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Sunray

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Everything posted by Sunray

  1. May I also add my name to your fan club. Prolific ain't the word to describe your modding (and scenario)output. I have very nearly all your WW mods ingame. One question, it may be my computer which is at fault but the road gear of a few of your latest efforts(eg Pzjager I, gelb sd 251/1 and sov t37/38)look as though there is a sort of milky filter over them which imho makes the mod less "in context" with the standard CMBO spring/summer/autumn terrain.Is the effect as described what you had in mind? If it is then I've got a great excuse to upgrade my video card! Cheers
  2. Thanks for that tip, MeatEtr. The mod identifies the two chips mentioned in my first post. The problem is that there are others and I don't know where to find them. Cheers
  3. Question for the modders. Which bmp colour chips do what? I think that 4000 and 4008 colour most of the inside upper hulls of the Ostwind, Wirbelwind, Marder family,Wespe and the Kubelwagon. I say most because annoyingly there are areas eg insides of the rear hull on a number of the Marders and the Nashorn/Hummels which are dealt with by another colour chip. Any ideas guys? Cheers
  4. Uncle Tgt, my heart is very contented, thanks very much for these extra mods Cheers
  5. Uncle Tgt, many thanks for these excellent mods. I have also d/l almost all of your Russian vehicles. Please would you consider doing extra BMPs for your recent PZIIC? These would remove the German flag from the engine decks so that folks can choose whether to have them or not. Cheers
  6. OK sort of, I only play vs AI. Generally speaking I will beat AI when it attacks, because it's not very good at it. However quite often I fail when I'm on the offensive especially when I try a scenario for the first time. Main failings would be losing patience and blundering into trouble, forgetting how vulnerable infantry are, not massing armour sufficiently and generally being rubbish!
  7. DavidI, this series is particularly good maybe it's because mikeyd's base art is so superior and your snow technique complements it so well. Anyhow please keep 'em coming! Cheers
  8. HeinzBaby, your PSW(?)222 camo was excellent imho and I had been hoping you might have had a go at the PSW 231/2/3 heavy armoured cars which have been somewhat neglected by the modding community. I live in hope Cheers
  9. HeinzBaby, your PSW(?)222 camo was excellent imho and I had been hoping you might have had a go at the PSW 231/2/3 heavy armoured cars which have been somewhat neglected by the modding community. I live in hope Cheers
  10. That is one filthy vehicle. The driver will be in big trouble with his Feldwebel if he does not clean it up immediately on return to base. Otoh as a mod, it's brilliant. Cheers
  11. Thank you very much for these excellent mods Cheers
  12. I agree - please make them available, winter mods for these AFVs are thin on the ground. Cheers
  13. I have lost count of the number of your mods which I've downloaded particularly the WW ones. I am especially grateful that you produced recently all those ww gelb stugs/stuh42s which had been up 'till then somewhat ignored by modding folks. Whenever you want to return to the drawing board is fine by me. Your stuff is great! Cheers
  14. Thanks David: I play CMBB alot where winter means winter so I guess that was where I was coming from! Cheers
  15. David, Thank you for your latest efforts. The Bulge PzIV whitewash series you recently did was outstanding too. I have one request on the AC set. Would it be possible for you to include an alternative wheel option? Your default wheel bmp is "all mud" so when the vehicle is off road in the snow it looks a bit odd - could you add a whitewash wheel? Cheers
  16. Mikey D, You do have a special talent and I can't wait to see and d/l ANY mod you do. I am so glad that you are working your way through the allied vehicles, too many of which(Italian theatre in particular)have not been modded at all. Cheers
  17. This is a "bump" for these two mod meisters: check out Daffy's latest winter Stugs/StuH 42s up at CMMODS which now complete the entire set - these are really good! One question for Daffy - any reason for giving the running gear a "grey" wash when the pre whitewash colour would have been a 1943 gelb/yellow base? Cheers
  18. This is very good! I don't have many ambush camo vehicles apart from mikeyd's Hetzer but this one is going straight into battle! btw in your info section you mention using andrewtf's plain gelb version as base art: are these up at cmmods? I can't seem to find them there or are they somewhere else? Cheers
  19. Have just looked at your gelb/3 tone camo versions which are really good. You mentioned using Andrewtf's gelb sdkfz 251 series. Are these up at CMMODS(can't find them) or some other site? Cheers
  20. Well done Mord! These are brilliant, particularly the US ones. The Commonwealth infantry/para helmets are poorly hardcoded imho so it is very difficult to make any headway in improving the look, but you have managed to do so. Thank you Cheers
  21. Is there any way that this bmp list for CMAK uniforms could be shared with the CM community eg posted to CMMODS? Cheers
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