Bogdan
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Posts posted by Bogdan
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Hans,
Your email adress is not in your profile. I can't send you the JPEG files now.
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Kingfish,
I saw that Alkiviadis sent you a map. Do you need another one ? Because I've it too at 1/25000 scale.
Here is a satellite map of the NW of Caen, taken (IIRC) in 1987-1990... You can clearly see the villages of Cambes-en-Plaine and Epron, which are in the upper right corner of the picture. La Bijude is now a small part of Epron, and the north to south road passing along is now bigger (map from 1999).
Caen geographic datas :
Lat: 49.1833 decimal degrees
Long: -0.3667 decimal degrees
National geospatial intelligence agency
[ October 07, 2004, 08:57 AM: Message edited by: Bogdan ]
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Ok, some good and bad news about the maps :Originally posted by Hans:Towns mentioned in text are:
Sigy to Nolleval, Normanville, St Lucien
Near the area, Pierreval-Estouteville-Critot
Yes a 1:25,000 of Isneauville would be great! Even with industrialization I can get an idea of the "lay of the land"
Thanks again for you help
I haven't the Rouen area in my map collection I would have to buy one or two maps, as (it's the same thing each time...) Isneauville and Pierreval's sector are on two separated maps, but the places are a few kilometers distants from each other ! :mad:
Fortunatelly, I've almost the entire region of the Andelle river, from Forges-les-Eaux to the Seine, passing by Sigy, Nolleval, Normanville. Saint-Lucien is on the map too, as it is a few kilometers west from Normanville. My map dated a bit and this last village looks different between the picture I sent here and the map ! It's a lot more urbanised now. It may help you to figure out the size and the "shape" of rural french villages of this area. Also, looking at these maps, it is still amazing to see that entire regions haven't changed since times.
I'll scan some documents today Hans, I keep you informed
[ October 07, 2004, 08:49 AM: Message edited by: Bogdan ]
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Hi,
I found some more pictures of villages or the Rouen area.
Here is Isneauville, north of Rouen. As you can observe, the village must have changed a lot since the 40's, the "old" historicall center of the village is, I guess, almost in the middle of this picture. But the rest of the town is post-50's, with all these box-shaped houses which grown like mushrooms, all around the center !
About the Andelle river, I also found a picture of Normanville (as Hans mentionned this place). I didn't found another place of his list, unfortunatelly. By the way, Normanville looks like a "road-village", without any kind of center (often localised with the church, the city house or the school)... ...just a big road passing by the village, like a scare on a face
However, you can see a little portion of the Andelle river on the bottom left corner of the picture. Its size looks almost comparable with Periers-sur-Andelle.
Here too, the village must have greatly changed since the war, with all the houses built during the last decades, easely spottable for an experienced eye
The land is, like most the entire area of Rouen, almost completelly flat.
I'll check the map tomorrow...
[ October 04, 2004, 09:05 AM: Message edited by: Bogdan ]
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Dear Kingfish,
Osprey Publishing recently published a "Campaign serie" book about the battle for Caen, summer 1944.
These books are, as usual, very informative and pleasant to read (those eye-bird-view map are really cute !).
There's a chapter about operation "Charnwood", July 1944
Try this link .
(Edited to add that, if you need a scan of a 1:25000 scale topo map, just email me, precising the exact sector you want near Caen).
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You're welcomeOriginally posted by Hans:Thanks Bogdan, my guess of a 1 hex river was correct I guess, 1:25000 (DROOL) yes that would be great. Tell me know we do that. Do you have a map of Isneauville? Its just north of Rouen. A very nice little British vs German action there in June 1940, but unfortunately no map - but I do have a good description...
I see where is Isneauville, just a few kilometers north of Rouen. Do you need a 1:25000 scale map of this place ? I think it has changed a lot since 1940, with many commercial and industrials areas... I'll check my map collection.
About the Andelle river : I'll also check the maps, but please tell me the exact sector you need, and I'll do a scan for you.
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Hello Hans,
I tried to find some more informations via Google about the Andelle, as this charming river passes along a region I know well.
Unfortunatelly, I only found that th river is 54 km long, starts at Serqueux, near the town of Forges-les-Eaux and finishes its way in the Seine river near the village of Pitres. This river is well know in the Eure department as a very good place for fishing
I also found an aerial view of the village of Periers-sur-Andelle, where the river passes by :
As you can see, this river is quite narrow and quiet, but the region may be the place of overflows during the winter and early spring.
By the way, if you need it, I can provide you some 1:25000 scale map of the sector, or a more general map.
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Excellent ! No more to say !
I hope to see your next artwork very soon Thank you for the time you invest on this huge work.
A fan...
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Man, this is really great ! Add some shutters if you really think it's good, but your screenshots already make me impatientOriginally posted by Tanks a Lot:Actually three of them have some shutters, including the one on the barn. I added several more screenshots showing the two other buildings with them.
I'll see if I can add some more?
'Cannot wait for tall buildings, with its typical "colombages" pattern...
:cool:
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The link works for me !
Great job, as usual, this is brilliant.
By the way, I've noticed that none of your little houses had shutters. As your work is still in progress, I guess this is rather normal, but shutters are, you surelly know of course, very common in France, still today.
Let me show you an oooold woman opening her oooold shutters in her ooold rural house :
I suspect the house, the shutters and the woman to have not change since the 40's !
Keep up the good work !
[ September 29, 2004, 04:25 AM: Message edited by: Bogdan ]
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Check out the scenario editor, man !
On the unit list, click on the "Edit" button, bottom right of the screen... ....you can actually increase/decrease the ammo level for every unit you want (except planes, IIRC).
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I really agree about this point in particular, and I still think that it could have been included in the first CM serie.Originally posted by Philippe:And the same thing goes for numbers on the sides of tank turrets, which means I'm really getting sick of having every tank in my army numbered "888".
- 3D modelling for foxholes, trenches and craters and a correct simulation of its protection for infantry may be interesting.
- More flexibility in the way of designing maps, in particular for buildings and their eternal "box-shape", which always create perpendicular road patterns.
- More bridge "variety" : stone bridges, railroad bridges, or like at Arnhem for example... A sweet eye-candy, IMHO, but really nice to correctly represent some famous battlegrounds.
- T34's that "raise their hat" in front of a Tiger. Blown off turrets lying on the ground near a burning hull...
By the way, as we are in a complete fog of war about CMx2, my remarks will surelly be a little off-topic in the future. :confused:
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Ok, let's proove it, show us a screenshot !Originally posted by Moon:In the new engine, there'll be no squares.
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Hello again !
I'm posting these images to you right now
Please keep me informed.
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Thanks for your posts gentlemen
I'll email you both this evening and send you these pictures.
I hope it will be usefull.
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Mmmh... ....I guess that 24 more posts are possible then...
...say, what about the... ...err... ...K ?
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Hello everyone,
I've some pictures I took in a norman village, of typicall houses of the region. As I really don't have the time (and the talent) to make some building mods with it, is there any master modder interested about ?
These 3-4 photos show houses from the front, in a 1600 x 1200 pixel format, Jpeg file.
If someone is interested, please feel free to post something here
I really hope this stuff to be workable, by the way, I can go to Normandy some more times...
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Dear Theike,Originally posted by theike:Oh yes, and also : any sites found on where to find detailed topografical maps of Italie, Africa and France...
If you're interested about making some "Normandy" maps for CMAK, I may help you if you want. I have some 1:25000 topographical maps of almost all the beaches and more inland, plus some more sectors (Hill 112, Saint-Mère-Église...).
Unfortunatelly, these maps are modern, but still very helpfull for map-making.
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Any detailled informations about the german stereoscopic range finder ? Its use, accuracy, limit of employment ?
I can figure out how it works, as I found some sources about naval warfare but I didn't find technical informations about land combat.
Also, I suppose that the accuracy of such a machine at long range is directly linked to the possible "space" between the two main lenses. The more the two arms are spread, the more fine the range can be calculated.
But, in a correct use, I think that a rangefinder can be very accurate, even at long distances. One of the possible limits would be the eyes of the operator and his brain ability to correctly merge and analyze a 3D image.
Anyway, some datas would be very interesting
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Dear ballistic specialists, here is what I found on the TigerFibel :Originally posted by Mr. Tittles:I find rexfords claim that...
The Panther 75mm would still miss more often than not at ranges beyond 700m, and it would be expected that the gunner might have as good, if not better, range estimate than the commander if the triangles were used. Two heads are better than one if the driver cannot see the target (a hulldown position would almost automatically limit or rule out a driver range estimate, especially if the tank were hidden in the brush).
..to be somewhat odd. He seems fascinated by this averaging method. I have never heard of anyone using such a method.
...and its english translation :
Also :
and the english version :
Then, I really don't know if panzer crews applied this method during combat (which seems to be quite long in an engagement), but they look to have at least learned how to guess a range together... :confused:
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Time and price would be the main drawbacks...
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Considering that many modders are working for better graphic rendering and missing textures, I really think that the main focus for the next game is for more accuracy and details in the combat simulation in itself. I mean, there is so much to be done about borg spotting, dynamic lighting, campaigns, order of battles, ballistic, 3D rendering of urban areas or forrest (etc. etc. etc. ...) that BFC staff can stay away from working about new BMP textures files, IMHO, leaving it to modders and other fanatics !
They only have to let the BMP "slots" free, and we'll have winter units and uniforms, as we had for the other CM games. It's really not a problem. I would prefer only one CD with a big .exe file for a game which will better simulate tactical engagements than two CD fulls of BMP files ! Also, many persons here have not the last-utmost-new generation of PC (and I'm not only speaking for myself ), handling megs and megs of graphical textures...
I'm not opposed to some eye-candy, sweet cosmetic graphics : better trenches, poles, some more terrain tiles for example... ....but with moderation ! We really don't need 3D units with zillions of polygons and the BMP files that go with !
I've read that the objective, the ideal, was to be the best tactical combat simulation possible. Then go for it : ballistic rendering needs to improve, weather possibility, morale and fatigue of units, spotting, artillery, map editing possibilities and so more...
Talking about uniform options or carpet bombing ( ) is the wrong way, IMO.
...Adding moo-ing cows in the bocage too
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Ok, just for playing : what's that thing ?
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Well, the craft is one of the Ferdinand Ferber's flying prototype, elaborated in early 20th century. Here is a small biography.Originally posted by Wicky:...what is this aircraft and what does it have in common with Frenchy's original linked '88' photo?
No glory for me : the answer was in your link...
However, I really don't know what's the link between this flying dinosaur and a WW2 german anti-tank gun ! :confused:
**WINTER Stug F/8 mod!!!**
in Combat Mission: Afrika Korps
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Nice to read you again, Zimorodok