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Japanzer

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Everything posted by Japanzer

  1. You can see the beta here. http://youtu.be/nrjZjcGKs1k
  2. I've just uploaded this tool on the Battlefront Repositry.
  3. >GreenAsJade It uses image matching. It search character image, for example "A.bmp", on the CMBN screen. If it matches, the tool knows "A". Basicaly, combat recorder ver.2.00 is much the same to ver.1.98a which is alreade uploaded to Battlefront Repositry. The reason that the speed is much faster is to introduce the coorination array way. There are some weak points. The similar characters, for example "1", "I", "l", may be misread. "StuG III" may be misread as "StuG Ill". To do correct misreading, now I'm working to get confusing words and to make a sort of word-replacing dictionary.
  4. >Broadsword56 Combat Recorder reads the characters in the CM screen only, can't read invisible ones. So, you can't get KIA data. However, this tool has "AAR skip" and "AAR details skip" option. AARs skip enables to get opponent's data, or to use in the scenario editor. All force including reinforcement is displayed in the scenario editor. I think it would help you tracking units' starting strengths. But you have to do bothering works that splited units to be combined. And, it is impossible to get the data of exited units.
  5. Sorry, I posted this thread on the wrong forum. > dieseltayer Thanks. But, I sent my mail on the PM system. His PM box seems to be full.
  6. >Lt. Bull I can't send my mail to your mail box. Your mail box seems to be full. I hope that we handle Trouble Q&A on this forum. Because it would help other users who have same trouble, and help me not repeat same answer. And, someone may give us good advice. Japanzer
  7. You can see the beta version here. http://youtu.be/OTtpPhaarks
  8. UnitPurchaser manual is under construction. Following is Combat recorder install. How to Install. 1, Put XXXStylemods.brz to Z folder in CMBN's Data folder, like Mods installation. If you don't use any User Interface mods, put the BattlefrontStylemods0409.brz. If you use Marco Bergman User Interface mods, put the ZZ Marco BermanStylemods0411.brz. If you use Juju User Interface mods, put the JujuStylemods0330.brz If you have any previous Japanzer's mod in CMBN's Data folder or in any subfolder of the data folder, then delete it. 2, Open the CombatRecorder.uws with your text editor, and edit the line of // Replace UnitToggleKey for your key. The key is written in "select previous unit" or "select next unit" in the hotkeys.txt. "VK_Add" means "+". If you had not edited "select previous unit" or "select next unit" the hotkeys.txt, you don't need to edit the CombatRecorder.uws. You can leave the CombatRecorder.uws. as it is. I've set the UnitToggleKey on CMBN default "select previous unit"(-). 3, Download the UWSC Freeware version. The url of the UWSC site is http://www.uwsc.info/download.html. Then, extract UWSC. 4, Associate the uws.extension with the UWSC.exe. It is hard for me to tell how to associate extension. I can't take screenshots English Windows Control panel. If you don't know how to associate extension, search "how to associate extension" by using google, etc. If you have trouble, run QuickCheck101.uws to generate CombatRecorderInstallCheck.txt. It might help you. I did one mistake in QuickCheck101.uws. It should have had the CombatRecorder version. Open QuickCheck101.uws by text editor, and replace "fCR=fopen("CombatRecorder.uws", F_read or F_Write)" to "fCR=fopen("CombatRecorder198a.uws", F_read or F_Write)"
  9. Unit Purchaser http://youtu.be/DVysP6y7wiY This tool reads the data from a csv file and clicks them on the CMBN Editor. QB Campaign http://youtu.be/8cqENjQC57E This script is a sample of UnitPurchaser and Combat Recorder use. An American ariborne company fights in Quick Battle-fields. Victory makes your company growing up. This is like steel panthers campaign.
  10. The tool is almost done. I'll upload it on the Battlefront Repositry soon.
  11. Hi, Fizou This tool displays the weapon.txt when user clicks centor mouse button on the unittype. You can download the "unitinfo and rank displayer" in Battlefront repositry now, and see how to work. But, the "unitinfo and rank displayer" will be upgraded to "Info Displayer" soon.
  12. Also I don't know what the FOs is saying. Because I'm a Japanese. I'm interested that even Polish FO talks in English. Sorry, I don't understand the above phrase correctly. I may be wrong for the answer. This tool can watch the specified wav files and display the filenames. The filenames are able to be displayed in replaced(= tranlated). In my CMBN, all FO's talks are displayed in Japanese.
  13. You can "see" what a Forward observer is talking. See http://youtu.be/ydsjYUThwfE *The author of UWSC says that Check Sound function may not run depends on your PC environment. Japanzer
  14. Congratulations, StoneAge I've downloaded it. It has evolved from the one I received. I've not read your manual yet, so I did not run it fully. I guess it is hard work to complete it. Now, I want to finish my tools. I'll start to read the manual later. I'm interested in the speed of Auto clicker. Japanzer
  15. Hello, I'm making a unitinfo tool like CMx1 for CMBN-CW. I'll use CMx1's data, but some units are not include in CMx1s They are Marder I, Otter LRC, Loyd carrier, Bedford trucks. Please teach me their spec. Thanks in advance. Japanzer I've found a mistake. Otter does not have smoke discharger...
  16. Hi, Gen Von Television. First of all, I did the wrong answer. From the script shows the message "Elevation Reading starts.", user does NOT need to press or click until the script shows the "CMx1 data Export is done." message. The script switches from map mode to parameters mode in CMx1 automatically. I exported and imported your map data. It worked, and got the scenario name. Many buildings aren't exported, but there is no help for it. A lot of space See Limitation in the readme.html On the resolutin 1024*768, CMx1's map width is displayed up to 920m. The script can not scrool map. The export.uws is not able to know about the area over 920m. If you cut the CMx1 map over 920m and use export.uws to get the data, then you can join the export data .csv files. If you open the export data .csv jointed by import.uws, you can import broader map. I attached the ASL It's About TimeJointed.zip. But ,the height is 1380m.(due to the resolution 768). Try it. If you have a big monitor, try the script on the broader resolution. I made the script on the resolutin 1024*768, but the coordinates are coded by using variables. It might works, but no guarantee. Japanzer
  17. The original map might be heavy. Please try with a small map. Another sugestion is to change the configurations. Open the ImportToCMx2.uws by your Text Edtior. You can see "Advanced Configuration." at line 20-25. Change the values. And, send me 3 files (your CMx1 original file, Conduct Mappin1.csv, and the converted CMBN map). URL is here japanzer@hotmail.com
  18. Hi, Gen Von Television. Thanks for your message. UWSC ver.4.7b would be good for the error. You can get it here(http://www.uwsc.info/former.html). I confirmed the error message. I think you use the UWSC ver.4.7c which is the latest version. The auther of UWSC says that ver.4.7c checks IFB-ENDIF strictly. I think my script has extra "ENDIF", and when fixed I'll update it. Until I'll update it, I reccommend you using UWSC ver.4.7b. The export script gets the scenario name when the script clicks the save button of CMx1. If the script fails to get the scenario name, the sctipt names <Conduct Mappin1.csv>. I don't know the reason of fail of getting the scenario name, because I don't have seen your screen when the fail happens. Yes. When the message box "CMx1 data Export is done." is displayed, the script ends.
  19. Hi, Broadsword56 The image with an elliptical green shape and two colored lines you saw should be the "Overlayer.bmp" I attached as a sample. Two files with the same name can not exist in a folder, so it seems your image file's name is not "Overlayer.bmp". Or, your Conduct Mappin Beyond Overlayer.uws and Overlayer.exe are put in the differnt folder. The following 4 files must be put in the same folder. *Conduct Mappin Beyond Overlayer.uws *Overlayer.exe *Underlayer.exe *Overlayer.bmp At least "Overlayer.bmp" I attached is displayed, so you can edit it. This tool has no function to make an image file bigger. It is required that the image file are edited by using a graphic editor. I think that users want to make an image bigger, rotate, and so on. But, I can't make such a function. It would be better to use a graphic editor. It is difficult for me to make much better documentation in English.
  20. Conduct Mappin: Beyond Overlayer is a tool for CMBN Mapmakers to use real maps. Overlayer displays a bmp file with transparency. Undelayer displays the screenshot of the CMBN map editor. This tool remembers mouse left click positions on the Overlayer, and re-clicks them on the CMBN map editor. You can see the beta here. http://youtu.be/Ay9rD-PA6kQ This tool can not deal with elevation.
  21. Hi, brisbane Many European use "," as a decimal point, which may be the cause of the error. Try ImportToCMx2_102i. The file is attached in #56 of this thread. If the CMAK map has 800x800m, it ise required that CMBN has 800x800m.
  22. The conduct mappin file includes the Readme.html. I wrote how to install (the url of uwsc), how to use, etc in the Readme.html. Read it.
  23. Hola, brisbane I am of the bad English, too. There are three points to confirm. 1, Do you download UWSC.exe? 2, Do you associate the .uws extension with UWSC.exe? 3, I attached the ImportToCMx2_102i.zip. Please try it. Here are major diffence from ver.1.01 A, Fixed a decimal point character problem B, The Aero canceler added. On Windows 7/Vista the Aero may cause the slowness on the image checking. C, The elevator number not been read.
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