Thin Red Line
-
Posts
867 -
Joined
-
Last visited
Posts posted by Thin Red Line
-
-
Good news, thanks.
-
It seems to be a known issue. I'm experiencing it, as well as my PBEM opponent. I'm referring to this :
http://www.battlefront.com/community/showthread.php?p=1228059
-
I'm not sure if this has been discussed before ; i've read somewhere that fog and rain will present in CMBN (i think they're not in CMSF). Is this confirmed ?
If so, will the fog be compatible with Nvidia cards and Windows 7 (currently CMx1's fog tables are not compatible with W7 and nvidia drivers).
-
Well said Franko.
-
Nice AAR, thank you both JonS and Elvis.
I'm intrigued by the KIA/wounded ratio. It seems very high, how is it calculated ?
In CMx1 you have typically 1 KIA for 2 wounded. Here it seem to be the other way around (more dead men than wounded ones).
Is there an explanation for this ?
-
Is this fog rendering problem with Nividia and W7 solved in CMx2 (CM:BN )?
TRL
-
If things start to go really bad in a battle, it takes weeks, not minutes, for the soldiers to recover.
-
A good way to play more realistically regarding losses (withdraw or stop fighting if the nut is too hard to crack), is to play meta campaigns.
Because you know the next phase you've got what you're left with after this battle.
Just my two cents.
-
I also did testing where I shot tonne after tonne of 155mm rounds at a M1A2 SEP Abrams platoon and they barely suffered track damage...
That is something i never understood if it is correctly modelled in CM. Artillery was often usen as an anti-tnak weapon in WW2.
I don't know about modern war...
-
Another thing.... Say you see a sniper team move into a small wooded area and you target it with a Sherman. Once you see that you have killed 2 guys you can stop targeting it. In CMX1 it could have been an entire squad but you would never know so you may keep pounding away at it for another turn wasting HE on a couple of dead guys.
In fact in CMx1 there is a graphical bug in the unit info and from it you can tell that the entire unit is entirely killed or not.
So if you see a unit entering the woods and after just two turns of shooting the unit info becomes all grey you can tell that it is dead already and probably was a small team like a spotter or light MG.
-
Again, I can't speak to French farming history, but it would make sense to me that things followed a similar path as they did in the U.S., and that by the 1940s most Norman farmers would be using barbed wire where there wasn't an already standing bocage or stone wall to serve their enclosure needs.
Good point, i said that because the high wooden fences are always evocative of american movies to me !
You occasionnaly see them in Normandy in horses stud farms.
My recommandation for maps designers would be to use them moderately and place bocage instead.
-
Hi JonS,
Nice report, thanks for the effort.
What are the victory conditions of this scenario ?
At first glance and unless i missed something, it seems to be a classical "take the flag" ala Cmx1 scenario type.
Cmx2 brought a lot of finesse in the tactical side of the game and it would very nice to see how it plays in the battle of Normandy settings.
While i understand the merits of showing an "old style" battle for those among us who never stopped playing the best ww2 game ever, CMx1, i also think it would be beneficial to show how the game has evolved in that aspect.
And by the way, from the screenshots i find the normand countryside rather well represented in the map, but the omnipresence of wooden barriers is a very american touch. In France we more commonly use barbed wire enclosures for cattle, and they don't provide any cover against ennemy fire. No idea if they exist in the game.
Best,
TRL
-
-
After a long resistance i had to change from 186 to 260 as my most recent games have more and more problem with drivers 186...
Hope the bug will be fixed for CMSF.
-
Does this count as a screenshot ?
-
While waiting for CM:N i'd like play a PBEM game ; historical scenario, no QB, any size, side and date. ...
-
Which drivers are these ? In the 190 serie ? Are they solving the illubination at night bug ?
-
So, i'm lost, what do we do ? Should i buy a Nvidia or ATI now ?
Does that make a real difference ?
-
Hi,
I'm planning to by a laptop and i'm looking forward to play the next CM game (Normandy). I remember there ATI card users met troubles in the CMX1 series (fog, etc) and there is again an ATI thread for CMSF.
So i'm wondering if if Nvidia is a definitely better choice for CM players ?
-
I agree !
If this project is still alive, why not say it ?
[ August 02, 2007, 11:12 PM: Message edited by: Thin Red Line ]
-
I'm in, russian side.
-
Currently PBEMing the 1st opus.
Remarkable work i must say. Kudos !
-
The extension is different for CMAK and CMBB scenario files, and for battle and operations.Originally posted by jonp:When I go to this site and try to download scenarios, all of them have an extension of .cmg
From looking in my scenario directory, it should be .cme or .cmf
Can someone explain this?
Check that you put the downloaded scenario in the corresponding game scenario directory.
-
Hi Mark,
I'm very interested, please count me in.
Nicolas
Weather in Normandy
in Combat Mission Battle for Normandy
Posted
June and July 44 had the worst weather registered in the Normandy region since 1900 (clouds, rain and strong winds).