David I
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Everything posted by David I
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***New Mods Posted - German Truck Pack***
David I replied to David I's topic in Combat Mission: Afrika Korps
Did the same treatment to the Sdkfz 7. Available on the CMBB side of CMMODs. Look like: -
Something for every tractor pulling situation. Done on CMAK's original Sdkfz 7. Will work for both CMBB and CMAK. Did the same kinda thing for trucks, available on the CMAK side of CMMODs. Look like this: Enjoy, DavidI
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Bump for Fredrico. DavidI
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Fredrico, I just made my own by making a shadow came of CMAK and called it Italy 1944-45. I populated the CMAK game with plain gelb vehicles, heavy imphasis on tropical uniforms (both Axis and Allied) and cherry picked terrain that had a Sicilian/Southern Italy feel to them (like red tile roofs, sandy roads, brown paving and walls, etc). I populated my Italy 1944-45 with more camo vehicles, more contintal uniforms, cherry picked terrain (darker roofs, granite paving and walls,etc). All in all an excercise to allow me to use all the plain gelb vehicles in one game and camo in the other. So many mods, so few slots. I am such a mod slut! DavidI
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***New Mods Posted - German Truck Pack***
David I replied to David I's topic in Combat Mission: Afrika Korps
MikeyD, Why, thank you very much. DavidI -
Dey, Glad to have you back. DavidI
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Gosh Combat Mission is scary...
David I replied to Michael Withstand's topic in Combat Mission: Barbarossa to Berlin
Michael, When you are right, you are right! DavidI -
***New Mods Posted - German Truck Pack***
David I replied to David I's topic in Combat Mission: Afrika Korps
Aragorn2002, They look particullarly stunning when engulfed in flames. DavidI -
Lynx for CMAK. Done with Makjager's bitchin mods, they are: For Early Italy For Late Italy For ETO For ETO snow Not compatable with CMBB! Enjoy, DavidI
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**Muddy roads have been posted**
David I replied to patboy's topic in Combat Mission: Barbarossa to Berlin
Patboy, Nice one. DavidI -
Lanzfeld, Yep you got it right, a single hard coded shape represents both the PSW 221 & 222. The 223 is represented with a different single MG turrent. DavidI
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Trucks for every occasion. They work in both CMAK and CMBB. They look like this: Enjoy, DavidI
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Shmavis, Unintended consequinces. Patboy, Got your buildings and I'm looking forward to your roads. Many thanks, DavidI
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Patboy, Very Nice. BTW what buildings are those? David
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***New Mods Posted - Tri-Camo PSW 234 Seties***
David I replied to David I's topic in Combat Mission: Barbarossa to Berlin
Earl, Lynx. DavidI -
CMBB Best Game Ever
David I replied to Phantom Captain's topic in Combat Mission: Barbarossa to Berlin
Without a doubt the best Tatical Wargame I have ever played - and I've played them all. DavidI -
The Morale Model is RETARDED...
David I replied to Squatdog's topic in Combat Mission: Barbarossa to Berlin
Ah, Grumlin. Still alive I see. DavidI -
I would add: 1. US Trucks 2. All Jeeps 3. PSW 222 & 231 For CMBB: 1. T-60's 2. T-70's DavidI
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***New Mods Posted - Snow Tri-Camo SPW 250s and 251s***
David I replied to David I's topic in Combat Mission: Afrika Korps
Col. Lee, Oh no, I ment CM Africa Korps 1939 to 1944, so it would be Ethiopia to Italy December 1943 in the Mediterainian. However another chap has put out a Shadow Game called CMWest (available at CMMODs) that has the Germans and the Brits having at it in France '40, and Pat put out "Fall Weiss" for CMBB that is the 1939 Polish Campaign for CMBB. Junk2Drive put out a Vietnam and a Isreali/Arab Wars mod as well. Sorry about the confusion. DavidI