stoat
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Posts posted by stoat
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Also of tanks ramming AT guns. I think this does work in CMx1.
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I have read many accounts of German tanks stopping over foxholes then gunning the engine and grinding the occupants to death. Also, if the ground was too hard they would put the tank in neutral, gunned the engine, and suffocated the occupants.
In my experience, in CMx1 tanks do not cause casualties when they hit a unit, but instead just cause them to run to a new place. Then again, I try to keep my tanks away from infantry. (well, at least out of crush distance)
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My thoughts were not to bother with wounded at all, but instead just show individual deceased soldiers.
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Now, Samuraiman. You may not have read the whole thread, but what about the post before yours? If you had taken the time to read the thread (you really should have), you would find that most if not all of your points had been addressed, many of them several times. Many times. Inumerable times.Originally pasted by Ardem:Please read the whole lot before posting.
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For technical stuff, "The American Arsenal" is great. (no author mentioned) It describes everything from tanks and guns to ammo and bicycles.
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That's 16 legs. I didn't think this was common but these are Space Lobsters of Doom.Originally posted by c3k:8(?) pairs
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I liked "A Time for Trumpets". "Company Commander", less so.
For soldier's perspective, I like Pyle's books, "Brave Men" especially.
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Fixed it.
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Cornelius Ryan's The Longest Day, A Bridge Too Far, and The Last Battle.
[ September 14, 2005, 04:56 PM: Message edited by: stoat ]
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Yes, but if one man of the squad is in the tracks, do they all get the protection? We don't even know if there will BE tracks.
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Record it and play it as background music for SC2.
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Now, you're not going to believe this, but...Originally posted by Battlefront,com:Otherwise you might as well argue that you are the Queen of England and have a pet alien from Venus named "Gilbert" for all the good it will do your credibility.
I am more than happy with company scale battles.
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It means you will seize up the minute you touch it. Seriously.Originally posted by Cull:Combat Mission: Like Water for Chocolate
I don't even know what that means.
How about CM: Uber-Finns and Friends?
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Yeah. A massive AAR?
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I think that since CM is a combat game, only combatants should be modeled, and since medics are noncombatants, they should be left out. I just want to know if we will see more bodies.
Here's an idea for taking care of wounded: For each engaged company, add one St Bernard with a cask of brandy around its neck. This will be especially useful in winter scenarios.
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'Tis but a flesh wound.
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My pants are dry. *reads recent posts, gets excited*Originally posted by dalem:I just peed Steve's lobster trap.
Never mind.
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Right there in beautiful Elwood. If Illinois had an enema, Elwood would be it.
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You said you were in the Illinois Guard. Where was your training center? I have some friends that train here in Marseilles. I have also seen 113s here on several occasions.
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Mr. T was in Mogadishu?Originally posted by Battlefront.com:And once the Alpha Team guys linked up with them it seemed to put a lot of oomph back into them.
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Russian hitchhiking, eh?
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But would the attacker place the objective on the area that is hardest to take? The defender on the easiest? It could make battles impossible to win with unrealistic objectives.
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Kind of like a reverse "sneak" where the weapon is dragged behind while keeping a low profile. Gotcha.
Armor over run attacks.
in Combat Mission Shock Force 1
Posted
JasonC: From Nipe's "Last Victory in Russia", Stone&Stone Books.
[ September 17, 2005, 05:41 PM: Message edited by: stoat ]