Jump to content

jiggles

Members
  • Posts

    150
  • Joined

  • Last visited

    Never

Posts posted by jiggles

  1. **SPOILER** :D

    Yes, I've just run into this little featurette of this scenario in a PBEM. I was playing Russian, and my reinforcements turned up in the middle of half the German army. My plucky little T34s seemed to be having trouble with their ammo that day. And their aim. Good job there weren't any barn doors around that day, 'cause they'd have missed those too. Literally, four tanks at ranges of ~50m couldn't hit a thing. At least the T60/70's gave a good account of themselves and took out a couple of PIII's before succumbing.

    Personally I wasn't too pleased. I mean why bother with the reinforcements at all? Why not just deduct the points and be done with it? :mad:

  2. Originally posted by Martyr:

    Hi all,

    I've heard that 30.82 is the last driver that works for CMBB without "blackouts" under WinXP. Then I've also heard that 30.87 works. Is there a benefit to moving up to 30.87 from 30.82?

    I've tried both, couldn't really tell the difference. By "blackouts" I assume you mean missing text with FSAA turned on? If so, both 30.82 and 30.87 work fine, anything over 40.00 doesn't (so far).

    Is there a driver above these that also allows CMBB to work with WinXP? I know from experience that 40.72 does not.

    Depends what you mean by "work". I've tried every 4x.xx driver out (officially or unofficially) so far, and with most of them (all far two IIRC) CMBB will "work", in the sense that it'll load and run and all that jazz. But all suffer the "whoops where's my text gone?" with FSAA enabled. At least one of the driver sets dropped my frame-rate to ~1fps (from 20fps on the same scenario).
  3. I can't go into a detailed technical description (well, I can, but it's lots of words), but I can tell you the basic problems they solve.

    Full-scene anti-aliasing (FSAA) addresses the problems of jagged edges on non-axis-aligned polygons rendered on-screen. One technique which can be used to achieve this is to render the scene at higher resolution than the screen, then downsample it.

    Anisotropic filtering (AF) is a technique which is applied when the textures are sampled which compensates for the fact that the polygons are inclined with respect to the screen. It helps reduce the "shimmering" you see in the distance of you move round the CMBB map.

    Like KC said, there's lots more info. (detailed and non-detailed) Out There.

  4. Originally posted by Apache:

    That's it, I'm gonna try this. I have a GeForce Ti 4600 and presume I should be able to set FSAA + anisotropic too. But, can anyone give me a clue as to how and where to set it????

    I've had a quickl look at display settings and there doesn't seem to be a tab etc for FSAA and anis...

    [snip]

    If only I could work out how to trun the bloody thing on?? :mad: Video cards, advanced settings and drivers ain't my strong point :confused:

    Get a utility called aTuner:

    http://www.guru3d.com/atuner/

    Allows your to set the FSAA and AF setting for your card directly.

    [ February 10, 2003, 01:49 PM: Message edited by: jiggles ]

  5. Originally posted by MRoadster:

    Hopefully Nvidia will get it right soon... :rolleyes:

    I wouldn't hold your breath. I've tried all the leaked drivers up to 42.8x, and there's no sign that the FSAA issue is fixed in them.

    NVIDIAs more critical problem is that seem to have the habit of re-introducing problems which are fixed in previous versions. They've done this both for Windows and Linux. It might be related to the status of the 2x.xx and 3x.xx code trees than 4x.xx was forked, but nevertheless it's rather irritating.

  6. Originally posted by ichadwick:

    No, I like the idea. Is there any way in CMBB to create two sides using the same nations? I had this crazy idea that we could make a scenario where dissident German generals and their troops turn against Hitler and he throws the SS at them.

    Don't think so, though you might be able to fake it using captured units. Panthers v. Panthers might be quite fun!
  7. There are some bad things being said about DX( out there in net-land. If it's anything like DX's 5, 6, 7 or 8 it'll be buggy for months.

    And, being DirectX, you can't uninstall it without re-installing Windows (as in taking your hard drive out of your computer, smashing it with a large hammer, immersing in acid for several weeks, then burning it, then re-installing Windows).

    Furthermore, there aren't any DX9 games available, and there's no reason to believe you should get any performance improvements.

    As for the 40.xx/41.xx drivers, I haven't found a good set yet when it comes to CMBB. I just tried 41.80, and they slowed the game down to about 1-2 frames per second, even on the tiniest of maps (eg. The Bridgeheads).

    Call me Mr Cautious, but I'm sticking with DX8 + 3x.xx drivers until someone manages to make some software which works.

×
×
  • Create New...