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patboy

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  1. The "Ford Motor Company AG" founded for the German market went into business in Berlin in 1926, purely as an assembly plant.

    In 1931 it was moved to Köln-Niehl. As of 1935 it's change into an independent German auto manufacturer was completed. The firm's name became "Ford-Werke AG" in 1939.

    The most important Wehrmacht trucks were the various three-ton types (about 5000) and the halftrack "Maultier" truck (15000).

    (Reinhard Frank, Trucks of the Wehrmacht)

    v3000nr5000qp9.jpg

    vehiclety8.th.jpg

    europasfordyk4.th.jpg

    Here come a Ford v 3000 s rare color photo:

    00408164kr0.jpg

    Pat

    [ June 02, 2007, 08:17 AM: Message edited by: patboy ]

  2. Originally posted by Battlefront.com:

    I don't know what will come after the Brits, so it might not be Dutch, Germans, and Canadians.

    Simulating the French only is certainly an option, but I don't think it is as attractive as simulating Canadians, Germans and Dutch as a combo.

    Steve

    What do you think about "Eurokorps" for next module ?

    Pat

  3. You don't need to email me some screenshots but it will be interesting that you post them here on this forum, like that, everybody can see I'm right ! :D

    Also dan, Bess Demnähx

    Pat

    ps: Flesh said :

    "Bicolour StugIV" mod for CMBB.

    This is a replacement for the StugIV textures in CMBB. Be sure to back up

    your files before installing it.

    Description:

    "Bicolour StugIV" CMBB StugIV (BMP 15280 - 15295)

    Note: I used some of the textures from the excellent StugIIIG pack by Mike Duplessis for this mod.

    I also used some of the textures from my PzIVH mod, which were based on the default PzIV textures.

    Instructions: To install, just extract the BMP files to your CMBB "BMP" directory.

    BTW there are three BMPs with "_no_markings" in the filenames - just rename these files by removing

    this suffix and use these BMPs instead if you don't want any markings.

    Mod Manager Support: Not yet. I'll look into it, if anybody requests it... ;)

    Author: Flesh

    dave@dave.zirconiumdns.net

    "Bicolour StugIV late" mod for CMBB.

    This is a replacement for the StugIV late textures in CMBB. Be sure to back up

    your files before installing it.

    Description:

    "Bicolour StugIV late" CMBB StugIV late (BMP 15300 - 15315)

    Note: I used some of the textures from the excellent StugIIIG pack by Mike Duplessis for this mod.

    I also used some of the textures from my PzIVH mod, which were based on the default PzIV textures.

    Instructions: To install, just extract the BMP files to your CMBB "BMP" directory.

    BTW there are three BMPs with "_no_markings" in the filenames - just rename these files by removing

    this suffix and use these BMPs instead if you don't want any markings.

    Mod Manager Support: Not yet. I'll look into it, if anybody requests it... ;)

    Author: Flesh

    dave@dave.zirconiumdns.net

    In all case "Flesh" used the only present bmps available in game, to know (BMP 15280 - 15295) for the early & (15300 - 15315) for the late.

    Exactly what MikeyD used for his StugIV mods.

    May be have you a CMBB special copy with a new bmps number for the stugIV mid ? :D

    [ March 24, 2007, 03:31 PM: Message edited by: patboy ]

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