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Double Deuce

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Posts posted by Double Deuce

  1. On 1/3/2022 at 6:29 AM, Ultradave said:

    One piece of advice that gets mentioned often, not just by me, is to choose the period and theatre that most interest you and you'll be guaranteed to enjoy.

    ^ This right here! ^

    If you have a preferred era/theater of the games that are available, I'd go with that one to start. Having more interest, imho, will help keep you interested and motivated to play, learn the interface and system. Then branch out from there. 

  2. 29 minutes ago, Aragorn2002 said:

    Interesting. Just reading a book in front of the fireplace about the fighting at the Eastern front in ww 1, thinking how neglected the fighting there is in history, but so much to learn from.

    About 5 years ago, I got interested in the Russian Civil War and was amazed at who all was involved in that fighting. IMHO, it was really a continuation of WWI but inside Russia with many of the nations of that war involved in fighting against the Bolsheviks. Have learned a lot about that theater from that time frame.

  3. Finally decided to try my hand at scenario design in Red Thunder. I'll be starting with this small, 800mx640m map based on a large section of 2 ASL maps. and based on that, I'll probably keep armor to a minimum. There is more sloping terrain than the screenshots indicate but the western bank of the river definitely has a pretty large open area in the center.  

    mpAL9nR.png

    NJklTr4.png

  4. 3 hours ago, kohlenklau said:

    This is my long range, long term plan. 

    Scenario 1 is PRESENTED to be the summer of 1941. Actual scenario editor date of course must be June 1944. Germans attacking. Soviets defending. This scenario name can be "Scorched Earth"

    Goal will be to mod the Soviet and German uniforms to make the scenarios seem to be 1941. I will try my best to purchase units with the best "1941 style weapons". This means I try NOT to have any panzershrecks, panzerfausts, MG42, STG44. The same with the Soviets to try not to see the PPsH-43.

    I have a map, almost finished, that I was planning for use with my June 22, 1941 scenario (hopefully morphing into a mini-campaign based on a company of the Soviet 310th Rifle Regiment of the 8th Rifle Division). I am intending to use no mods and try to weed out (delete) from the OOB anything that was not present during that time frame although that's probably impossible at the individual squad level as far as their personal weapons. That being said, if there are mods available when this comes further in the design process, I'd certainly be willing to use them.

  5. On 6/22/2021 at 5:15 PM, BornGinger said:

    I think the Stug had a shorter barrel at that time and the PzKpfW IV might have had another kind of barrel too and I think didn't have the side skirt to protect the treads againts AT-rifles.

    But they existed, so they could probably be used in a 1941 mod.

    Yes, both the early StuG III and Panzer IV had the short 75mm cannon. I think the only real tank that could be used without mod would be the Panzer IIIG from F&R.

  6. Obviously, CMRT (along with F&R) cover a time frame well after the early war period, however, I am curious if anyone had success (or at least tried) making scenarios that take place in 1941. I know with the TO&E for vehicles available this would would essentially make these infantry based (a few German vehicles could still fit the date range and would have been in service that early). Thoughts?

  7. On 6/8/2021 at 1:24 AM, FogForever said:

    Ok, just finished this one.  A small 40 minute scenario w/US having about 2 platoons of infantry and MPs plus 2 M-48s, 6 M-113s and some HumVs.  Myself, I really enjoy these smaller scenarios allowing close focus on the terrain and troop positioning.  It was an excellent tactical exercise  and the map offered several possible tactical approaches.

    --------------------------------------------------------

    This scenario was a lot of fun and a good tactical exercise.  Definitely two thumbs up!!!

    Should be M60A3 TTSs, M-113s and some Jeeps. Glad to see you were able to get a good result and enjoyed it. I know it seem to be a little easy to some, but the intent is for this to be the lead in scenario for a campaign I'm working on and refit/repair of losses will be little to none.

  8. On 6/3/2021 at 8:50 PM, Artkin said:

    Hard to find info online but this pic shows you are clearly correct. I will have to fix this. My version sucks now.

    Edit: It says 1989. Hm.

    V_US_Corps_1989.png

    It's definitely after '87. When I left 2nd Brigade, 8th ID that summer, the 2x Mech Battalions in Baumholder were still 1/13 and 1/39 Infantry.

  9. For anyone that may find them useful, I tweaked the designs of “The Sheriff of Oosterbeek: A Scenario Design DAR/AAR” worksheets by Jon Sowden to get the theme to better fit, IMHO, the CMCW module. They are in .pdf format (but are NOT form fillable). I would recommend printing them in draft format so as to limit the use of your printer's color ink supply. 😉

    They can be accessed from my website at CMCW: Scenario Design Worksheets!

  10. I'll get them uploaded and message you a link. 

    For the map graphics and such I have been using multiple software (Inkscape and Paint.NET mainly) and online sites like Unit Symbol Generator - www.spatialillusions.com to cobble together stuff I need. I use Inkscape so I can use vector graphic. It's all very time consuming at least until I get enough prebuilt stuff put together.

  11. This is my first completed CMCW scenario and I'm hoping that it will be the 1st scenario in a campaign I am writing up the outline for. It does fall outside of the 79-82 CMCW module timeline (is set in July 1985). More details will be found in the Designer's Notes but in the end, I hope all who played this scenario got some enjoyment out of it. I welcome any feedback people are willing to provide.

    It's designed for "Play as BLUE vs AI only (only the RED force has AI plans - x3). At some point I would like to tweak it for play as either side and H2H but we'll see as I'll need to learn some more stuff I'm sure.

    Full description and download link are at: CC-s01 Baumholder Army Airfield!
     

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