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Skuderian

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Everything posted by Skuderian

  1. Hi! Sorry about that. If somebody wants to know the email of his opponent, post here and i will sent per mail.
  2. Hi! Match#1 (4 TVP) = Kuroi Neko - 1. Zonso Match#2 (3 TVP) = Rudel - 2. Mistura Match#3 (3 TVP) = Skuderian - 3. GTBunny Match#4 (2 TVP) = Horatius - 4. JabbaVHutt Match#5 (2 TVP) = Foolish Dog - 5. Q-Bert Match#6 (2 TVP) = Airpirate - 6. Toorey Match#7 (1 TVP) = Der Nagel - 7. kingzog Match#8 (1 TVP) = Northstar - 8. JaguarUSF Match#9 (1 TVP) = Rastak - 9. Strider Match#10 (1 TVP) = Wesy - 10. john1440 Match#11 (1 TVP) = Eickmann - 11. mTk Match#12 (1 TVP) = Adric - 12. Steinhoff j Match#13 (1 TVP) = MercureQc - 13. dkchapuis [ October 22, 2005, 01:33 AM: Message edited by: Dan Verssen ]
  3. Hi! I am with you, BUT with my best pilot I gain around 130 fatigue points per missions if I shoot down both enemy planes, without beeing damaged myself. This means that I have -8 Airframe, -2 performance, -2 bursts, -2 Horsepower. And I have to wait 4-5 successfull missions of other planes until I can play with this leader again. For lowlevel, midlevel pilots and in the campaign game fatigue works nice, but for toppilots (Value 50+) it does not work. This should be changed, maybe with a maximum fatigue a pilot can gain per flight. (50 undamaged, 60 damaged, 70 bailing out)
  4. Hi! And why? Flying against not so good humans is ok, than it makes sense to be more equal. But against bots with 11x Skills, 9x draw card? Should we delete one pair of our pilots to play 10 battles in a row with newbies to reduce fatigue of the expert pilots. I dont see any sense behind this rule...
  5. Hi! Would it be possible to have more pilots of one nation? Fatigue gain for better pilots is so high that Pilots have to rest 5 or more missions, that is impossible with only 4 leaders per nation.
  6. Hi! Looks much better than the old one.
  7. Hi! Would it be possible to integrate it into online playing for playing against bots? Most of my leaders are to good to play it in human duells, so it would be nice to play against bots.
  8. Hi! Is it possible to post the exact conditions how to get each medal. Descriptions as "Can be awarded for sweeping the skies of enemy aircraft" are not helping. Better would be something like that: Conditions: Chance of 5% when shooting down 2 enemy aircraft in a single battle. BTW: Fighter Clasp bug should be fixed, my best pilot without this medal has flown 148 missions.
  9. Hi! This sort of missions are very nice to fly, but there is a problem. Its nice to play when you have 2 to 4 skills, cause the attackers are not to powerfull. But its impossible to play with good pilots. Enemy wingmen draw so many cards, that in the first 3 turns all bombers will be shot down, when Escort fighters are fighting the other two fighters. Few things maybe could help to balance this better. 1) New skill for leader and wingmen: Expert Escort (+1 perfomance & +1 burst for leader, +1 attack card for wingmen, BUT only in Escort Missions) Basic Cost 70XP for leader and 50XP for Wingmen 2) Value of Escorting Fighter should be very similar to the two attacking wings. (So if you have Value 40 than both enemy wings should have TOGETHER between 30 to 50 Value.)
  10. Hi! I think with a few changes this problem is being solved. 1) Wingman should get double experience points. 2) New skill: Expert Wingman (+1 attack, +1 defense) Basic cost 100XP 3) New skill: Famous Wingman (+1 attack, +1 defense, +1 airframe) Basic Cost 200XP 4)When flying against bombers there should be a restriction for attacking. (Maximum number of Cards against Heavy Bombers 6, Medium 5, Small 4) With this changes wingies get more powerfull against fighters, but less powerfull against bombers.
  11. Hi! I found it very cool.
  12. Hi! And how often can I buy it?
  13. Hi! I think this is a permant skill or? I have bought it with my pilot Thorsten IV. (German) BUT i can buy it again, is this a bug? Or why should i buy it again?
  14. Hi! This is my wish list for nomination: Match#1 (4 TVP) = Kuroi Neko Match#2 (3 TVP) = Rudel Match#3 (3 TVP) = Skuderian Match#4 (2 TVP) = Horatius Match#5 (2 TVP) = Foolish Dog Match#6 (2 TVP) = Airpirate Match#7 (1 TVP) = Der Nagel Match#8 (1 TVP) = Northstar Match#9 (1 TVP) = Rastak Match#10 (1 TVP) = Wesy Match#11 (1 TVP) = Eickmann Match#12 (1 TVP) = Adric Match#13 (1 TVP) = MercureQc If somebody wishes changes he can post here.
  15. Hi! How can I update my game without internet connection on the computer where I have the game installed?
  16. Hi! I have played now many games with full version and here are some thougts on it: 1) If you reach a niveau of around 30 points its always the same. Try to shoot down his wingie in first down and than hope you get lucky on his leader. 2)If you have a good leader and loose his wingie in next fight its impossible to stay cause your wingie has no skills and he has many skills with both planes. 3) Its nearly impossible to gain Exp with your wingie cause most time is it time for your leader to shoot down enemy planes cause of the lack of cards. (Maybe doubling points gained by a wingie could help.) 4) Escort missions are unbalanced cause you do not know at which level your bomber start. So often 1 or 2 had been shot down without possibility to intercept from my side. 5) Most annoying is fatigue gaining for top pilots. When you start you can fly 2 Missions before you have to rest. For top pilots you have to rest 3 missions before flying 1. So good pilots will be killed very fast. Dont think that this is interesting for experienced players... And here is a short bug list: 1) Wingman dont get Fighter Clasp after 20 missions. 2) Wingman dont regain escape death after a while. (Really annoying cause i have a wingman who has flown more than 50 successfull missions without regaining Escape Death.) 3) German top pilots always fly against a Spitfire XIV. (Value own pilots from 27 to 43 makes no difference.) Also escort missions always against XIV. (Why not against americans or other british planes? Make no difference if playing with FW190 or Me109K always the same opponent plane with same stats.) 4) Leaders get misterious cards. He played three defense cards against my attack cards and had at end of turn same number of cards. (Should be impossible cause he only can get 1 for Reflexes and 1 for drawing cards.) Sometimes I left a leader with vertical roll, he decides not to follow but at the end of my turn he has two cards more than before. (AFTER climbing, wingie already shot down.) [ October 08, 2005, 03:42 AM: Message edited by: Skuderian ]
  17. Hi! This vertical roll bug is back in full version, dont know why?
  18. Hi! Is there anyone who has a copy in europe?
  19. Hi! Whats the difference between Gold Demo and Beta Demo? I have preordered DIF so what are the reasons to change demo version until waiting for delivering the full version?
  20. Hi! Now there is only one question. Who will win the final? Two JV44 guys are in the final Cethegus and Mistura. And GTBunny was the only semifinalist who is not a member of JV44. So for our squadron the tournament was an outstanding success.
  21. Hi! Now lost my leader with 178 kills cause of this problem. I will not continue playing DIF until this problem is solved.
  22. Hi! I think it should end up with following. Pilots do not gain any XP, Kills, etc. Pilots gain 50 fatigue points Pilots loose 50 XP Points So the penalty hurts for these who want to cheat, but its not deadly for others...
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