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M1A1TC

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Posts posted by M1A1TC

  1. In the first video it says that it was created for new doctine, "Strategic maneuver". It even has a bathroom inside smile.gif

    It said that it has enough fuel and resources to drive from Ural mountains to the English channel

    The newest version, BMP3M, can stop small caliber cannon rounds (like 25mm) and it's diesel engine power was increased by 30%. It has Shtora, Arena, and ERA armor

    They compared it to Bradley among other APCs, and said that BMP3 has more ammo loadout (1 ton) and is amphibious. It is also more reliable mechanically

    [ May 18, 2008, 10:10 AM: Message edited by: M1A1TC ]

  2. All you would need is an automatic mod download. Have you ever played free multiplayer game Enemy Territory? When you attempt to get into a match, it downloads any mods needed automatically. It can be done with CMSF as well

    An if your opponent really wants to play, it will be a greater incentive to pay for those extra units that you have

  3. They are Iraqi National Police SWAT units, which replace CMSF Special Forces textures. The other Iraqi Police are regular urban police units, which replace CMSF Combatant textures.

    You could for example create a scenario where Iraqi SWAT and regular police units with US Army support fight Iraqi Insurgents (CMSF fighters)

    Some of my inspiration photos

    _44304335_real-policeafp416.jpg

    IMG_1713.jpg

    18650232-18650234-large.jpg

  4. Steve

    How about making users pay for extra content like many other game do? Say if someone wants that M113? Sell it for $4-5. Someone wants that MAUS model? Pay $4-5. Someone wants Bridges? Sell it for $10

    Does this sound feasable? Or how about allowing someone in this community who is a 3-D moddeler create models, and you can sell them, just pay them commission or something.

  5. I think that was the plan, but since so many things in CMSF were broken at launch and still being fixed, putting in extra vehicles is on the back burner.

    There are things they could fix in a matter of hours, but since the fix list is huge, we have to wait months and months for a certain fix a lot of people want (Quick Battles for example)to be fixed

  6. Originally posted by Cpl Steiner:

    BFC,

    Will it be possible to remove the M32 grenade launchers from a Marines unit, perhaps by using the equipment quality setting? I would like to simulate OIF battles such as "An Nasiriyah" (Ambush Alley) using the new module but the M32s weren't available in 2003. It would be helpful for scenario designers if one of the quality settings effectively produced OIF-era Marines units.

    I would also like to have an anwser to this question
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