start winning a battle it locks up, very frustrating. I have the reccommended spec except for my proccessor which is a P4 2.6 ghz. Maybe that's the problem? I hope they optimize TOW to run better on a variety of machines in the future patches.
  3. I think they need to optimize it better. This thing should run better than it does and it doesnt on my system. I have the recommended specs except for my proccessor which is a 2.6 ghz but I think they need to fix it so it runs better not just on certain machines but a variety so more people can play this game.
  4. I don't like it one bit. I can get over the camera controls and "click fest" since I've played these kind of games before but the performance is a major issue with me. I have the minimum proccessor, 2.6 ghz and it plays fine when it's running even on high settings but then it lock up meaning it freezes up and just sits there? Anyone having this problem?
  5. I wasn't going to post anything but it's clear that Crazy Legs has never played any of the Combat Mission games at all. LOS is the standard in those games and I like it much more than the "fog of war" of COH and speaking about COH, that is purely a action oriented RTS. How is command points, fuel depots, ammo depots realistic? I mean, my Grandfather slugged a M14 on his back clear across North Africa chasing someone named "Jerry" that was on the run and never came across these marvelous places no, nothing but sand and more sand. Maybe a occasional camel here and there but no depots? What the heck? OK, now that's out of the way I have to say I haven't laughed so hard in my life reading his review. Truely, a work of art and when he said whole armies were appearing and disappearing into thin air I almost lost it, almost. I thought, "man he's never played Barbarossa to Berlin has he?" Wow, truely amazing. That was really great stuff Crazy. No pun intended though. I just think that the mainstream "gamers" won't like this game one bit. Why, it's like nothing they have ever played and they can't win by mearly rushing a bunch of men and tanks at the enemy? No, they won't like it one bit, I'm sure of that. For the rest of us that have experienced similar games, this will be a dream come true. Hey, it beats just watching the battle for a minute at a time..........now were apart of it in real time.
  6. As long as they release a relatively bug free product, I don't care if they delay it just a bit longer personally. After all, we all got $10 off didn't we? I think that's a good enough deal for a pre-order and is more than some game companies offer you out there. I know this because I've bought alot of game in my day. On the other hand, if the game is a mess or has problems running even with the delay on most machines then we have bad business issues and need to confront them. There's just no excuse for it.
  7. Well, my grand father took a bullet from one right in the chest in North Africa, he said the only thing that saved him was a little Bible that he had in his pocket that stoped the bullet! He was in North Africa and Italy during the initial American invasions and didn't talk about it much but I remember him saying that the Germans as a people were very friendly and loving and that he considered moving to Russia after the war because of things he did not mention that the U.S. Army did over there (Europe) so just because we're Americans doesn't mean were not capable ourselves of performing war crimes and atrocities that the German's are noted for in history!
  8. Spindry69 Junior Member Member # 15080 posted September 20, 2006 04:49 AM -------------------------------------------------------------------------------- Um... my PC is two years old and is a 3.2 ghz. I really don't think the minimum specs are unreasonable for a 2006 game. Please go look at some of those gorgeous screenshots and be honest with yourself what it will need to run. -------------------------------------------------------------------------------- Posts: 24 | Registered: May 2004 | OK, so what's that have to do with the processor speed? The amount of units and things going on in-game, on-screen at once (to speak in English and not IT talk)is what requires processor power/speed not graphics. ........and "3.2 ghz" or anything above "3.0 ghz" is standard in mid - high range PC's now. I agree with you on that but there's many people out there including me that still have their "older" machines that they bought "3-5" years ago and want to get a year or more worth out of them before having to switch to DirectX-10 and the upcoming Vista OS.
  9. So, I'm assuming your saying by being low that most players will have a 3.0 ghz + processor? I don't think so....most will be lucky to meet the minimum (2.6 ghz) but really you can't be serious. If graphics is the only problem then they can always buy a new card for ($100-300) but not everyone want's to buy an entire new PC for this game.
  10. . Yes, that's true except for the "2.6 ghz processor" part!
  11. I doubt you need a min of 2.6 to run this..........even the next-gen "Crisis" doesn't require these specs at this point in it's development. I have a 2.66 ghz intel processor with a 7600 GS 512 MB ghx card and 1.5 gb of RAM and I can run almost every new (as of Sept. 2006)at high to max settings so LOL Russikies! You'll need it with those spec's oh, and most HC wargamers have outdated cpu's with less than 2.6 ghz proc I'm sure.
  12. GI Jas

    Officers?

    http://www.gamespot.com/pc/strategy/kombat/index.html
  13. I found this on GS today, looks similar in many ways to this game? Here's the link so check it out. Game Spot
  14. I mentioned it in another thread, but another model to at least consider is "Armed Assault", it's the next evolution of the Operation Flashpoint engine...400 km x 400 km open map, destructable environment..basically a total simulation involving all arms, and other than having maps in the same way a commander would have maps, the strategic and the tactical are all involved in the same space...it would seem that the IL2 engine would be ideal for this. Anyone? -------------------- -MorgTzu ~MAY YOUR LINES BE STRAIGHT AND YOUR BATTLES DECISIVE~ Yes, I would agree. Hopefully, developers utilize different game types and take a part from each to create a more immersive war similation. I have heard about several new games using different game play styles but I remember how I was let down by the late Axis and Allies game that came out though other games seem more hopefull such as "Pacific Storm" which is scheduled for release early next month. This game has similar aspects to what this topic is about. Moreover, I am looking forward to TOW but I hope in the future that these genre's are mixed and executed to form one immersive WWII game.
  15. Yes and yes, the more dynamic and involved the campaign (muti and single) the longer life for the game... this has been a special interest for me since Shogun came out...I got into playtesting NTW for MTW, then modding RTW. Though I agree with the RTW concept not working the same for modern warfare..it's only true in a general sense that tactical cannot affect the strategic, but I'm not debating because, again, in general, sgt kelly is right. But I disagree with his opening statement "can't"...this is simply not true...and anyone who has been following the morphing of the CC "niche" genre over the years knows that more involved campaigns (even with their many abstractions de jeur is not only greatly desired but is going to happen. Why wouldn't we one day see a game that would involve several different scales, perhaps with each scale being controlled by different people in multiplayer representing Generals all the way down to Captains and privates representing individuals in FPS mode...all tied together in a sort of MMOG grand server. This may be stretching what can be visualized now... but when I played "Fields of Glory" in 1993, I darn sure coudn't imagine the massive strategic and tactical play of RTW. And none of this is directed at you, sgt kelly in particular, I just know that with TOW, not only are we going to have an enjoyable game(and especially because no "big mass market" companies are involved), but we are seeing the next step in a developement process that began many years ago and does not have to adhere to preconceived limitations or genre stigmas. There is no reason in the world why three years from now TOW couldn't have a strategic or at least operational layer that would rival any dedicated turn based grog game out there. -------------------- -MorgTzu ~MAY YOUR LINES BE STRAIGHT AND YOUR BATTLES DECISIVE~ There is a game out there already like this called "Battleground Europe" and I can say that I'm really addicted to the game play. However, it is a FPS and I'm looking for a TB/RTS with these features. I have found one and this is for all of you, check out a game called "Clash of Nations" and then tell me what you think?
  16. I always wondered if your designers there at Battle Front ever considered making a game in the likes of Rome Total War? I really can't stand to see all these great war games come out with nice graphics, physics, etc. but could be even better, deeper, more rich entailing world domination. Thoughts.......?
  17. posted August 20, 2006 05:12 AM -------------------------------------------------------------------------------- Hi scottie, we have firm plans and arrangements to release the game into retail, but you *might* have to wait until next year. An alternative of course would be to find a friend who has a credit card to order the game for you. Then you can download it (or get it delivered by mail from our warehouse in Ireland) as soon as we release it. Martin You guys at BF are Irish?
  18. Anyone hear how Storm of War: The Battle of Britain combat flight sim is turning out? Wings of Victory was such a let down in my opinion.
  19. How do you register to be a beta tester?
  20. Great shots. I should be done with Panzer Command by the time this comes out. Can't wait.
  21. You may want to try Panzer Command if your looking for something close to CM games.
  22. I think I caught the tail end of this topic but here it goes. I am a Grand Srategy freak. I want to not only control an army or division (panzer of course) but I want a map or world to conquer along with it. You may think this is leading toward the TW series and your exactly right, it is. If your going to play WWI - WW2 games then do it all the way and not just as a general or whatever, but as Stalin, Roosevelt, Mussolini, etc. Creative had the best idea: mix Turn Base with RTS. Really, RTS and Turn Based games that flavor the second WW are not big enough for me. I am looking for a Clash of Nations kind of game. Need I say more?
  23. Thanks guy. That explains everything to me in a nut shell. To bad, well I guess it's one of those take-it or leave-it games. If they include mod support the users may be able to fix this in due time but Urban Combat should be in not just this game but every WWII game because it was part of the conflict and leaving it out makes no sense to me. lol
  24. Wow. I didn't know that? Really, I would like to just see some city maps that you could bomb to the ground or siege with tanks, men and of course long range artillery. That would be fine, if the enemy was dug in each city under the rubble and you had to dig them out. It would add more close quarters combat as well. Besides, if this is suppose to out-class CMBTB then they need to include some sort of urban fighting. That's what made CMBTB really immersive and would make this game even more historical.
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