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raz_atoth

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Everything posted by raz_atoth

  1. Days,weeks,months....Depends on how big the scenario is,the battle length,your and your opponent's turnrate. From my CM1 pbem experience,you can expect for a medium sized battle to end in about 2-3 months.But again,if you notice your inbox is kinda empty there is nothing stopping you from starting another game
  2. Just lose a game against me sometime and we'll call it even
  3. Gentlemen, It gives me great pleasure to announce that Combat Mission:Combat for Normandy has become one of the 13 supported ladders at http://www.theblitz.org/ I'll give you some rough numbers about our CM1 community just so you know what to expect -Our CM1 forum has generated no less than 11800 threads and 67700 threads along the years.I believe that would make us second only to Battlefront's own forums. -We have more than 1600 members who reported at least a game on the CM1 ladder.Our top ranking member has reported no less than 887 games. -There are 1726 CM1 scenarios in our database. You are all welcomed to join it-if you haven't done it already! Cheers, Raz.
  4. Blitz will have a CMBN ladder quite soon,too.You are more than welcomed to join it,Pete Cheers, Raz.
  5. Are you sure that particular mg unit had spotted the units that should have triggered it's covered arc?If you clicked on it,you should had seen positive ids rather than the question marks.
  6. The map is Meet Small Village QB-085 I tested in the editor and it displays the same behavior: los through the windowless wall,no los through the correct wall. Below is a screenshot with the position of the house on the map,so you can quickly locate it.
  7. I believe you are right.Seems like the textures have been switched. Please pardon my ignorance but how exactly do i report this bug?I simply copy this thread to the Tech Support forum?Or what's the normal procedure?
  8. That's the puzzling part as i was under the same impression However,my guys have los through the non-windowed wall and don't have it through the wall with windows. For what it's worth here are some two new images showing the house in question before the sniper team enters the building:left and right,the wall without windows and the one with. Please notice how the pixeltruppen enter through the windowless wall.From what i could notice so far the soldiers will always enter a building through the door,so this might be a bug?
  9. I can't really use the 'Face' command anymore,as this is part of a pbem game i have ongoing and i already issued the orders.I will try it in other games,if possible. Does the game takes into consideration the presence of windows placement when determining LOS?
  10. Correction,as i took another closer look at maximum zoom.The building has windows only at the right.The ones at the left are walled.But the issue remains.The sniper team has los to left where there are no windows,yet it doesn't have los to right where there are windows.Is this a bug or am i missing the obvious?
  11. If you'll take a look at the below pics you'll notice my unit inside the house has LOS only to the left/9 o'clock.Can someone,please,explain why just in that direction and not in all directions?At first i thought it has to do with unit's facing.Perhaps not very obvious from the images,but one of the member of the sniper teams is facing 12 o'clock with the other one at 6 o'clock.Visually speaking,at least,as i haven't issued a distinct 'Face' order.So,this doesn't count why LOS is obtained in the left direction.Second,i thought it has to do with the facing of the windows.Again,not visible in the pic,but the house has windows both at left and the right,just solid walls in the front/back.So,again,this doesn't justify it.It it was the windows facing,i should have had los to left/right not just left. Someone care to enlighten me? Thanks.
  12. I was just wondering,is there a certain radius-relative to the target-in which the spotting round must fall in order for the arty strike to be on-target/successful?The manual isn't exactly explicit on the matter at hand,although,if i correctly recall,it stated that friendly troops should be at least 100m away from the target.Thus,suggested that the spotting round can fall in this 100m radius. Assuming the above is correct,a spotting round which falls in the 100m radius will guarantee a successful strike?Likewise,a spotting round which falls outside the 100m radius means the shells will land on some arbitrary place,thus the arty mission should be adjusted/canceled? Second,is there a single spotting round fired before the main load of shells are fired or we're talking about more than one,which progressively falls nearer and nearer the target? Thanks, Raz.
  13. For what it's worth,it's not a hardware problem,but a driver related problem.I own an ATI Radeon 2900 pro card and CM works.The only problem is that it works only with some older drivers.Catalyst 7.9 works-but without fog,Catalyst 7.10 and 7.11 works just as expected-including fog.Any other driver higher than 7.11 simply locks up the screen when trying to play CM.
  14. Well,gentlemen,i'm just another one of those unlucky fellows who can't have CMBB-and i'm quite sure CMAK too(although i haven't tested) running on theirs PCs.Everything goes just fine untill the 'Loading 3d graphics' screen,where the game freezes. My specs are: CPU:AMD 5400+ RAM:4GB Video Card:ATI Radeon 2900 Pro OS: Windows XP Pro 64bit I'm running the latest video driver(8.501) with the latest Catalyst version(8.6). Anti-aliasing/Anisotropic-Filtering are set on 'Use application setting',so i assume this means they are turned off for CMBB? I certainly do hope one of you have the solution for my problem,as i've been playing CM for at least 3 years by now and i don't want to give it up Regards, Raz.
  15. For those of you who don't know operation Frühlingserwachen(Spring Awakening) was the last offensive carried by the german army.It begun on 6 march 1945 and it's objective was to reclaim/secure the hungarian oil fields near lake Balaton.My question,for you,those who do know,is if you y have any knowledge of the armor(numbers and types) involved in this battle(german/hungarian/russian ones).From one source i found out that the germans had about 800 afv's: -105 jagdpanzers -162 stugs -141 pz4 -248 panthers -20 tigers -92 king tigers and the hungarians: -10 stugs -12 turans 2 Can someone confirm this,becouse i personally have some doubts believing that( almost 250 panthers and 100 kt in march '45 !!!!).Any of you who have some knowledge on this and would want to share is welcomed .
  16. As i stated before,i have no problem at all.In fact,if you need help developing or testing(assuming you used for this php),just drop me a line.
  17. I won't be offended BirdGunner!The more sites devoted on hosting cm files,the better.
  18. Gentlemen, You might want to take a look in here http://raz-cm.byethost15.com/ .Like others i miss the old Scenario Depot,so i decided to do something about it.I already uploaded the bb/ak scenarios/operations salvaged at cmmos,but if you have other files you'd want to share with the rest of us,please feel free to add them to my database. [ November 10, 2005, 11:26 AM: Message edited by: raz_atoth ]
  19. Actually try http://www.theblitz.org/message_boards/list.php?f=4 this will bring you directly to the cm message board .
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