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Arngrim

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Everything posted by Arngrim

  1. Turn 5 Axis use air, fleet and an army vs Denmark, but only hurt them for 2 pts, reinforced. Italy moves an army to the n/w. Allied transports are headed for the port cities in France. Gibraltar evacuated. German armor, air and army attack across the river, driving the army down to 2pts, but reinforced. French air intercepts, 3pts dam, reinforced. Air and carriers train on Ireland, which has been reinforced. 3RN hunt for the missing sub. No luck. Fleet group Med almost out of the med.
  2. Turn 4 New German sub encountered RN outside Canada, damaged one escaped.. Dow Ireland and get experience for Ca+ Raf Corps purchased for France. Germany Dow Denmark, reinforced to 5, Italy Dow next turn. Corps for France. All quiet on eastern front. RN med fleet will get clear of med soon.
  3. Turn Three: German sub sneaks away, But contact is restablished. All is quiet on the eastern front. Carriers being notoriously paranoid sail for Ireland (screw US). France decides to get a tank entrenched, HQ’s: bah, humbug! Delay, delay, delay. We shall build a wall of Corps for the axis to climb over.
  4. Turn Two: Since I morosely forget to move my polish heroes, they are wiped out almost to a man, and the last corps de esprit surrenders Poland. No dow on Denmark, one air used against the poles turn two.. I launch the LC gambit,(actually the duch called out for help, reported paratroopers in the country, and true enough, after marking LC in the war map, there is axis units in there!) and it is rather successful! Except for two things: 1, idiot that I am, use a carrier in the first strike, instead of the expendable French air, 3pts of damage, damn. 2, I took it with France and not England, since I thought my Gb corps could sail into the harbor after the city was emptied. My Canadian corps finds a sub, ouch… The RN med continues to sail for Gibraltar. Algerian corps sails for France since Italian readiness is over 80. If my carriers survive I might be looking at Ireland turn 4 (my turns).
  5. Exel(Axis) vs Arngrim (Allies) Rules: No Rome gambit. No bids, just a flipped coin that (unfortunately) gave me the allies. Ok folks, here it is. My very first HvsH game, and Worse, I’m gonna get pummeled by a Finn! Turn 1. Axis throws everything against Poland, not preparing for LC nor attacking Denmark. Subs raid. So, I foolishly concentrate on France and forgets to move Poland altogether *sigh* Ah well, they’re toast anyway. Sells off entire French Fleet, which is a bit cheesy, but hey, It’s a game and the allies are in serious jeopardy as it is. Malta air fleet goes home instantly, the rest of the Med. Units hold to ensure a late Italian entry. RN spreads out in subhunting formation, Carriers move for LC gambit. London corps on transport (just in case). Can Army transported. French Army & corps head for LC. Should have exchanged the southern army in Mag line with the corps, darn. Not cash for a HQ, Air is based in GB. New army purchased instead and placed n/e of Paris. Will be biting my nails until next mail drops in.
  6. Great AAR! but why are you stopping? don't give me that "we have lives" crap. Dump the woman, go on vacation, get rid of your friends! play more, write more. More, more, more!
  7. Great AAR! but why are you stopping? don't give me that "we have lives" crap. Dump the woman, go on vacation, get rid of your friends! play more, write more. More, more, more!
  8. T23 Light combat in Ardennes. USSR declares war. At least Germany set foot on French soil before the end…. T24 The Rusian flood flows over the border. The brave 2 corps stand firm. Desperate attacks in the west to no avail. Pleas for help against the Commies sent to USA , but are met with silence… T25 Russians march on, Warsaw captured, armor spotted close to Berlin, punished by air. French _finally_ dare to venture east of maginot and takes Munich. Finns, for some strange reason dclare war on USSR.. not a bright move at this point… T 26. Russians overrun, French corps marching. I’ll surrender next turn. T27 The only city still German is Berlin. Germany surrenders.
  9. T19 Sub destroyed. 1 Fcorps _finally_ venture past maginot, but only as a flanking attack on the Germans. Reinforcing. T20. F river corps retreat from LW. Ardenner hex taken. F army destroyed. That German 1 Army and 4 corps are fierce! I thought that the Allies would just roll me over. I feel like Poland T21 Russia at 78% readiness, will enter war soon. No surprise, since I haven’t had _anything_ to send to the Russian border, and still don’t. Berlin will be taken by Russia. Air and ground destroy corps take hex S of Br. T22 Light Allied attacks. Air&ground destroy F ardennes Army. USSR prepares for war. Bye bye
  10. T16. Combat in LC. Sub+Battleship damaged. Concentrated German air&ground takes Brussels! At least some humiliation washed away. Makes no difference though.. Germany is spent… T17 Gniesenau sunk. Allies, despite it being almost certain do _not_ take back Brussels! Sharnhorst manage do damage RAF to 4, so naval intelligence indicate that the british will not be able to intercept. So 3brave Luftwaffe and an army destroy Farmy S/Br. And thake the hex with a S5 army. Risky, but at this point I _have_ to take risks. Therefore the plunder buys a jet research chit, and we’re hoping…. War: I:80, Us:18, Ru:49. T18 Sharnhorst sunk. G.Army destroyed. Germany attacks in LC, but to no effect. Sub destroys a battleship. Reinforcing air. If Allies had struck east with Maginot corps a few turns back, the war would be over by now. I have _nothing_ in reserve.. :-(
  11. Turn 13: Heavy allied attacks in LC destroy 2! German armies. F armor spotted behind the lines. Ground & air strikes take back s/e Br. Hex. This game is lost, but I sure won’t surrender before there are allies on German soil. Turn 14. Allies destroy G army+tank. Germany destroy F army+tank. Turn 15. German corps destroyed, English carrier sunk.
  12. Hey, Dragonheart, i'm both European and swedeish. I'm showing interest, promise!
  13. JerseyJohn wrote: Portugal's dictator, Salazar, was also a friend of the Axis and Germany benefitted in many ways be having Portugal neutral -- a lot of materials flowed in and out of it's ports that ended up in Germany. That would have stopped if it would have been either conquered or had joined the Axis. Good point! Actually, the participation of neutrals, and their importanc to the axis/aliies is something that is rarely (if at all) simulated in a realistic way. I mean, things like the porugeze harbours, supplies being routed through Spain. Finnish resources, sure, but the swedish steel and german troops using the Swedish railways? There _were_ resaons why Hitler didn't just attack neutrals who didn't join the axis in war. I'm not proud of the fact that Sweden were an Axis minor, although officially neutral. But het, I'm not taking any blame for events before my birth.... back on track though.. the only game i've played with a system that a) represents the political manoeuvering prior to -39 and the positive impact, resources in particular is WiF. A game that is never played to the end... :-(
  14. Turn 12 Maginot breakout corps attack air. Multiple strikes vs Gcorps s/e Br. Holds(3). No reinforcements. Corps replaced by army. FHQ attacked by air, to force reinforcements, saving cash, interception, going ok. Looks like a lost cause, but der Vaterland shall prevail, I mean schnitzel and german beer vs frog thighs and noveaus..? ‘Nuff said.
  15. Turn 11. Allies reveal jet1!!! No matter, they will cost a fortune to reinforce. (happy delusions ) French corps leaves Maginot, replaced by army. s/e Brussels taken by air and ground! . Corps destroyed. Maginot attacked to encourage Italians. Germany _shall_ Prevail! :cool:
  16. Turn 10 Allied token attacks on river units. Air and ground attacks the goddamn corps, down to 2. Sub went 2 hexes away from Gib. Bad move Battleship in harbor, will sink sub next turn.. Gib raided, and garrisoned. Saving cash for air or tech...
  17. Turn 9. Airbattles over the canal as GB throws everything at the sub.. Carries flees. Sub sunk, -“achtung spitfire” obviously met with a language barrier.. or something (no emergency dives ). But the carrier was sunk.. How?? *confused* Sub faking at Gibraltar, but no raid… thougt I was in range, will go closer next round. Reinforcing this round, some attacks at maginot to keep the Italian spirits rising. War: I:75%, US: 18%, R: 49%
  18. Turn 8 Allies stand and reinforce. Uk corps s/e Brussels attacked by air& ground, survives at str. 1, carrier intercepts & sub hiding outside Denmark pounces & brings it to 1. (always 1) . Maginot attacked. New Afleet purchased.
  19. Turn 7. 1 Sub destroyed, the other run. HQ replaced by corps G army s/w Cologne to 3, retreats. All air reinforced. Attacks along the line, some damage dealt. F corps s/w Munich destroyed. Denmark taken. Italy to 70 % Should have kept attacking maginot to get them up, but I don't know the formula... :confused:
  20. Turn 6. Tank destroyed by air and armies. Denmark destroyed w. 2 air. Attacking French units, NO effect anywhere 2 corps attack polish, negligible effect. :eek: Italy still 65% Poland _finally_ surrenders
  21. Turn 5 Raiding Belgian corps suicide vs air, German Corps in LC destroyed, Subs run and raid. Armor takes s/eB hex, damages army. Denmark down to 1. 1 Polish army destroyed, corps look for Polish troops, and are surprised by them. Still no surrender….
  22. Turn 4. Subs still raiding, only 10 pts again Where are the RN carriers? I hope that they are subhunting, but they _might_ be preparing to destroy the Italian navy.... And considering how it goes in France… I’m toast. Ah well to the bitter end. Warsaw taken, three polish units left. No advance in LC, Air reinforced, Denmark attacked, corps purchased to defend against Maginot raid. Next turn armies will operate west.
  23. Turn 3. Denmark attacked, subs raid(10p ), German corps destroyed s/e of Brussels, Air strikes Brussels, allied intercepts.French army in Brussels down to 1. Corps destroyed next to Warsaw, Warsaw down to 3, and now surrounded, Warsaw will fall next turn, freeing VERY needed units to LC, Damn, this game doesn’t look good… French HQ shows up in southern Maginot. Guess i'm getting more than a few lessons in this game..
  24. Turn 2. Axis bravely(foolishly obviously) DoW LC. Army attacks, the tank only made it to the river hex(Stupid!), so strikes from there, and a corps strikes from s/e of brussels. Airstrike one, two and three are intercepted by 2RAF and one French air and Brussels survives with *sigh* 1 point left. :mad: Subs run and raid. Warsaw is surrounded on 5 sides, and survives. Polish air flees with 1 corps -this is not going my way. Ardenner occupied with 1 corps. No Dow Ireland - Is he going to try to stall me with the carriers? Or Is he hoping for a quick American intervention? :confused:
  25. Pbem Arngrim(Axis) Bid 150 vs kossuth (Allies) No landings on Majors turn1 Turn 1. axis kills nothing in Poland :eek: 1 army, HQ and tank west. Moved the tank instead of Operating, hopefully it will not be out of range. No airstrikes, Denmark training exercise for KM, Subs raid. Damn I’m nervous.. what will an experienced player like Kossuth throw my way? :confused:
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