There was a lot of discussion about vulnerability of those(T34,IS2, KT) tanks, but (correct me please if am wrong) I didn't see any battlefront response and - as battlefront's client - I want to see it!
All those tanks have vulnerable turret front, but the game does not take into account that very front turret area (T34,IS2, KT)is very very small comparing to the rest of a tank.
Effect?
37mm "doorknocker" destroys T34 easily ( a lot of people argued so I will not come back to this issue now).
To my horror recently I figured out that PziVJ has quite significant chance (I made tests)- about 40% of winning 750m frontal firefight with IS2! - It must be some silly joke.
To betatesters - please do not test any more battlefront products because either you did very poor testing or no testing at all...How you were supposed to miss that tanks get immobilized in open ground so easily? Try playing Korsun scenario (ground comditions good) and you will quickly understand why scenario designer didn't use real historical conditions! In my game 1/3 of german vehicles didn't make ANY progress towards objective because they got bogged and immobilized!(some of them on the road).Tanks were supposed to move well off-road, especially in good ground conditions!
How to solve tuuret problem? Just to convert some front turret hits to side turret glancing (high angle) hits.
Sorry for interupting your spiritual peace, but I had to break this Admiring Each Other Society.
And no, do not try to convince me that PzIVs came for frontal firefight with IS2 and that PAK 40 was IS-killer /as it is in CMBB/ I recommed you read some memoirs first (for example Leon Degrelle's - SS Wallonien brigade soldier and later commander - who fought also against IS2s).