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simovitch

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Posts posted by simovitch

  1. Originally posted by Philippe:

    Have you tried taking screenshots and pasting them together in Paint? Crude, but effective.

    yes but printscreen doesn't seem to capture the image at the darn Italian website???

    someone in the thread said he used "screenprint32 v3.5 and it saves it pretty good."

    does anyone know if screenprint32 is freeware or feeware?

  2. rune, if your still following this thread...

    From the "topographic maps of italy" thread in the scenario talk forum, I was able to get a great view of San Pietro Infine at 1:25000, probably wartime-period with (contemporary) aerial overlay. Its right up on my screen - beautiful... but I can't for the life of me get a hardcopy, so no screenshot. :mad:

    If you can manage to get into the map site, its on the "Lazio" portion of Italy, at coordinates:

    Top left: x-412961, y-4589507

    bottom right: x-414904, y-4587968

    hope this helps.

  3. J2D lol! sorry for sending you on a hypothetical reference goose chase.

    If you spell gnep backwards you would get "Hi Mom". ;)

    Anyway, point well taken rune. And If there is a disclaimer with the scenario, I do appreciate it. Beside my desire to vent, my main question though is if anyone shares my historical OCD with any certain scenario that they have played in CM.

    cheers

  4. I need to share a pet peeve.

    Let's say you are a long time student of the history of the "schmegg offensive". You know the terrain quite well, you have photos and period-mapping information. You know the OOB of the battle and have a good idea about the TO&E's of various units at various times during the campaign.

    Not uncommon I would say for this group.

    Then you find a long awaited scenario covering one of your favorite battles during schmegg: the "battle of gnep". It's listed as "historical" and the breifing is right on.

    Then you open the map and it's at best a 2004 mapquest rendition. The topography and tree coverage is pure fantasy...

    Then to your added dismay the OOB gives you a couple of "wombats" to lead the charge, when you know quite well that even though the hollywood version showed Macauley Caulkin leading a troop of wombats into battle at Gnep, you know without a doubt there were no wombats at Gnep, or anywhere in the schmegg offensive.

    Like myself, do you find it difficult, if not painful, to play that scenario? This happens to me so many times (not always) in CM that I am starting to feel a little dismayed. The main reason I bought this game was to get play (and develop) some faithful reconstructions of the schmegg offensive battles.

  5. llama,

    That one was a tough scenario as I recall, and the only way to win really is to get your tommies into the town in force without getting them killed crossing the fields.

    As I recall, you got plenty of mortars and OBA. Get as close to the town by working your way through the woods and then lay down a blanket of SMOKE, and keep it up until you reach some buildings. Good timing is essential here.

    I would say use at least 85% of your artillery assets for SMOKE.

    Keep your armor out of View of the Panthers, use your AT guns to keep them busy, and your infantry to distract them. bring them out in the late game when the Panthers are distracted. Dont expect your armor to hold any flags. That will be the job of the infantry.

    Hope this helps.

  6. Originally posted by simovitch:

    </font><blockquote>quote:</font><hr />Originally posted by CSO_Talorgan:

    </font><blockquote>quote:</font><hr />We are looking into ways of allowing people to add customized skins for objects on a scenario by scenairo basis. It won't allow for customized building shapes. Too early to say if this will happen or not as it is still on the "if we have time" list.

    This is from the Bones thread. It implies that there will still be a map editor but we won't be able to design our own buildings.

    Doing away with the map editor is just too appauling to contemplate. </font>

  7. I've searched the threads a bit and I still can't establish whether or not CMX2 will have a map editor and allow 3rd party scenario designs.

    Please excuse me if what at face value this seems like a silly question, but it seems like Im seeing only "in the can" scenarios will be available, but the terrain "tiles" will be smaller.

    I want to do historically time-period accurate (both horizontal and vertical) terrain representations for CMX2 and I love the idea that the tiles will be smaller...

    but will I be able to make my own maps in CMX2?

    simovitch

  8. Originally posted by Larry Thorne:

    Hi

    I was forced to throw in the towel at battle 2 after my Awesome opponent Simovitch steamrolled over my brave Finnish fighters in Tali Operation. -LT

    Thanks for the endorsement Pasi. I made my share of mistakes in Tali though. I think a rhesus monkey could have done just as well given the forces involved ;)
  9. Nice work Almaniac.

    I wish others would care so much as to represent accurate vertical relief with their "historical" scenarios.

    Good quality topo is not that hard to get ahold of for most people, and using it to generate an accurate map with accurate vertical relief should be as important to the designer as historical TO&E and an accurate breifing, imho.

    "McAuliffe" has a good mapping tutorial as well, still found at his exceptional site here

  10. The caption under this photo from Hugh Cole's "The Ardennes: The Battle of the Bulge" Chapter 6, reads:

    "WRECKED GERMAN TANK SHOWING "BAZOOKA PANTS," a defense against rockets"

    USA-E-Ardennes-20.jpg

    Apparently at least by the end of 1944 the Germans were investigating some aspect of the "skirt" protection against shaped charge weapons. Note that steel mesh is used in lieu of plating. Hardly the choice material for protection against small arms fire.

  11. Originally posted by Mattias:

    Personally I think they might not have been deemed absolutely necessary as the 40 mm armour they protected was a bit on the thick side for ATR:s (skirts originally being fitted as protection from, primarily, ATR:s).

    M.

    The "skirts" were also effective in reducing the effect of high explosive anti tank (HEAT) rounds on the main armor, namely that which is fired from a bazooka. The pre-detonation of the HEAT shell casing on the skirt diminished the penetration ability of the remaining shell core, or something like that.

    Does anyone know whether or not the application of "skirts" on an AFV has been modelled in CM?

  12. For anyone who cares, It was during the first days of this battle that Eric Fletcher Waters, Roger Waters (of Pink Floyd fame) father was killed.

    "When the Tigers broke free"

    It was just before dawn

    One miserable morning in black 'forty four.

    When the forward commander

    Was told to sit tight

    When he asked that his men be withdrawn.

    And the Generals gave thanks

    As the other ranks held back

    The enemy tanks for a while.

    And the Anzio bridgehead

    Was held for the price

    Of a few hundred ordinary lives.

    And kind old King George

    Sent Mother a note

    When he heard that father was gone.

    It was, as I recall,

    In a form of a scroll,

    With gold leaf and all.

    And I found it one day

    In a drawer of old photographs, hidden away.

    And my eyes still grow damp to remember

    His Majesty signed

    With his own rubber stamp.

    It was dark all around.

    There was frost in the ground

    When the tigers broke free.

    And no one survived

    From the Royal Fusiliers Company C.

    They were all left behind,

    Most of them dead,

    The rest of them dying.

    And that's how the High Command

    Took my daddy from me.

    I doubt there were Pz VI's in the vicinity, but it makes for a great song title.

  13. You actually have a topo, so you are miles ahead of alot of "historical" map designer's already. Incidentally any map scale over 1:50000 and you may as well fuggetaboutit.

    draw a 100m X 100m grid, scan it, and print a large version out so you can transpose the map manually into the CM editor wihthout going blind.

    I use Autocad to bring in a hi-res scan, and grid it with fine gridlines and print it to my printer. Sketching the "contours" in the Map editor takes a steady hand on the mouse and a lot of patience, but it's worth it.

    Ive never tried mapping mission, am I really missing something?

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