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Panzer76
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Posts posted by Panzer76
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Ups, seems I could not copy the URL. Do a search here for "Battlefront.com"
Trademark Electronic Search System(Tess)
http://tess2.uspto.gov/bin/gate.exe?f=search&state=ln0ir0.1.1
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Well, with all the speculation going on about what the next game would be, I thought I would use the logical approach.
BFC, if they have a name for their game, will trademark it, right?
Well, guess what, that information is available for all to see, so here you go guys. BFC has registered two names:
STRYKER BRIGADE
and
OPERATION IRAQI FREEDOM
Well, I don't think you have to be a genious to figure out that WWII will not be their first game for CMx2..
Edit: removed bad link, use the one in my next post.
[ June 18, 2005, 03:46 AM: Message edited by: Panzer76 ]
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Join the dark side, muhahaha!Originally posted by Gpig:I think I read early on that there would be NO Mac version of T-72.
happy to be corrected, however.
Gpig
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Join the dark side, muhahaha!Originally posted by Gpig:I think I read early on that there would be NO Mac version of T-72.
happy to be corrected, however.
Gpig
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Dunno why JasonC used it, he must explain that tactical choice himself. Byt, vs a human, where you can't stroll around and take your time like in this battle, you would use the fast command to move up to cover for the 1st round. As long as you could so so in relative safety. Unless you had to move through trees etc (and tire quickly).Originally posted by izsmolenska:JasonC – (or anyone else) Please excuse the noobness of the question, but why did you use the 'move' and 'move to contact' commands initially and not the 'fast' command, especially in a ME? Was it so the support weapons could keep up and maintain formation/spacing?
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If JasonC uses this to somehow show basic Soviet WWII Inf tactics, fine. But if this is somehow to show how remarkable this tactic is vs humans in the game, then it's pretty much worthless.Originally posted by Sivodsi:To be fair it was not supposed to demonstrate how to beat human opponents, merely Russian tactics.
Plenty of ppl around that can talk the talk but not walk the walk.
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JasonC and I played two games after a discussion in the Tactics forum - other than that we haven't done any AARs together. I believe the argument was SMG companies vs rifle companies defending in towns? Was very instructive as I recall, though in all honesty the AI would have probably put up a better fight than me.Originally posted by Michael Dorosh:</font><blockquote>quote:</font><hr />Originally posted by Panzer76:
When are you going to demonstrate tactics vs a human player, and a decent one at that? Playing vs the AI is next to useless when you are faced with a human player as the AI is predictable, and the human is not.
On that not, I seem to remember you abandoned a game you where had a running AAR going (not Dorosh). I also seem to remember that things didn't go too well on that one.
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When are you going to demonstrate tactics vs a human player, and a decent one at that? Playing vs the AI is next to useless when you are faced with a human player as the AI is predictable, and the human is not.
On that not, I seem to remember you abandoned a game you where had a running AAR going (not Dorosh). I also seem to remember that things didn't go too well on that one.
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BUSTEDOriginally posted by Cameroon:I'll throw in my 2 cents and say that I feel that it's 99.99% unlikely that Apple is going to switch to an x86 (aka Intel/AMD) architecture. It would be suicide in every conceivable area for Apple as a company.
Kneel to the PC supremacy Mac users!
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That's not Dorosh. Dorosh is fatter, older and wears a Canuck Army uniform.Originally posted by Wartgamer:Believe it or not, thats our tough guy Dorosh.
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LOL - limited usefulness when it comes to creating games? Well yes, rather. Unfortunately for BF.C I don't come to this forum for the sole purpose of Steve Grammont making money off every single thing I say. Lucky for both of us.Originally posted by Michael Dorosh:</font><blockquote>quote:</font><hr />Originally posted by Panzer76:
I can understand the grogginess of debating the hulll angle of X, as it affects the game. But this, arguments of semantics... proves to me, as Steve mentioned, the limited usefulness of the grogs really. Oh well, have fun guys.
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Don't worry, I don't see you as one of the Grogs.Originally posted by roqf77:true but if people enjoy it then why not????
who said this debate was to achieve anything please go back to your ivory tower where you belong!
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Whatever we say doen't matter much, lets wait and see when we get the demo, and then we can whine or salute BFC
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Whatever we say doen't matter much, lets wait and see when we get the demo, and then we can whine or salute BFC
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I can understand the grogginess of debating the hulll angle of X, as it affects the game. But this, arguments of semantics... proves to me, as Steve mentioned, the limited usefulness of the grogs really. Oh well, have fun guys.
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Steve,
When you guys relase a GAME, will you also announce how many, and which modules that will follow?
Will there ever be a chance to play on the scope of CMBB with your new system? With this I mean, you make the East Front GAME and X amounts of MODULES, that in sum will be as comprehensive as CMBB.
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Steve,
When you guys relase a GAME, will you also announce how many, and which modules that will follow?
Will there ever be a chance to play on the scope of CMBB with your new system? With this I mean, you make the East Front GAME and X amounts of MODULES, that in sum will be as comprehensive as CMBB.
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How come you needed to make a specific thread to answer him? Felt you woulnd't get the same attention if you answered in the actual thread this was a issue? :confused:
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Yes, some time ago. The thread that he got banned in wasn't about CMx2, so yeah, you probably missed it.Originally posted by GJK:</font><blockquote>quote:</font><hr />Originally posted by aka_tom_w:
hmmm
Did I miss something?
Did Seanachai get banned?
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Yes, some time ago. The thread that he got banned in wasn't about CMx2, so yeah, you probably missed it.Originally posted by GJK:</font><blockquote>quote:</font><hr />Originally posted by aka_tom_w:
hmmm
Did I miss something?
Did Seanachai get banned?
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WRONG! </font>Originally posted by Michael Emrys:</font><blockquote>quote:</font><hr />Originally posted by Bigduke6:
An alternative would of course be Vietnam, which didn't have armored vehicles...
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WRONG! </font>Originally posted by Michael Emrys:</font><blockquote>quote:</font><hr />Originally posted by Bigduke6:
An alternative would of course be Vietnam, which didn't have armored vehicles...
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No, our side did not winOriginally posted by Kingfish:Granted, not your typical CM armor duel, but hey, at least our side won.
Incidentally, you know what the Vietnamese call the war? The America War, go figure...
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No, our side did not winOriginally posted by Kingfish:Granted, not your typical CM armor duel, but hey, at least our side won.
Incidentally, you know what the Vietnamese call the war? The America War, go figure...
You wanna know the name of the next BFC game?
in Combat Mission: Afrika Korps
Posted
Yes, what you say is a possibility, but look at their names, BOTH implies Iraq. Now, it seems clear they had Iraq in mind at that point in time of their design stage, but abanonded the names. I would argue that CMx2 will still be Iraq, or at least modern combat, but with a different name.