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Metto

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About Metto

  • Birthday 09/14/1987

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  1. Sorry, I had understood some things wrong. No intention to be a whiner or similar.
  2. This thing, that moving objects(tanks etc.) only tell the units "you must not fire here", creates an exploit. Situation 1: A tank is advancing towards a machinegun and has infantry following it, "in cover". The player controlling the machinegun gives it an area fire order ahead of the tank -> when the tank and infantry moves forward, the mg keeps shooting the spot and hits the infantry through the tank. Situation 2: There's a light infantry gun instead of the machinegun, and the tank is a heavy tank, so the gun can't kill it. The tank is sitting in level terrain, so even a small adjustment in the guns elevation may result in the gun's rounds going very short or very far from the tank. The player sets the gun to fire in front of the tank and when the gun eventually misses above it's ground target, the shell flies through the tank and hurts the infantry.
  3. PAK's have an armored shield against bullets.
  4. Better shadows to the graphics engine -> height differences in terrain easier to spot(surrently next to impossible).
  5. G-43 is Gewehr 43, a semiautomatic rifle used be germans. I'd quess it was as rare as Stg44(which is ingame).
  6. Now, that you have written about the continuation war, you could also write about the winterwar. I quess many foreigners here could be interested to hear about the last, desperate days(in Kannas).
  7. So does CMBB Armor penetration system take into account, where armor is supported or not? Manual doesn't talk about this. Example: (Image) The leftmost shot should penetrate easier than the rightmost.
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