Jump to content

jiggles

Members
  • Posts

    150
  • Joined

  • Last visited

    Never

Posts posted by jiggles

  1. As far as I understand it Quincunx is a sort of 3-to-5x FSAA, with the AA sampling grid chosen in such a way that you get (nearly) the effect of 5x with the performance-hit of ~3x FSAA. It has something of a mixed reputation amongst people who think they know about these things.

    I dare say Google would turn up much more technical info. than you'd ever want to know :D . There are a lot of in-depth articles about this out there on That There The Internet .

  2. Personally I don't have a strong prefernce for the style that briefings take, with one exception. Whatever the scenario designer feels like is part of their artistic expression.

    The exception is the deliberate and obvious falsehoods which you've touched on. Some of these deceptions are so transparent that they spoil the scenario for me. There are a couple on the CMBB CD which fall into this category IMO (naming no names).

  3. Ummm, maybe I'm missing something but I don't see why there's a problem with the Soviets having more points for armour than the Germans. Surely the game as a whole is set up like that for a reason? If that means the Soviets have more tanks, well then surely the German players just have to vary their tactics to compensate?

    As for the other suggested changes, I don't have a preference either way.

    [ March 31, 2003, 10:13 AM: Message edited by: jiggles ]

  4. MrByte and I are two-thirds of the way through a game on the side while we're waiting for the next round. :D

    My heroic Russian Partisan boys are just getting set to storm his massed Hungarian infantry, which are nicely camped around the two flags. Meanwhile the crews of his Toldis are proving remarkably unwilling to bail, despite having their tank turned into Swiss cheese by my ATRs. Grrrr. Damned Fascists! :mad:

  5. I'll second that. In particular there was one of the 4x.xx series which slowed CMBB down to a crawl (~1-2 frames per second according to FRAPS). Can't remember the exact revision number (42.something I think).

    In addition, with a GF4MX card don't expect to be able to run sensibly with FSAA and AF turned up to the max. The GF4MX is a GeForce 4 in name only.

  6. Originally posted by athkatla:

    Umm, I can't remember what turn we are on, all I know is that Wesreidau is making a point of targetting all my armour! Now call me silly, but I call that unfair, after all, first he destroyed all my beer, then he hit the house storing all the fresh rations, now he wants to hit all the replen vehicles. Don't he know my troops can't fight without beer and bratwurst!

    Surely there must be a pizza place nearby that delivers? Or has he taken the phone lines out too?
  7. Originally posted by ggallagher:

    So what is one to do when the first games are released that support - no, require - DX9 calls and the only drivers available will not run CMBB? Harangue nvidia for releasing drivers that work with about 99.9% of extant software, save for the "pure as the driven snow" CMBB?

    Well, yes, frankly! Fundamentally it's their responsibility!

    NVIDIA clearly have a major quality control problem with their drivers. Their regression testing seems to be non-existent. You can see this from the number of problems which are fixed in a given driver version and then magically un-fixed later. The WHQL seal of "approval" seems to mean very little, except maybe that Microsoft have fallen down on the job too. I say this despite having quite high regard for their drivers (compared to some other hardware I've owned in the past)!

    NVIDIA FSAA isn't the only long-standing disagreement between CMBx and graphics cards BTW. Ask anybody who owns an ATI card and wants to play foggy scenarios!

×
×
  • Create New...