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Sardaukar

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Everything posted by Sardaukar

  1. Basically what Blackcat said. Allied Airborne, Commando & Ranger units were volunteers and generally had better motivation & training. These units were comparatively small (US/UK airborne div would be under half of manpower of regular infantry div. Similar was situation with e.g. Ranger battalions compared to line infantry battalions. So well-trained & motivated, but majority were still untested in combat. Not that SAS (and US OSS Jedburgh teams) do not belong to same category as airborne, UK commandos or Rangers, since they were special forces trained to fight in small groups behind enemy lines, usually in concert with intelligence & resistance efforts. Others were not special forces, which were even more rare and small in numbers.
  2. Trolls are who do not contribute anything, just troll. I am quite sure about correctness of my comments. Read the previous comments and see who contributed to thread and who did not.
  3. Win 7 32 bit. Print Screen won't work. Simple as that. I asked why. And how it is my fault, when it works in every other game I use? Care to explain me how I am wrong to query about it? Note also, that I have been around quite a while, even from old BTS forum. So I appreciate if you spare me from "it's your fault".
  4. No problem. I am just bit amazed that making screenshot is so complicated, considering it's importance in bug-reporting. Usually, in any wargame, when you report a bug, programmers appreciate if you have screenshot of issue & save game.
  5. OK, have had some really strange things (IMHO) with Rhinos..but cannot take screenshots to explain..
  6. Thanks. But it's really another counter-intuitive thing, if game like this doesn't support either in-game hotkeys for screen capture or basic Windows ability... Screenshot is really important for bug reporting and I am amazed it has been made so difficult... I was going to make a post about possible bug in movement of Rhino-equipped Sherman. I am not bothering if I have to do it by downloading external program and then figuring out how THAT program works. Thanks about help, all constructive people.
  7. How about, knowing how well the forum search tool works, if you'd just point me to answer, since you seem to know it. Thanks for the help....
  8. That is crap... There has to be a way, since I have seen screenshots in threads...
  9. Well...if I cannot take screenshot..I cannot explain the problem with picture. One pic is more than thousand words. Now, If someone less-troll would point me to right solution, I'd be grateful.
  10. This is what, the modular version 4 after release of CMSF..after multiple patches to game engine... You are not contributing anything. I am asking why I cannot take screenshot.
  11. This game gets more strange day by day. When I try to take PrintScreen from game (usual shift+PrintScreen), I get picture of my desktop. WTF? I never had any problems doing that with any other game with my ATI card. Nice...as old CMx1 player, I am starting to be so happy I skipped few versions of "CMx2". I may skip all next "modules" too, this is both way too limited and clunky...
  12. Ok, scenario was Carbide Carbide and first time I was not able to breach the bocage with M4 Rhino. I restarted and now it works....go figure...
  13. Well, tank description says M4 xxxx (Rhino). I have driven it next to bocage, given move order directly into bocage...no joy. I have full game, not demo. Bit strange, have to see if I can get it to work.
  14. I cannot find how to use Rhino device. Logic would tell that you order tank to drive through bocage and it's slowly clear path. Doesn't seem to work for me. Am I missing something? Manual doesn't tell anything how to actually use it. How long it'd take for Rhino-equipped tank to clear path? After 10 mins I gave up the scenario. As old CMx1 player, I have trouble with UI too, dismayed that it still sucks like in CMSF (one reason I skipped that modern series totally). Amazed that it has not been changed at all. Totally counterintuitive, though mapping keys help a bit. Typical issue when programmers think they know better, not only related to gaming software.
  15. Not that mistakes happened. But you have a point there.
  16. By the way, to throw in something about Antwerp and Schelde, even after shipping lanes were cleared, IIRC, Antwerp harbour facilities was able to operate only at 25% of max. capacity. Was still better than hauling supply from France, but it was under almost constant barrage of V-1s and arguably didn't really live up to it's perceived importance. If it could have been used more effectively is another thing, though.
  17. This has been quite interesting discussion..and I have learned quite a lot. Thanks, gents!
  18. OK....now I have to think about reply why MGen Gavin and his merry men somehow botched Market Garden. Answer may be in his brutally honest diary, saying he made a mistake to allocate capture of certain bridges to "least capable"of his regimental commanders. Not that leadership and communication failure within 1st AB not only allowed smashing of their own unit, but also Polish AB Brigade to boot.
  19. Not that those unit cadres escaping from Falaise pocket formed fighting units who destroyed and annihilated one of the elite divisions on Allied side, no sir. Could not happen. I hope you understand that 1st AB Division was never able to return to fighting. "The battle of Arnhem exacted a heavy toll on the 1st Airborne Division from which it would never recover. Three quarters of the unit were missing when it returned to England, including two of the three brigade commanders, eight of the nine battalion commanders and 26 of the 30 infantry company commanders."
  20. I know. But it was worth of debate. And I think he has some points, expressed by Allied commanders, too.
  21. I said skilled. I don't pick on Konev based on that, just on his ability to throw men into battle disregarding their lives. This exceeded even ability of Zhukov or Rokossovski to do it. He said it so himself.
  22. Sheesh indeed. See posts above from me and Michael Emrys.
  23. I agree. It would have been expecting too much from commanders who were already performing, if not stellarly, still very well. 20/20 hindsight etc. "It is not the critic who counts, not the man who points out how the strong man stumbled, or where the doer of deeds could have done better. The credit belongs to the man who is actually in the arena; whose face is marred by the dust and sweat and blood; who strives valiantly; who errs and comes short again and again; who knows the great enthusiasms, the great devotions and spends himself in a worthy course; who at the best, knows in the end the triumph of high achievement, and who, at worst, if he fails, at least fails while daring greatly; so that his place shall never be with those cold and timid souls who know neither victory nor defeat." Theodore Roosevelt (Paris Sorbonne,1910) I have just done that, which (I hope) doesn't take away from deeds of people who did it, but for historical argument.
  24. Exactly as above. There is massive difference between rebuilding unit from start and rebuilding it from cadre. And what Michael E. says here is what I was "arguing" about. I don't know if I could have been done, but it had dire consequences later in 1944.
  25. I think we have to agree to disagree, since IMHO those escaped troops were effectively used to rebuild decently effective combat units. I do see your point too, but my meaning was that you don't give that sort of respite to enemy if you can avoid it. To put it into US context, for example, it allowed Germans to rebuild many combat divisions around existing cadre, in sort of way USMC built couple of divisions around USMC Para & Raider battalions.
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