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Gen Von Television

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Posts posted by Gen Von Television

  1. Interesting feature: sure I'll dig it some more...

    I believe the main prob is about the organization of the GUI (user interface): i.e. in CMMOS the icons are still too small to understand what you're doing, there is no link to the preview or the mod-set as well, when you load the mods you cannot organize them in some useful manner (maybe folders, or just separator you can define and rename, etc); I believe if you can introduce these features on McMMM they would be very very useful, and a sure hit! Anyway you're doin' an excellent job!

  2. [...]

    Whoa! Soap and water! (*) There's a windows mod manager that's the most elegant piece of software under the sun, I'm sure of it:

    MCMMM.ZIP_thumb.JPG McMMM ... "Martin's Combat Mission Mod Manager".

    Who is that Martin bloke anyhow? Someone should give him a medal ;)

    GaJ

    Yeah! McMMM is nice, almost as the Modder I was using on the Mac ages back. Anyway, the CMMOS is a very powerful tool I'm learning to use (thanks a lot MikeT!:)), and I appreciate very much the effort made for us all by all the programmers and testers for free! But again it can be improved a lot under the GUI and the programming... For McMMM I made a short go, but is seems not so well organized to let you change on the fly all the units and features, expecially for CMBO, where you have to change many things to conform to different national armies' scenarios...

    OK then to upload all the stuff to your site GAJ: let me organize a bit all the archives I have around...:cool:

  3. Will do that!

    At the moment I believe I have almost all of the CMBO CMMOS files: that is because I decided to download all of them to configure anew the install I made under Bootcamp on my new Mac/Intel, if only I'd been able to figure out how to extract all the pictures from the Resourse forks of my carefully modded Mac BO in a batch mode, and preserving the original names/numbers... BTW, I even retrived all the old good ones from CMHQ (believe it was like a ghost operation!) for both BO and BB, but they are plain CMMOS, and not CMMOS4... It's still a new thing for me about those sets and all the clumsyness of Mod managers under windoz...

  4. I'm not sure this is the right area to post this thread in, so the moderators are free to move it where they deem fit!

    After so many years of selfless and wonderful work cozog's CMMD server will shut down at the end of May 2009!

    I even posted some small Mods too as Grunt and that web site was always very inspirational and useful to my gaming's passion.

    We should all thanks Todd Johnston for his effort within and for this great gamers' community, and hopefully all those beautiful works made by the Modders wouldn't be lost, if we can rebuild that huge archive here on the Repository.

    The King is dead! Long live the King!

  5. The AVRE was one of the Hobart's Funnies invention made to demolish bunkers on the landing beaches of Normandy, and surely it had tremendous power for that; I also made some modifications to an existing scenario, adding a full company of AVRE just to have fun demolishing a small village: since I made all of them CRACK units, there was not much delay in their action, I noticed; they all fired at least once for turn, sometimes even twice... KABOOM!!! of course they are slow moving beasts, and may very well become easy prey for high velocity guns (the 88s, Panthers and Tigers); I believe you should use them well protected by AT and Tanks, as well as infantry; against fortifications and foxholes they are tremendous!

    [ May 24, 2007, 07:19 AM: Message edited by: Gen Von Television ]

  6. Jason, thanks for your in depth reflections on Manstein memoirs: I read that book some years ago, and I also had the same impressions; from what I can remember, beside the obvious ability of this great general, you are also left with the impression that if HE had his way, the Soviets may have very well been defeated... :eek:

    Anyway, about this I have some questions:

    Originally posted by JasonC:

    "was the 'mud' such a huge limiting factor on operations, or is it being used as an excuse?"

    The latter. Some of these claims are hysterical. Russian armor breakthroughs cannot be stopped because the roads are impassable. lol. The reality is the German mobile formations consistently show better operational mobility than the Russian ones, primarily because of better staff work rather than anything weather, terrain, or automotive related. To shift a full panzer corps from Kursk north face to Orel east face in less than 48 hours, in time to take part in the breakin sectors by the afternoon of the second day of the offensive, is not a sign of bad roads, but it is a sign of excellent staff planning and POL supply flexibility.

    What is really going on, though, is a German commander has come to rely on such miracles so much, that every time a hole appears on the map he thinks "I'd faced that a dozen times before and a lightning repositioning of a few PDs has always saved the day", and if on some occasion or other that fails to occur, he blames the weather or the roads or a dumb order from a politico. If you prayed for a miracle 40 times and got 38 miracles, would you rail against the gods?

    First talking about the battle of Kursk, or rather the 'mobility' of the forces involved therein, doesn't seem to be appropriate, since at that moment the 'mud season' was over. I remember I read some reports about the infamous 'RASPUTITZA' when there happens literally big mud FLOODS, sometimes completely submerging villages and towns; imagine the vast Russian land becoming alive with mud tidal waves! Can you confirm the Russians were able to strike with their tanks in the high mud anyway? Sure they had great strength and ability to face the worst meteo and geo conditions: I had some readings on Valor Publishing books about their small operations in winter nights in appalling ice storms, or in their well covered and camouflaged crossings of rivers...

    PS: here you may find the Valor catalogue, with many interesting books on the Eastern Front Valor Publishing

    [ May 16, 2007, 08:43 AM: Message edited by: Gen Von Television ]

  7. For one thing, it's kind of difficult to judge the real proportions of this bird: I believe it's also moving so fast, and in a different direction from the camera...

    One thing I noticed, I believe it's not silver, but painted: note the light 'duck egg blue' band before the tail, which is typical of the spits, and Brits anyway... Just to add some fire to our QUIZ :D

    [ May 02, 2007, 07:27 AM: Message edited by: Gen Von Television ]

  8. Hi Kingfish,

    actually, I have plans to convert them all, even if the pity is that you cannot play with Pershings, King Tigers or Pumas... >B(

    At present I 'manually' copied three scenario's maps:

    All or Nothing (I also have your own version! ;) )

    Small Gain

    St. Anne Chapelle (huge map for a tiny battle)

    I open CMBO on another Mac with a second monitor, load the scenario in the editor, and on the side I use another ol' Mac with ETO and copy square by square: I have to admit it's fun, but it also takes such a long time...

    I don't remember if it was part of the original, but I would like to replay the Pegasus' Bridge scenario 'Lovat first sight' from the ASL module...

    If you can send me anything, it would be most welcomed!

  9. ...but I still use a Mac G4 to play CM, so I cannot use the Map Converter to rebuild those scenarios, since it requires to have the BO open in Editor mode to fetch the map's datas...

    Either I find a Mac Map Converter, or a kind soul who can send me the converted maps: at this moment I'm not willing to re-buy CMBO windows just to convert the maps...

    Ahem, I hope is not illegal to ask it here... :D

  10. Yeah, it's great to be able to play the ETO with the AK engine: I'm just curious about the Chambois scenario, where the Poles collide with the 2.Pz... From what I understood the Poles armour have no separate bmp maps, isn't it? Pity, since in my CMBO this same scenario looks terrific, at least for the modded armours...

    As a last thought, I cannot see why both in SD II or in PG sites they don't make it easier to find the scenarios creating a different category, e.g. Modded CM, or plainly CMETO...

    [ March 06, 2007, 07:02 AM: Message edited by: Gen Von Television ]

  11. Thanks to all for the reports!

    I'm just back to normal life after a byke accident, so I was finally able to learn I'll install that c**p windoz on my fav machine to play this wonderful 'game': isn't it a pity we have to submit to the senseless laws of market? I was just reading if you leave a PC with XP Pro just installed idly connected to the net, after 90 minutes it will get infected most certainly! Wouldn't be better to have a native game under OSX, Universal Binary...? If not, that's eluding me: is Battlefront such a game 'Doom' style you have to hook that wide market???

    Greetings!

  12. So no support for that CLASSIC rotten exec anymore: I'd been made to believe they have patched my OS after so many years, and there are also rumors about how easy is to use the UNIVERSAL BINARY hack...

    :D

    No really, am I supposed to finally buy that junk called MS/PC to play this GREAT game??? I'm concerned about contaminating my desktop, you know...

    tongue.gif

  13. So it seems there is now a Hack included with the new Apple OS X Leopard

    http://www.apple.com/macosx/bootcamp/

    enabling you to install on a different partition / disk the WIN XP game system :D and booting from it natively; Mr. Jobs already warned they will not be held responsible for any damage (to your brain? :rolleyes: ) you may incur in using XP, given the thousands viruses and troyan horses around the net...

    But to cut the story short, I'm curious to know if anyone in our brilliant comunity has done this, and has some good news to report regarding our favorites games playing under Microsort Game OS on the NEW macs!? :confused:

    BTW: WE are the users! Don't let THAT MCP take over your programs! (I've just finished to watch Tron SE DVD! ;) so I know what I'm talkin' about!)

  14. Just an UPDATE!

    It seems now you can install Windows XP on the new iMac Intel and start alternatively from one OS (Mac OS X Leopard) to the other 'proggy' (Windows XP) :D ; so I presume you can play all the CM series for MS/PC (Intel/AMD), hopefully... Isn't it???

  15. Just now I followed your link and got MAD at those people... Even Quartz under OSX is UNSUPPORTED by default, though this may be the work of the Apple guys: you have to edit the .plist manually to let it function properly under Tiger, and even then it works all topsy-turvy: that is, usually enabling Quartz should slow down animations and such like dvd movies... Well, in my experience, on a Quicksilver DP 2002 with AGP and PCI Graphic boards it worked exactly the reverse: playing a dvd on the ATI pci was almost impossible; after enabling Quartz, it worked faultlessly, thanks God!

    Later

    [ February 24, 2006, 06:16 AM: Message edited by: Gen Von Television ]

  16. Hehehehe, thanks a lot Wicky for the links about 'the Cult': I believe only the savages [LIKE ME] can call the Laws as Rules, but still I'm left without so much of a clue: e.g. "Law 41.2--Fielding the ball

    This is another case in which the award of 5 penalty runs is to mean that the ball is not to count in the over." I presume you should be born between Land's End and Stafford Upon Avon to grasp the meaning of it all... Maybe the next life?!? :confused:

    As a later developement about this subject (CM vs Classic) I made some trials and discovered that after installing the latest (Gen 05?) ATI ROM patch for the Radeon (in my case the 9200), starting under 9.2.2 CM refused to open (it loaded the flash screen at 640x480, and then it appeared the message the screen mode was unsupported); the board still was 'unknown ATI' in the panel. I re-installed the ATI soft (Ext and panels) for the 7000, and it failed to load properly to the finder (was stuck starting up); used Conflict Catcher (damned extensions: how rotten and hateful are they!?) and disabled most of the ATI ext, but no improvements; then I DOWNgraded the ROM to the HotFix for 9200, and re-installed the 9200 standard soft set: conclusion is now the board remains unknown, but again I load CM at max res, even if I'm left without smoke and dust transparencies, even if FOG looks OK... smile.gif

    Sorry for the lenght! :rolleyes:

    [ February 23, 2006, 07:59 AM: Message edited by: Gen Von Television ]

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