Jump to content
Battlefront is now Slitherine ×

Curry

Members
  • Posts

    889
  • Joined

  • Last visited

Posts posted by Curry

  1. USA joined.

    Recap

    Battle of France went fair - could have been better could have been worse. I think I should have stuck to my original plan and did not counter attack. In counter attacking I did manage to kill both of his Panzer units but he took France quicker and I was not able to retreat many French units to the UK. I beleive France fell in May. Like I said, just fair.

    The quiet period has gone very poorly for me. I grew impatience and made some poor mistakes that Terif, being the champ he is, jumped all over. I really hurt my chances in the quiet period. But that is all part of the game. You take chances and sometimes they dont work out, especially if you play the best.

    We will try to continue the struggle. But I am afraid the attack on Russia will be a terrible thing.

  2. Turn 13/14 - The counter attack has changed the dynamic of the defense of France. The Axis attacks and the Allies have to pay a heavy price. He kills off a French corps and a French army. He moves through my line and advances all the way to Paris. This is bad as it will now bring in Italy into the war and France shall collapse. That is the choice of counter attacking. If I would have held to my original plan I think I could have held longer but I also would not have taken any German units with me. In my turn I counter attack back and kill off that German Panzer that moved to Paris and a weakened corps that Terif placed behind it to keep the Panzer in supply. So we both lose two units, France loses an army and a corps, Germany loses a Panzer and a corps. The French also retake the hex but the line is very weak now and the Italians will be joining the war very shortly. My Carrier did intercept but did nothing. Most likely I should not even try it but at this point the Allies get desperate to try to hold a few more turns.

  3. Turns 11/12 Most likely I made a mistake and should have stay with my plans, but sometimes you have to change plans. I threw out my plans and counter attacked. First the Axis hit another hex to move closer to Paris. He killed off a British corps defending it, then hit a weakened Canadian corps behind that and with a mighty strike from the Luftwaffe destroyed that as well. Two units killed and one hex taken. The unit the Axis sent in to the hex that attacked the Canadian was an armor unit. It was at a strength of 9 after it attacked the Canadian corps. I changed my plan and attacked. I had built a French armor and placed it in Paris entrenching. I used it to make my opening attack and the full strength level 1 tank unit knocked the Panzer from 9 to 5. Then I finished him off with French armies all around him. Killing the Panzer and retaking the hex. Now I fear revenge will be terrible but I think I did the right thing.

  4. Turns 1/2 – Denmark attacked, Poland attacked, France sets defense, Allies begin the search for subs. Same old same old stuff.

    Turns 3/4 - Denmark knocked down to 4, Poland is still alive, Warsaw should be taken next turn. LC attacked and taken. The Allies form a line of corps on the French/LC boarder with another line of armies behind. One sub is found and knocked down to 5, but it dives twice keeping it alive.

    Turns 5/6 - Denmark finished off by cruisers and air and surrenders. In Poland Warsaw falls but the stubborn Poles will not surrender - yet. In the Atlantic no great diving for the subs this time and both are put at the bottle of the Atlantic, the Brit’s come home with a Cruiser and BB both damaged. In the West the line holds as the Germans attack a British corps and a French Corps. But since most of the air was used against the Danes both are only damaged and then reinforced.

    Turns 7/8 The Pole’s surrender and go over to the Dark side. The Allied line along the French/LC boarder is attacked. One French corps goes down quickly as the armor unit attacking it gets a max attack of 5 against it. Only one Luftwaffe had to be used. The other two Luftwaffe then attack two British corps waiting to unload on the French coast. A German corps fills the hole in the line, the blood hex. The allies do not attack the German corps. Instead they just hang in there. Its clear the allies defense is the corps defense. I thought about doing the French HQ defense but thought I would just try this one instead since I am playing Terif.

    Turns 9/10 Axis attack the French Arden and take it. They attack the French corps in the Arden and it fights valiantly as it takes lots of air and land units to kill it off. Then a German unit fills in and occupies the French Arden. The Allies do not counter attack, instead they remain entrenched. I am not a fan of this defense but I think against Terif it is the best defense to use. I rather like to build a HQ for the French and counter attack. The trouble with this Defense is if you counter attack and even kill another unit Terif is so good that he will replace the units on the front lines with new units and kill off the units you used to counter attack much quicker. Using a French HQ you can do some damage but a great player like Terif can also blow through your line quicker, at least that is my view of things. So I will try this method of making him take his time to work his way to Paris. So far its been one hex for each move.

  5. Trying out a new bid system. I have several games going with it and in this one Terif has agreed to test it out with me.

    The new bid is on a .5/20/20 system

    .5 for the UK

    20 for the US

    20 for the USSR

    So on a bid of 100 the UK gets 50, the US and USSR would each get 2000.

    It gives the USA a bigger role, but that is not the goal. The goal in my thinking is that is gives the Allies a real opportunity at a D Day. It also helps the USSR in that the Axis cannot keep all of his forces in the USSR knowing that when the USA comes into the war he will really have to watch and guard the western front. Perhaps really trying to make a "western wall".

    Its been a long time since I have played Terif, he has mauled me each time we played before. But hopfully that was a long time ago and I'm hoping that this will be a long game.

    In this game Terif as Axis for a bid of 200

    So the UK get 100 and the US and USSR get 4000

    [ August 10, 2004, 12:02 PM: Message edited by: Curry ]

  6. Jersey, Great line about Hubert's response. :D I was really laughing at that one.

    Yes I slightly remember that post by Rambo now. I like you and many other experienced players have learned how to use air for recon so you dont get that many surprise contacts. But there are other ways that you really can suspect if someone is not playing on the up and up. Tech is one, but then again its nothing you can prove because tech is so crazy in this game. I know some players may have thought I was cheating because I had level 4 or 5 jets at the start of the Russian campaign. But if you play enough games like I do it happens, just like the games where I had no German tech in jets and 3 or 4 chits invested.

    The bottom line is its like you said, PBEM cannot be a tournament type of game in SC. And that is a shame because you have to play TCIP instead for a tournament game but who has 15-20 hours to invest in one game. I dont that is why I play via email.

  7. Jersey, good points. I am very hesitant to accuse someone of cheating. Your case about Poland is a good example of why. But when you lose trust in a PBEM game then its just hard to continue, at least it is for me. In some games I have just resigned because I just was not sure. I like to win like everyone one else but its not everything to me so I would rather give up the win and post a loss rather than continue to play while fumming and wondering inside.

  8. I am in a game where I am the Axis and the Allies pulled the LC gambit on turn #1 and took the LC.

    This has happened to me before and I completed the game and won. (followed Yoda-Terifs advice and over came the Dark Side :D )

    Here is my trouble, I'm feeling its just too hard for this gambit to be successful that when it happens you really doubt your oppenants honesty in a PBEM game. Not so in a TCIP game. The reason is unless its someone you really trust how do you know the allies just didnt replay that first turn until his attack was successful?

    So I play tested this out. In 20 attempts by the allies to take the LC on turn one. Using the British fighter and bomber and French fighter and two French armies and the French corps the Allies were only able to take the LC on turn #1 five times. That is only a 25% success rate. (Assuming the Axis moved over a HQ and all three Luftwaffe intercepted which is what usually will happen and did happen in my game).

    It doesnt make any sense to me that the Allies would attack the LC on turn #1 with only a 25% success rate. If they fail the game is basically over. If they get lucky and take it the Axis can still win if it is an experienced Axis player.

    I think this gambit should be banned from competive play in both the TCIP league and especially in the PBEM league. What do you think? Am I out of line with this thinking and is this a fair counter to the Axis cookie cutter strategy?

    By the way, in the same game I am playing where the Allies successfully attack the LC on turn one I have worked my way slowly near Paris and its at the end of April or ealy May and guess what. British level 1 Jets show up on the scene. Has anyone ever seen British Jets show up at the end of April?

    [ August 06, 2004, 10:54 AM: Message edited by: Curry ]

  9. Avatar

    You have some good ideas and some good points.

    You said,

    You're all too entrenched in the standard rules
    Most likely somewhat true, but not totally. Many have played with different options over time. For awhile a limit on air was very popular and many still play with that. For a few they played that you had to trigger the siberian transfer. Many play with some form of varient with tech. I am currently doing that now.

    Please also understand it has taken time to get to this point. If you look in the past you will see that the bid has steadily changed as players have perfected the Axis strategy. Early bids were much much lower than what they are now. The Axis side has been perfected and no one has come up with an effective counter for the allies. I think that is why so many of us were interested in your allied strategy. Many of us that have played for some time have tried all kinds of ideas to help the allies. I think Terif's Spainish gambit came closest to helping the allies counter the axis "cookie cutter" but its just too hard to pull off.

    So the best we can come up with is a large bid to even the playing field which has helped.

    But again your ideas are all positive and I hope you will not only post them but play test them out and let me know. If you want to test them via email I would be glad to help you.

  10. Jev. Dk,

    take this to the General Forum, this is the SC forum. With all due respect. This place is for SC, not general forum topics. Here the Rambo I know is somewhat funny, somewhat - no very unique, somewhat polite, likes to talk smack, but its all SC related. He is a benefit to have on the SC board and an excellent player of SC.

    By the way I see you are from Copenhagen, spent two weeks there, wonderful city, loved the placed.

    [ August 03, 2004, 04:51 PM: Message edited by: Curry ]

  11. Blasy said,

    I hope for one thing, that EVERY option in the game can be on or off.

    Simplest way to not impose anything on anyone if they don't want it in

    Yes, very good Blasy. I really agree. I think many such items like Diplomacy can be items you may want sometimes. But may not want most of the time. Some may even want it most of the time, but not some of the time. So your point is well taken.
  12. JevDK stated -

    Because he spreads hate. Try read some of the more religious and political threads in the GF.

    Then Jersey replies "And without him the General Forum is a paradise of peace, love and wisdom."

    Great one JJ - like Rambo is the whole problem in the GF. People dont like what Rambo has to say and usually jump all over him from what I have seen.

×
×
  • Create New...