junk2drive
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Posts
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Posts posted by junk2drive
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Glad to see you both are active.
I seem to remember those UAZs in another post a while ago. I hate getting old.
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Lots of talent displayed recently by you. Much appreciated by all, I'm sure.
Hope it means your physical problems are better or subdued.
Here's another CM modder that is missed
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Andreas website "I wish it was Der Kessel" had all of Gordon's Sealion mods.
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Andreas website "I wish it was Der Kessel" had all of Gordon's Sealion mods.
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Had to drag the wife away from her computer for a look at this one.
It's PURRfect.
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Do a forum search for member Japanzer. He had a website with a mod for the Toldi II and some SPA for BB.
Before CMAK I only had CMBB and did my first half assed mods in BB while waiting for AK to release. Posted some screenshots back then and no one seemed to care.
Careful with the bmp numbers, quite a few of them are different.
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You forgot to mod it before the screenies.
Bet you did a good job on it too.
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Having discovered the joys of RealTime they are playing all the games that have been given to them at past wargaming conventions, but set aside as not wego.
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It got the peng threads out of the other forums.
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Hi, nice to see you around. I haven't used your DBs in a long time. I am not playing CMx1 anymore.
Thanks for doing and hosting the sites though. They were very helpful when I needed them.
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Thanks for doing and sharing.
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Thanks for the sig.
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You could replace the screenie with one from the Allied POV.
Anyway, good job. Thanks for sharing. Did you have the battle playtested?
Tell us a little about yourself.
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Looks very nice. You must have put a lot of work into it.
Your text sounds as if this should be played from the Allied side. Your screenshots are from the Axis side and give away positions by the transparent buildings.
Fix your url link. Put the cmg file in a zip.
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I guess they're busy now.
Didn't we dicuss this kind of thing long ago?
Maybe an officer with a govt checkbook will change their mind...
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I didn't say it was missing. That's the only way I tried the demo so far. It works to me.
In all the years I played CMx1 I never played TCP/IP so I don't know the trama that others are going through.
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No, WEGO has always been RT. You give orders, your opponent gives orders (human or AI) and with or without calc time, you watch a real time span of events. In true RT, you can do something about the events, in WEGO, you cannot.Originally posted by stikkypixie:So because the computation is done differently it's a whole new style of playing?
Oh, and WEGO has replay.
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Real time with a pause to give orders.Originally posted by stikkypixie:WEGO is not in?! What have I been playing all the time then?
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It's a carry over carrier from CMBO IIRC.
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Left you a note at TPG. French setup zone needs fixing.
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On the 1:1 subject, tanks in CMx1 are 1:1 correct?
Franko's Tank Warning as Soviets has you managing a large herd of tanks vs the Germans with not as large a herd.
If the 3D units had legs instead of tracks it would be like commanding a company or so of 1:1 troops versus some other troops with different weapons and skills.
1:1 can work if my analogy above is correct. I did not micromanage my tanks and troops in that scenario PBEM. Of course I lost, but it was fun and an awesome sight to see all the tanks firing at each other and some exploding.
Luftwaffe infantry mods
in Combat Mission: Barbarossa to Berlin
Posted