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Codename Condor

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Everything posted by Codename Condor

  1. In the year 2525 If man is still alive If woman can survive They may find....... SC2 Exordium&Terminus. Zager & Evans
  2. I concur rambo, quotin john lennon should be enuff to get a lifetime banned from this forum. And also to spend some years in Folsom pen, there he would understand love in an other more intimate way.
  3. Keep on going Desert Dave, this forum is used to yer style, someday we might even manage to understand what u saying Blashy, 10-15 minutes per turn?, man u kidding i could slip a couple of names out there that could take a whole hour deciding where to put a diplomacy chit.
  4. I think we should all consider the effort we all have to make in order stay on the path. John doesn't deny evil or pretend he is above temptation. John simply tell us his personal truth, the act of being a good man is a job you have to work at every day. 'There is no fence to sit on between Heaven and Hell. There is a deep, wide gulf, a chasm is no place for any man.' Johnny Cash. Im also walkin' the line.
  5. i managed to run COS on my puter but cant rememeber how. maybe i did use dosbox. I was just as i remembered it, best game ever, pity those damn bugs. It rocks to make 4 attacks in a row with 1 tank lol. I think COS with SC HQ rules and some changes here and there, able to run in windows would be awesome.
  6. Every game reflecting a terif's defeat has merit enough to be posted in the Hall of Fame, we all know it was so tough to win him it just doesnt care how u won him. About my game vs terif, he was trying the Spanish gambit and i coulda won him 3 games in a row or something, in all of them i tried Sealion and i managed to get that early victory in one of em. Man, the guy thought he could take Spain for free... Another great AARs? i guess there are plenty of them, i have some good ones with rambo, terif or zapp but im not good at writing AARs whilst i played i tended to concentrate in it so my posts usually went: subs raiding demark pinged and so on Why dont u post those AARs with pics on them? i guess there are quite a few, they were great to read.
  7. i dont really recall lots of things that happened in those years, i guess i played too much and didnt have time to read all the crap. I.e. the eb-dgaab wars, what was that all about?, zapp beating terif?? thats bull****!! they dont play each other!
  8. hey, looks like most of most of the post are locked! aint u guys gonna let people post there?
  9. Wow, this is most interesting. I thought that SC economics model would somehow make this option not really feasable. If this has been tested and its works, me thinks, this is major milestone reached. About the seasons thingy, thats good news indeed!, with all these options available i guess people is not gonna be bored to play the same game over and over (maybe no burnt out syndrome in SC2! :eek: ).
  10. Nah, dont think so. he got panicked. Happens. Noobs are being given such treatments by the old dogs here they are scare to post. Me thinks, noobs are human beings too, so stop hitting em when they reach 500/600 posts.
  11. Nice AAR. u can get an idea of how this game is gonna look like and Im sure SC1 players will in no time get the feelin of the game. 1 thing tho, Im assuming you are playing with no production queue option selected. This could be a great feature that would lead another step away of old SC1 and onto realism. id like to know if the economics of the game would allow to implement this option well. im concerned about not enough MMPs to get this option on. In other games like COS, this option worked PERFECTLY because killed units almost didnt cost almost any money at all and u get em the next turn they were killed (if in supply). Has this option been "really" tested? ive read about curry comments of waiting 2 times for a unit: 1 time to get the MMPs and another to get the unit. i do think if this option is on u have to modificate another things of the game: allowing killed units to reappear at a cheap cost and in few turns,...if not i think countries would run out of armies way too soon.
  12. Well, an official statement should be reported here. People wants to know!
  13. Well, an official statement should be reported here. People wants to know!
  14. Just a few condors and u brit people would be writing in german in this forum.
  15. Now we are talking. Intel needs some kind of easy&cool implementation.
  16. You know how to put some words together in English? SC2 magazine is looking for new talents. Im offering the following columns here: JJ->; “old timers do not fancy sixty niners” Rambo-> “Shoot ‘em…in the name of god” Kuni-> “life is like a box of…gays” Desert-> Dave”help, cant rhyme fussy” SC2 Magazine. Condor Press. TM reg.
  17. Last report from Sweden stated: “It is obvious the developer team require some Russian brains here, gay=happy programmers could have made the develop phase more funny and easy-going, maybe the AI would have been a ****e after all but all least the team could have passed nice gay=happy moments together”. We have just received another transmission. Unknown origin (possibly alien entity): “Will thee be smart enough to mix “fairy tale” with “history”? We will see!. All we know is….we can script! Fancy brand new editor we will have to manipulate at will! Bad times for…spys Or maybe not!!!” SC2 Magazine. Condor Press. TM reg.
  18. Another guess here, the effort on developing an “advance AI” (not-totally-dumb-AI morelike, don’t you think?) has to take the time from other features. Intel has being robbed here. The running out water of the boy-scout lost group in Sahara desert was equally divided between the boys, the elephant pet animal and the 90 y.o. teacher (5 bypass operations with carcinoma cancer, AIDS and “sex bugs”), breaking news reported the elephant and the 90 y.o teacher made it, this latter declared to the press just after being rescued: “I was thinking about suicide to let the kids a chance, but my 20 y.o. wife would have never forgiven me”, minutes later he died of said cancer. Is the AI a lost cause? Me thinks so! And so thinks Edwin, veteran SC poster, “I never gave a damn about the AI, yeah I know I posted over 5000 posts about the AI this last year, but it was only because I was bored”. We have another statement from Idaho: “Its all about Marketing!! You buntas, obvious do not nothing about this: AI--> 50 IQ (10000 HC working hours) People who would buy the game to play a challenging AI: People under 50 IQ = 5% world population (me thinks is more, there are a lot of ignorant buntas out there) And anyway I don’t think there are many strategy gamers with less than 50 IQ (gee, now that I think of Kuni…). So, what we got here: nobody is buying the game for the AI!, I want cool features. I want some Intel . I want big bombs for US. I want the Cardinals to win tonite damn game, I’m betting big bucks!. <<<<<--------------- OUT. “ [ January 12, 2006, 11:24 AM: Message edited by: Codename Condor ]
  19. Bad times for…. spys Bad times for spys indeed. The current intel system SC2 is featuring is too simple to even be considered intel at all. Research sabotage? We never heard of any intel work that could have delayed research advances for the other side, if so maybe a commando demolition team could have made some damage on Germany nuclear programme after destroying a “heavy” water facility in Sweden. And this sabotage feature is a very limited option that does not bring any exciting thing to the game. Donald Sutherland, after having being able to identify D-day real target, would have been totally disappointed about the outcome of his well done job. “ I risked my life for nothing!” he declared just before getting his head blasted by a shotgun. What has happened here? We just do not know. My guess is allies never really got to decipher enigma code, Matahari was a fancy new drink and Garbo was just a normal guy. If I spent some money in Intel I would have hoped to get some nice incomes in the terms of being able to decipher U-boat code to hunt them down, to find out the real D-day target to kill some GIs or to be able to spot Mainstain in Italy and just about to get on a boat to support Tobruk forces. I mean, this is what intel is all about, aint it?.
  20. "Constant Spanish guerrilla activity so drained the resources and diverted the attention of the French military that Wellington was able to advance against and overcome a numerically superior enemy. So many French soldiers were being used to counter the guerrillas and the threat that they posed that less than a third of the French army could be tasked with confronting Wellington."
  21. u got it wrong JJ!, they had to flee cos we got tuff guerrilla guys and weapons of mass destruction---> blunderbuss [ January 06, 2006, 03:31 AM: Message edited by: Codename Condor ]
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