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Cuirassier

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Posts posted by Cuirassier

  1. Doesn't the fact that entrenchments are placed by the scenario designer and can't be modified by the player sort of a handicap for the person playing the defensive end of the battle?

    I hate to compare this game to CM, since this has been done already, but this concept reminds me of battles in CM where the defensive entrenchments are padlocked. In battles like this, the scenario designer, not the player, determines how the defense will more or less be set up.

  2. I think there are such soldiers in the game, but definitely they don't shoot their own comrades in the back to increase morale :)
    Why not? Surely the self inflicted destruction of one's forces by Commissars would be a great motivator and guarantee soviet victory. And wouldn't they shoot them in the front, since they will be running towards the Commissars after the failed human wave attempt.
  3. Thinking about JasonC's comments about Uranus scenario, I have thought about two other defensive options that can be related to the discussion of reverse or forward slope defenses. These options are a mobile, fall back and ambush defense, or a concentrated, and more static defense. When I play CM, I usually use the latter, but in a scenario, say where there is moderate cover and it is foggy, thus limiting los, would it be better to employ a defense where you constantly ambush and attrit the enemies lead elements while they are seperated from the main body? In theory I think this would work, since the attacker is unlikely to attack with a heavy front with most of is men online, because of the fear that he might stumble upon a fully integrated MLR which would make short work of the attackers.

    Obviously, such tactics wouldn't work all the time, but in a situation where LOS is limited, so the attackers, if in depth, are separated front to back, the enemy could be thoroughly attrited in having to keep his lead elements up to strength. If he picks up on your strategy though, and swithces to a heavy front though, he will likely eat your defense though, since he should have tremendous local odds.

  4. That is not quite correct. The term was used in German military writing from the early-mid 1930s, well before the famous journalist used it in relation to Poland.
    Thats interesting. Every source I have read (which isn't actually too many) identifies that the western journalist was the first to coin the term, and that the Germans never actually used it. Thanks for bringing that to our attention Andreas.
  5. I would Think that a reverse slope defence would be just behind the crest, not way at the bottom of the slope.

    In my experience I have found that a reverse slope defense, using a standard ridgeline as the los block, can have units just behind the crest, as Corvidae suggests, or at the bottom of the slope. Both setups isolate the enemies lead echelons and allow for favorable odds. Of course, one will want advance positions so they can see the enemy on the other side of the ridge.

    Normally I like to place units just below the ridge itself, with heavy weapons placed further back and facing inwards. My infantry at the ridgeline this way can fight the lead elements with local odds, and if things get too hot, can then retreat back some to the bottom of the slope, still maintaining the postition.

    Of course, there are certain matchups that make a reverse slope defense a bad idea, such as defending against SMG's, or when you are faced with lots of infantry depth (as JasonC mentioned) and fail to destroy it while it sets up in cover on your side of the slope, within easy range of your infantry. Generally in CM though, I favor the reverse slope because it seems to be a superior defense in most circumstances, and cannot be outflanked if anchored on the bottomless pits.

  6. I find generally that reverse slope defenses usually work better, simply because the defender can usually achieve local odds if the defense is deployed correctly.

    However, in some circumstances, I have found that against a good player, neither defense may work. In my experience, this usually occurs if the germans are defending and the russians are attacking with a mech force type. If the germans go forward slope, T-34's easily chew them up, and if the go reverse slope, you are just inviting an SMG company to get within arms reach and outshoot your infantry close up. Either way, the German force will succumb to a properly handled Russian mech one (unless if the Germans have uber tanks), regardless if the Germans are using a reverse or forward slope defense.

  7. After reading the very interesting thread provided by JasonC regarding the Russian tactical system, I thought it would be interesting if now the German tactical system was analyzed, so it could be compared with the Russian one.

    I don't know enough about the respective tactical systems myself, so I thought I would begin a thread about the German tactical system, where some more knowledgable persons could contribute their understanding of the system and hopefully create a thread with as much depth as JasonC's Russian variant.

  8. Hi

    I was just wondering how autonomous the units are going to be. For example, when advancing infantry, will individual squad orders be required and the use of certain techniques be necessary by the player (the short advance drill in CM), or will players just be able to tell their units where they want them to go and the units use proper tactics themselves?

    Also, will various preset formations be available. For example, will tank platoons be able to form and maintain a wedge or line, etc by themselves?

    Thanks in advance

  9. Comrade Corvidaevich,

    What is this buisness with 82mm mortars and ATR's. STAVKA demands that the true excellence of Soviet weaponry and the undeniable courage of the Soviet fighting soldier be utilized to its fullest. The NKVD is on its way for encouragement.

    Soviet High Command

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