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Posts posted by Euri
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The situation was as follows. I had an enemy russian KV monster surrounded by 4 german flamethrower tanks that unleashed fire against it for half a round but nothing happened! Is this normal. Is not the tank supposed to carry fuels ammo and other flamables?
Your thoughts?
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I read somewhere that if you set a cover arc and give a move to contact order then the unit executing the order will only stop (a) when enemy is spotted in the arc and ( if fired upon
Can someone confirm that it is so? Because I am trying to implement it and it does not seem to work. Unit stops upon spotting an enemy which is out of the arc. :confused:
Also, for AFV what is the difference between MTC and HUNT?
Thanx
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I managed to sneak a platoon 10m from an enemy tank and order a run on it but the AI did not undestand it!
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I have install the demo and I can only see the line of defence scenario in the game menus but not the Furhlingswind (although it is there if I look in the "Scenarios" directory in my windows explorer. Any clues??
Thank you
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I admit of not having read every word of the manual but even so, the situation i describe was totally unrealisitc.
You cannot possibly suppose that there is an intact building-not rubbles-with its windows placed in a way that that allows someone to look through a window in the front site and see the backyard through an another window!!
I dont think that the intention of the manual was to envisage such architectural "oddities"
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BTW all the above occurred in the smallest (real) visual scale
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I know it should not be happening, that is why I am reporting it.
I was playing the "Golzow" scenario (EFOW) against the allied AI and guess what:
My king tiger managed to shoot a IS-2 that was behind a building! The line of sight before the shoot was going throught the very middle of the structure-actually the diagonal cutting the house from corner to corner. (of course the IS should not be visible to my tiger at all). I know that TIGERS were super tanks, but this goes too far:)
NOTE: I dont know if this is of any improtance to the game desiners, but may be I sould mention this particular house was in a oblique position in relation to the horizon (which is usually an exception)
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Is there a reason what the us patch is 25MB while the EU is 69MB ?
Tanks cannot be set into flames!?
in Combat Mission: Barbarossa to Berlin
Posted
Thanx for your thoughts.
Anyway the situation was really peculiar because after frying the KV for 30 sec my 4 flamethrower tanks seemed to realise that they had a kind of monster tank in close range and hit the reverse :mad: I had to sent a team of 10 men to blow it.
BTW when I odered the team to run towards the tank the "follow" command was not an option :confused: They just run to the indicated direction show the tank and started to throw grenades at it