Jump to content

spartan1

Members
  • Posts

    84
  • Joined

  • Last visited

Posts posted by spartan1

  1. Once in a while I log in to this forum to find some news about the game.

    At least this time I found some reasons why all this is happening.

    Thanks for the info.

    PS As for the multiplayer aspect.

    There is a community - CMMC - that still plays the CMBB game and believe me is much more fun to play vs humans rather than a mchine.

    So they better release the game only as multiplayer!!!

  2. Originally posted by James Bailey:

    Hey all - first time I have logged on to this forum in years.

    Its good to see there are some folks out there who either remember playing or are still playing CMMC! It was interesting to read all the above comments, even the folks who didn't enjoy the campaign. I know CMMC2v2 has been an uphill struggle so its amazing to see the concept still has legs. If nothing more, CMMC is (was) a great way to meet a bunch of very nice people.

    My best regards to all CMMC'ers, past, present and future!

    -James Bailey

    CMMC1 Head GM (emeritus)

    Greetings from CMMCv2 community ;)
  3. ....

    However, in this scenario, as the German player Vs Soviet AI (or indeed as either side in H2H) you really do need to go looking for the AI (enemy) and find out where the attack is coming from.

    It can be a slow burner but sitting tight and waiting for the AI to appear is not what this is about. I guess the main aim was to compare how German and Sovier recce units operated and their respective strength and weaknesses.

    Cheers fur noo

    George Mc [/QB]

    Well I did that just waiting and see the AI, not the coorect thing to do I guess. In any case it was wonderful scenario worth of playing
  4. I will always admire people like Zemke when they openly admit a mistake.

    To tell you the truth I was also feeling like him when I discovered the new game. I said to my self I would not buy it, although I hoped to go well for Battlefront.

    Now after some days I changed my mind to wait and see. Lets have a demo anf try it and if we like it, buy it. ;)

    Lets hope that all goes well for Battlefront. They deserve it after so many great games they have given us.

    PS Till the new game I will buy also the new CMC for CMBB.

  5. WHAT GREAT NEWS !!!

    This campaing element was something really missing from CM,now we will be able to replay our beloved game with renewed enthusiasm.

    Where can we pre order? I want to support it from now.

    [ October 14, 2005, 04:30 PM: Message edited by: spartan1 ]

  6. Originally posted by Moon:

    Battles are generated with your units in setup zones in those areas of the map in which they are located on the big operational map. So if you enter a "tile" from the south, you will be able to setup your units in that area, while a defending player will be able to setup where his forces are located. CMC is pretty smart in figuring out where your units and the enemy units should be.

    Martin

    Sound good to me
  7. Originally posted by Panzer_M:

    you know another wargame that promised to be good and sucked s.

    GI combat. but it was supposed to be an improvement on the classic Close Combat.

    CMx1 was good, cause in reality there was nothing else close.

    CMx2 looks like Brothers in Arms in Iraq.

    Totally agree "CMx2 looks like Brothers in Arms in Iraq." Deeply dissappointed :( with choice for modern warfare.

    Hope the new game goes well with Battlefront, but personally I do not think I will buy it, till there is a WW II version.

  8. Deeply dissappointed with Battlefront!

    After so much talking and talking for so long ... we have to wait for unknown time to play what CMx2 was promising to be a new WW II game.

    Personally I will not buy it, although I hope it goes well for Battlefront.

    Thanks for giving us the CM-series, but for the near future we have to find something else.

  9. KEEP:

    - WE GO system,

    - ability to mod (scenario editor, graphics mods),

    - WWII,

    - Turn-based game and movie playback,

    - PBEM

    CHANGE:

    - Ability to import OOB from an external file such as a spreadsheet or db file. Ability to export that same OOB a the end of the battle.

    - Export OOB battle file to a new editable file, so to be able a user to create a series of battles,

    - Open up the scenario and save game files to allow for 3rd party modification, import/export,

    - improve AI,

    - campaign mode

×
×
  • Create New...